Commit Graph

26313 Commits

Author SHA1 Message Date
Tim Schaub
5d4e77151c Handle event coordinate in the user projection 2019-09-26 17:24:58 +02:00
Tim Schaub
1e27846d6d Use user projection for event coordinate 2019-09-26 17:23:39 +02:00
Andreas Hocevar
d8f55ea3f1 Merge pull request #10018 from ahocevar/recover-from-skipfeature-removal
Recover from skip feature removal regressions
2019-09-26 17:23:25 +02:00
Tim Schaub
56b03f06f7 Merge pull request #10013 from tschaub/modify-interaction-tweaks
Minor reworking of the modify interaction
2019-09-26 17:00:57 +02:00
Andreas Hocevar
838edfa369 Recover from skip feature removal regressions 2019-09-26 16:56:38 +02:00
Tim Schaub
6ec69abdf6 Fewer type casts, minor changes 2019-09-26 16:15:08 +02:00
Olivier Guyot
1e93ede0b2 Merge pull request #10015 from jahow/fix-wrapped-hit-test
Fix hit detection test for wrapped geometries
2019-09-26 16:11:54 +02:00
Olivier Guyot
02e5e1776c Hit detection / fix test for wrapped geometries hit detection
Also restores the whole unit test suite.
2019-09-26 15:59:14 +02:00
Olivier Guyot
687808cf2a Merge pull request #10011 from jahow/fix-webgl-typecheck
Fix a type checking error on the WebGL points renderer
2019-09-26 15:46:32 +02:00
Olivier Guyot
b89c1255f7 Canvas vector / Avoid modifying the coordinates array in place 2019-09-26 15:34:31 +02:00
Olivier Guyot
7e4383f554 Webgl renderer / now accepts any kind of layer (not just vector) 2019-09-26 15:33:54 +02:00
Andreas Hocevar
28fb7c5590 Merge pull request #10010 from ahocevar/require-type-and-listener
Require type and listener for addEventListener/removeEventListener
2019-09-26 15:29:50 +02:00
Andreas Hocevar
d2e33a0df0 Add a test that shows the fixed issue 2019-09-26 15:20:29 +02:00
Andreas Hocevar
25d9fa1efe Require type and listener for addEventListener/removeEventListener 2019-09-26 14:58:18 +02:00
Olivier Guyot
607f2f0746 Merge pull request #9994 from jahow/add-webgl-layer-type
Add a new layer type: WebGLPointsLayer
2019-09-26 14:55:09 +02:00
Olivier Guyot
7da3b60061 Webgl Layer / rename literalStyle property to style 2019-09-26 14:44:32 +02:00
Olivier Guyot
0732f17fd3 Webgl layer / remove @api tag & better doc
Also the webgl layer now only inherits from the Layer class,
not the VectorLayer one.
2019-09-26 14:42:04 +02:00
Tim Schaub
14a9002ee2 Merge pull request #10006 from KlausBenndorf/check-wrapped
Check hits for wrapped around geometries
2019-09-26 14:07:02 +02:00
Simon Seyock
edc95abc3b added test for off-world geometries 2019-09-26 11:46:10 +02:00
Simon Seyock
54cbe14f88 Check hits for wrapped around geometries 2019-09-26 11:46:10 +02:00
Tim Schaub
965d0541f2 Merge pull request #10004 from tschaub/revisions
Return a new simplified geometry after modification
2019-09-26 09:22:12 +02:00
Andreas Hocevar
e1d9f8dd59 Merge pull request #10005 from tkohr/select-interaction-corrections
Fix some cosmetics on Select interaction
2019-09-25 19:36:13 +02:00
Tobias Kohr
347f5df32e Fix some cosmetics on Select interaction 2019-09-25 17:34:26 +02:00
Tim Schaub
680372ac3f Return a new simplified geometry after modification 2019-09-25 17:26:22 +02:00
Olivier Guyot
9e9aa66f5f Webgl points renderer / restore check for hit detection readiness 2019-09-25 17:22:36 +02:00
Olivier Guyot
34572da17b Webgl shader builder / expanded functionality
Now takes in a custom object with attributes, uniforms etc.
The WebGLPointsLayer uses this to handle image icons.
2019-09-25 17:22:36 +02:00
Olivier Guyot
b8564d503a Webgl icon example / restore texture for icons 2019-09-25 17:22:36 +02:00
Olivier Guyot
9e55a8b2f0 Webgl / linting & test fixes 2019-09-25 17:22:36 +02:00
Olivier Guyot
610a846149 Webgl points renderer / make the hit detection optional 2019-09-25 17:22:36 +02:00
Andreas Hocevar
a493ff7e93 Merge pull request #10003 from tkohr/select-interaction
Add back Select interaction without overlay
2019-09-25 17:17:56 +02:00
Tobias Kohr
2ccaed0ace Add back Select interaction without Overlay 2019-09-25 16:37:28 +02:00
Tobias Kohr
38124d770b Revert delete Select interaction commit 3838b68427 2019-09-25 16:37:28 +02:00
Tim Schaub
14b931371d Merge pull request #10000 from KaiVolland/jsdoc-changes
Adopt JSDoc annotations to allow '.d.ts' generation
2019-09-25 16:26:24 +02:00
Olivier Guyot
24b4779bb6 Merge pull request #10001 from KlausBenndorf/typescript-fixes
reduced typecasts in layerrenderer
2019-09-25 16:19:34 +02:00
Kai Volland
68c052c9d5 Quote keys of TEXT_ALIGN to avoid minifcation 2019-09-25 15:40:24 +02:00
Olivier Guyot
4ad582ff01 Merge pull request #9986 from mike-000/patch-2
Make Circle geometry hit detection consistent with Polygon
2019-09-25 15:38:50 +02:00
Simon Seyock
6b5c2f47bb reduced typecasts in layerrenderer 2019-09-25 15:24:37 +02:00
Kai Volland
8611475477 Transforms TEXT_ALIGN enum
This transforms the TEXT_ALIGN enum to
avoid "empty enum" warning when running jsdoc.
2019-09-25 15:05:39 +02:00
Kai Volland
7c5f144cf4 Removes @fires annotation from LabelCache 2019-09-25 15:04:49 +02:00
Kai Volland
4fe157e7fb Removes invalid description on @type annotation 2019-09-25 15:03:37 +02:00
Tim Schaub
426cd754cd Merge pull request #9999 from KlausBenndorf/typescript-fixes
fixed typescript issues
2019-09-25 14:19:16 +02:00
Simon Seyock
bb0b94fedf fixed typescript issues 2019-09-25 14:10:05 +02:00
Tim Schaub
ff4006f8d6 Merge pull request #9997 from tschaub/tsc-fix
Avoid error from tsc
2019-09-25 14:08:56 +02:00
Tim Schaub
8f7f76188a Avoid error from tsc 2019-09-25 12:16:16 +02:00
Olivier Guyot
23c2999cab Webgl points renderer / fix hit detection
Due to the fact that the points renderer does not know for sure
which attributes will be used for rendering, it is now mandatory
to provide both vertex/fragment shaders for rendering AND hit
detection.

