Commit Graph

157 Commits

Author SHA1 Message Date
Tim Schaub 50822a4d58 Skip coordinates that don't affect the rendered extent
Segments that intersect the replay group's extent are drawn.  Any segment that represents a change in coordinate-extent relationship is drawn.  This maintains the left/right relationship (or cross product) between points in the rendered extent and every rendered segment.

Still left undone: clip the replay group's rendering to the max extent.
2014-02-25 21:47:57 -07:00
Tim Schaub f4746687e8 Keep track of max extent for replay 2014-02-25 21:47:57 -07:00
Tom Payne 7a34929b15 Rename rotateWithMap to rotateWithView 2014-02-21 14:32:06 +01:00
Tom Payne a17055a419 Activate rotateWithMap option in ol.render.canvas.Immediate 2014-02-21 12:57:34 +01:00
Tom Payne 0e90cf02ad Pass view rotation to ol.render.canvas.Immediate 2014-02-21 12:57:09 +01:00
Tom Payne 222fafcb77 Activate rotateWithMap option in ol.render.canvas.Replay 2014-02-21 11:57:11 +01:00
Tom Payne fe420ce1eb Pass view rotation to replay 2014-02-21 11:56:34 +01:00
Frederic Junod a445e81115 Handle image opacity in ol.render.canvas.Immediate 2014-02-19 11:40:40 +01:00
Frederic Junod fca0942c30 Handle image opacity in ol.render.canvas.ImageReplay 2014-02-19 11:40:40 +01:00
Tom Payne ea67e21116 Handle null line dashes for text stroke styles in ol.render.canvas.Immediate 2014-02-16 18:46:36 +01:00
Tom Payne a5fd5667b6 Set text style in ol.render.canvas.Immediate 2014-02-15 14:17:10 +01:00
Tom Payne dfc57e9db4 Fix handling of line dash state in ol.render.canvas.Immediate 2014-02-13 15:30:04 +01:00
Tom Payne 5cc3983cdb Fix handling of line dash state in ol.render.canvas.Replay 2014-02-12 17:59:11 +01:00
Tom Payne a74da436d2 Use ol.BrowserFeature.HAS_CANVAS_LINE_DASH in ol.render.canvas.Replay 2014-02-12 17:57:29 +01:00
Tom Payne 09d5d31fc7 Rename ol.render.IRender to ol.render.IVectorContext 2014-02-06 18:03:27 +01:00
BRANDLI Nicolas 447814e1a9 Fix typo in text rendering 2014-02-04 15:27:59 +01:00
Tom Payne 46396ad0f7 Set ol.render.canvas.defaultTextBaseline to middle 2014-02-03 15:49:06 +01:00
Tom Payne b6a7bc1248 Add ol.render.canvas.TextReplay 2014-02-03 15:49:06 +01:00
Tom Payne f24bd65f40 Add ol.render.canvas.Instruction.SET_TEXT_STYLE 2014-02-03 15:49:06 +01:00
Tom Payne c29b88c0e2 Add ol.render.canvas.Instruction.DRAW_TEXT 2014-02-03 15:49:06 +01:00
Tom Payne 60f104c895 Refactor ol.render.canvas.Immediate to render text 2014-02-03 15:49:05 +01:00
Tom Payne 745da0cfc3 Add ol.render.canvas.TextState 2014-02-03 15:49:05 +01:00
Tom Payne e2b2c7f3e0 Add ol.render.canvas.StrokeState 2014-02-03 15:49:05 +01:00
Tom Payne 5645a7e603 Add ol.render.canvas.FillState 2014-02-03 15:49:05 +01:00
Tom Payne 37f31c25df Set ol.render.canvas.defaultTextAlign to center 2014-02-03 15:49:05 +01:00
Tom Payne 131f22efa5 Don't use a color name in ol.render.canvas.defaultStrokeStyle 2014-02-03 15:49:05 +01:00
Tom Payne 090e3cbdd6 Add ol.render.IRender#drawText 2014-02-03 15:49:04 +01:00
Tom Payne ffc27719ea Use oriented rings where needed 2014-01-21 16:11:53 +01:00
Tom Payne 6552046aa0 Use oriented rings where needed 2014-01-21 16:11:52 +01:00
Frederic Junod 56547681c3 Uncomment ol.render.canvas.Immediate#drawCircleGeometry 2014-01-14 16:38:01 +01:00
Tom Payne 50a322208a Merge pull request #1514 from twpayne/vector-api-circle
[vector-api] Add ol.geom.Circle
2014-01-14 03:46:48 -08:00
Tom Payne 825c5290f6 Add ol.render.canvas.PolygonReplay#drawCircleGeometry 2014-01-14 12:34:46 +01:00
Tom Payne 5052bef4a5 Add ol.replay.canvas.Instruction.CIRCLE 2014-01-14 12:34:46 +01:00
Éric Lemoine e76ec3b292 Merge pull request #1504 from elemoine/vector-api-image-vector-hit-detection
[vector-api] Vector image hit detection
2014-01-14 03:33:47 -08:00
Tom Payne a8f5dff9cf Add ol.render.canvas.Immediate#drawCircleGeometry 2014-01-14 12:32:31 +01:00
Tom Payne b2b74a5ee6 Add ol.render.IRender#drawCircleGeometry 2014-01-14 12:31:50 +01:00
Éric Lemoine f7be1c155e Hit detection refactoring
Get the frame state from the map instead of storing values in the layer renderers.
2014-01-14 12:26:49 +01:00
Tom Payne 474b4a444b Use a switch statement, rather than ifs, in ol.render.canvas.Replay 2014-01-13 18:17:38 +01:00
Éric Lemoine ffcd4e8cc2 Fix hit detection on retina displays 2014-01-13 14:10:51 +01:00
Frederic Junod b53ddf5b42 Create 'type' annotation for 'const' variables 2014-01-13 08:53:36 +01:00
Frederic Junod 3f751a5903 Scale the image size and anchor by pixelRatio 2014-01-08 14:25:50 +01:00
Tom Payne c816d0105d Replay groups in defined order 2014-01-07 13:58:21 +01:00
Éric Lemoine 40fdd8a637 Merge pull request #1473 from elemoine/vector-api-zindex
[vector-api] Make canvas immediate API support zIndex
2014-01-06 12:17:33 -08:00
Éric Lemoine 12f1d97f82 Use drawAsync in canvas Immediate#drawFeature 2014-01-06 17:14:56 +01:00
Éric Lemoine 6db8f0c29f Add ol.render.canvas.Replay#drawAsync 2014-01-06 17:10:00 +01:00
Éric Lemoine 84fc86f469 Add ol.render.canvas.Immediate#drawAsync 2014-01-06 17:10:00 +01:00
Tom Payne 72dc5f297d Merge pull request #1462 from twpayne/vector-api-clean-ups
[vector-api] Minor clean-ups
2014-01-06 02:09:38 -08:00
Tom Payne 7ee2747948 Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType 2014-01-06 09:29:36 +01:00
Tom Payne 310d0dc792 Rename replayes to replays 2014-01-02 22:13:37 +01:00
Tim Schaub 86374d1fde Merge pull request #1428 from tschaub/image-scale
Properly scale and rotate images with anchor offsets.
2013-12-20 13:44:10 -08:00