Commit Graph

160 Commits

Author SHA1 Message Date
Tom Payne 52893f1ba2 Remove stray comment 2013-04-09 13:07:02 +02:00
Tom Payne eee24870b5 Merge pull request #506 from twpayne/refactor-webgl-shaders
Refactor WebGL shaders
2013-04-08 11:11:47 -07:00
Tom Payne e132943eef Use goog.asserts.fail 2013-04-08 19:14:16 +02:00
Tom Payne 667f3de6d9 Remove unused constants 2013-04-08 16:40:53 +02:00
Tom Payne ee54aaaea4 Use simpler, faster shader when brightness, contrast, hue and saturation are unchanged 2013-04-08 16:40:53 +02:00
Tom Payne f7f799be27 Use automatically generated locations in WebGL tile layer renderer 2013-04-08 16:40:53 +02:00
Tom Payne aa5ce41cb5 Automatically generate uniform and attribute locations 2013-04-08 16:40:49 +02:00
Tom Payne c6cd3e0227 Refactor glsl-unit templates
This abuses the template system to allow both a single anonymous shader
and multiple named shaders to be defined in a namespace.
2013-04-08 15:57:26 +02:00
Tom Payne 4d1ec1ff90 Remove (mostly unused) logger 2013-04-06 17:32:41 +02:00
Tom Payne 4be8c991f7 Add missing Closure Library requires 2013-04-06 14:28:12 +02:00
Tom Payne da1e5aadd3 Factor out css.js and fix requires 2013-04-05 20:59:16 +02:00
Tom Payne 5680b89c48 Update logos in renderers 2013-04-05 18:27:51 +02:00
Tom Payne 02196c94b5 Redefine ol.Coordinate to be Array.<number> 2013-04-05 12:30:37 +02:00
Tom Payne b32a2e101c Abort rendering when WebGL context is lost 2013-04-05 00:14:10 +02:00
Éric Lemoine e128bab625 Do not pass tile grid to getTile and tileUrlFunc
getTile and the tileUrlFunc are functions of the source, so they do need to be passed the tile grid. The tile source knows its tile grid, and can get the projection's tile grid if it doesn't have a tile grid.
2013-04-02 11:12:43 +02:00
Tom Payne 494d61250e Make tile pre-loading a per-layer option 2013-03-27 14:34:29 +01:00
Tom Payne 1d22d2fdde Tune tile priority functions 2013-03-27 14:34:29 +01:00
Tom Payne 5e8b0de66d Use tile texture queue 2013-03-27 14:34:29 +01:00
Tom Payne 6221680b0b Add tile texture queue 2013-03-27 14:34:29 +01:00
Tom Payne 6cfe918501 Merge pull request #428 from twpayne/gc-optimizations
GC optimizations
2013-03-25 03:54:15 -07:00
Tom Payne 65e6ed3485 Rename getTileZXY to getTile 2013-03-25 10:10:03 +01:00
Tom Payne 69d06a6e18 Add comment about automatically generated files 2013-03-25 10:04:32 +01:00
Tom Payne 3a4ef83e79 Tidy up ol.webgl namespace 2013-03-24 15:51:09 +01:00
Tom Payne dfb631a08f Replace getTile with getTileZXY
This massively reduces the number of temporary ol.TileCoord objects.

Previously an ol.TileCoord object was generated for every potentially
visible tile at the current zoom level and lower, every frame.  This
commit eliminates all of those.  Now new ol.TileCoord objects are only
allocated when a new tile is created.
2013-03-24 15:24:49 +01:00
Tom Payne 731fcd3d17 Move shader support code into ol.webgl 2013-03-23 18:29:26 +01:00
Tom Payne 711e4be19e Use glsl-unit in WebGL tile layer renderer 2013-03-23 17:47:02 +01:00
Tom Payne 7300051b69 Use glsl-unit in WebGL map renderer 2013-03-23 17:46:38 +01:00
Tom Payne c48df12a33 Add infrastructure for glsl-unit 2013-03-23 17:45:44 +01:00
Tom Payne 3fbf7b8c20 Merge pull request #357 from twpayne/load-low-resolution-tiles
Load low resolution tiles
2013-03-23 06:00:45 -07:00
Tom Payne 80df629319 Premptively load low resolution tiles 2013-03-22 21:02:09 +01:00
Tom Payne e3abe376f1 Remove ol.source.TileSource.useLowResolutionTiles 2013-03-22 21:02:06 +01:00
Tom Payne 876fea2fb7 Rename shader variables to match CSS specification 2013-03-22 18:02:31 +01:00
Tom Payne b7184641b0 Use shorter module name and clean up requires 2013-03-22 17:58:15 +01:00
Tom Payne 69370ce629 Use ol.structs.Buffer.getUsage 2013-03-22 17:33:19 +01:00
Tom Payne 705b71ae2a Track buffer dirty state by map 2013-03-22 17:33:19 +01:00
Tom Payne 35ee45cefc Use local variable for texCoordMatrix 2013-03-22 17:25:58 +01:00
Tom Payne 66efba8824 Promote projectionMatrix and texCoordMatrix into base class 2013-03-22 17:25:53 +01:00
Tom Payne cc41d720fa Manage buffers in WebGL map renderer 2013-03-22 17:25:47 +01:00
Tom Payne ecd5158012 Add ol.renderer.webgl.Layer.getWebGLMapRenderer
This improves the type checking.
2013-03-22 17:25:42 +01:00
Tom Payne f770be297d Use ol.math.roundUpToPowerOfTwo 2013-03-22 17:25:36 +01:00
Tom Payne 6c32170a08 Promote texture and framebuffer management into base class 2013-03-22 17:25:27 +01:00
Éric Lemoine a12d10e912 Merge pull request #409 from elemoine/tilequeue
Tile renderers needn't listen for tile change
2013-03-22 09:17:46 -07:00
Jeff Williams 97879a3572 remove descriptions from JSDoc type tags 2013-03-21 09:54:52 -07:00
Éric Lemoine 1d575309da Tile renderers needn't listen for tile change 2013-03-21 10:29:01 +01:00
Tom Payne f75d3abf7d Merge pull request #297 from twpayne/fix-297
Canvas map is not immediately updated when layers are added or removed
2013-03-12 05:26:25 -07:00
Tom Payne 427c376fc6 Always render map when layers are added or removed 2013-03-12 12:57:22 +01:00
Marc Jansen 06f8d1356d Merge pull request #352 from marcjansen/unselectable-css-const
Use constant for CSS class 'ol-unselectable'.
2013-03-12 03:30:38 -07:00
Marc Jansen 5e5e4d110a Use constant for CSS class 'ol-unselectable'. 2013-03-12 10:34:49 +01:00
Tom Payne 8b5194da38 Merge pull request #338 from twpayne/snap-center-to-pixel2
Snap center to pixel
2013-03-11 08:41:28 -07:00
Tom Payne 58f1c929ac Merge pull request #324 from twpayne/fix-canvas-renderer-clear
Canvas renderer is not properly cleared
2013-03-11 05:08:54 -07:00