The hit detection shaders should expect having an `a_hitColor`
that they should return to allow matching the feature uid.

This will be all one eventually by shader builders under the hood.
2019-09-25 12:11:09 +02:00
Olivier Guyot
109f9718f9 Webgl renderer / fix existing examples
The shaders were rewritten manually for those, althoughj eventually they
should use the shader builder utilities as well.
2019-09-25 11:09:07 +02:00
Tim Schaub
b7ae47c4b7 Merge pull request #9993 from tschaub/more-map-tests
Add geographic tests for hasFeatureAtPixel and getFeaturesAtPixel
2019-09-25 10:42:29 +02:00
Tim Schaub
bd7a31544d Merge pull request #9992 from tschaub/rendering-readme
Rendering test instructions
2019-09-25 10:41:43 +02:00
Tim Schaub
f4ba9dd9dc Add geographic tests for hasFeatureAtPixel and getFeaturesAtPixel 2019-09-25 10:18:46 +02:00
Olivier Guyot
2b36445ecc Webgl / Adapt the points renderer to use custom attributes
Now most attributes will be custom ones defined by the user of the renderer.
The hit detection is broken for now and still has to be fixed.
Also it is not possible anymore to give a texture to the renderer,
this will have to be fixed as well.
2019-09-25 10:11:27 +02:00