Thomas Chandelle
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5b04771d3f
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Add duration and easing options to view.fit() for animations
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2016-11-28 13:55:40 +01:00 |
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Bart van den Eijnden
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d47e5aed10
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Merge pull request #6052 from oterral/teo_dflt_style
Remove the use of ol.format.KML.DEFAULT_IMAGE_SCALE_MULTIPLIER_ when …
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2016-11-28 09:38:10 +01:00 |
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Frédéric Junod
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8fe783d975
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Merge pull request #6159 from tchandelle/examples-require-carriage-return
Remove carriage return after goog.require in examples
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2016-11-25 13:20:15 +01:00 |
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Frédéric Junod
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15769101af
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Merge pull request #6169 from tchandelle/image-rotation-webgl
Image rotation in WebGL was anti-clockwise
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2016-11-25 10:18:10 +01:00 |
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Tobias Sauerwein
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0e95905c6f
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Merge pull request #5590 from thhomas/kml-region-extendeddata
Kml format: improved support for region and extendeddata
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2016-11-25 09:33:46 +01:00 |
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Thomas Chandelle
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9ffa103a79
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Image rotation in WebGL was anti-clockwise
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2016-11-25 09:02:20 +01:00 |
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Marc Jansen
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7f0d914161
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Merge pull request #5462 from GaborFarkas/webgl_vector
WebGL vector support
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2016-11-25 09:01:10 +01:00 |
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Frédéric Junod
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66a55d126b
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Merge pull request #6168 from openlayers/greenkeeper-mocha-3.2.0
Update mocha to version 3.2.0 🚀
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2016-11-25 08:45:26 +01:00 |
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greenkeeperio-bot
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d5c7692a96
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chore(package): update mocha to version 3.2.0
https://greenkeeper.io/
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2016-11-24 17:34:54 -07:00 |
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Bart van den Eijnden
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3e31ff113b
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Merge pull request #5589 from thhomas/wmts-tilematrixlimits
Wmts tilematrixlimits
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2016-11-24 10:14:25 +01:00 |
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Thomas Tilak
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1f04a0aad9
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adds TileMatrixSetLimits to WMTS format reader
enhance wmtstilegrid to use it when building matrixId and resolution arrays
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2016-11-23 18:50:24 +01:00 |
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Thomas Tilak
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d2e3017088
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improve kml parsing of <Region> and <ExtendedData> tags
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2016-11-23 17:46:04 +01:00 |
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GaborFarkas
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dba0934112
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Refactor LineString GLSL & clean up
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2016-11-23 10:14:20 +01:00 |
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GaborFarkas
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d27591dea7
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Adjust WebGL immediate test
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2016-11-23 09:51:38 +01:00 |
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GaborFarkas
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0f204641e3
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Clean up GLSLs somewhat
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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02461b3416
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Add no-op WebGL text replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3e56dba1b4
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Do not draw vectors outside viewport
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3b2ff5a2ee
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Revamp WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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efbc4ead8d
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Minor fixes according to review
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dd905ffb5b
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Cleanup and fix DPR in WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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a7ddda7d81
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Force close polygon contours (WebGL)
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ca1414b2d0
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Add depth test to PolygonReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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310fabe94a
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Add tests for WebGL Immediate API
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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0c45b52a7a
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Add functions to WebGL Immediate API
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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8a6b206220
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Add more tests
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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0cb0ea2a8a
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Add tests for ol.render.webgl.CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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c675a33235
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Add tests for ol.render.webgl.Replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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62fb8d8fd8
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Fix typos
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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36df9a9c09
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Add missing requires
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dc360c2d7f
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Refactor WebGL render tests
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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763bbca549
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Fix skipping replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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697cbf16f0
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Fix some rendering issues with complex styling
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dd7e49c217
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Fix canvas cricle test
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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58afee6706
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Clean up polygon replay GLSL
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ac6408be3b
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Add circle replay to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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86c914f3df
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Fix glitched lines with rotated view
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5fb0a84579
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Fix WebGL PolygonReplay#bridgeHole_
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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a002474761
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Fix typo in polygon rendering test
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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e124b34b24
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Correctly draw polygons with transparent border
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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3af5c2805e
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Add tests to WebGL triangulating functions
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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004c0f7e27
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Fix WebGL PolygonReplay#getPointsInTriangle_
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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0c3d5eca5c
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Add tests for the linked list struct
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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71d790ccfd
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Add zIndex support to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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8e8098b362
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Add some test to PolygonReplay
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5cf2e9c072
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Add shutdown methods to replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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360e77481d
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Restructure webgl replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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dc27f768d0
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Correctly triangulate simple polygons.
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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a0089b5126
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Correctly triangulate bad polygons.
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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657f2c7b6c
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Optimize processing flat coordinates
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5d65028d26
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Initial ear clipping algorithm
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2016-11-23 09:51:33 +01:00 |
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