Use a switch statement, rather than ifs, in ol.render.canvas.Replay
This commit is contained in:
@@ -185,110 +185,122 @@ ol.render.canvas.Replay.prototype.replay_ =
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var instruction = instructions[i];
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var type = /** @type {ol.render.canvas.Instruction} */ (instruction[0]);
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var geometry;
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if (type == ol.render.canvas.Instruction.BEGIN_GEOMETRY) {
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geometry = /** @type {ol.geom.Geometry} */ (instruction[1]);
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if (renderGeometryFunction(geometry)) {
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++i;
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} else {
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i = /** @type {number} */ (instruction[2]);
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}
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} else if (type == ol.render.canvas.Instruction.BEGIN_PATH) {
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context.beginPath();
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++i;
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} else if (type == ol.render.canvas.Instruction.CLOSE_PATH) {
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context.closePath();
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++i;
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} else if (type == ol.render.canvas.Instruction.DRAW_IMAGE) {
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goog.asserts.assert(goog.isNumber(instruction[1]));
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d = /** @type {number} */ (instruction[1]);
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goog.asserts.assert(goog.isNumber(instruction[2]));
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dd = /** @type {number} */ (instruction[2]);
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var image = /** @type {HTMLCanvasElement|HTMLVideoElement|Image} */
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(instruction[3]);
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// Remaining arguments in DRAW_IMAGE are in alphabetical order
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var anchorX = /** @type {number} */ (instruction[4]) * pixelRatio;
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var anchorY = /** @type {number} */ (instruction[5]) * pixelRatio;
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var height = /** @type {number} */ (instruction[6]) * pixelRatio;
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var rotation = /** @type {number} */ (instruction[7]);
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var scale = /** @type {number} */ (instruction[8]);
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var snapToPixel = /** @type {boolean|undefined} */ (instruction[9]);
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var width = /** @type {number} */ (instruction[10]) * pixelRatio;
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for (; d < dd; d += 2) {
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var x = pixelCoordinates[d] - anchorX;
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var y = pixelCoordinates[d + 1] - anchorY;
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if (snapToPixel) {
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x = (x + 0.5) | 0;
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y = (y + 0.5) | 0;
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}
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if (scale != 1 || rotation !== 0) {
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var centerX = x + anchorX;
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var centerY = y + anchorY;
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ol.vec.Mat4.makeTransform2D(
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localTransform, centerX, centerY, scale, scale,
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rotation, -centerX, -centerY);
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context.setTransform(
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goog.vec.Mat4.getElement(localTransform, 0, 0),
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goog.vec.Mat4.getElement(localTransform, 1, 0),
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goog.vec.Mat4.getElement(localTransform, 0, 1),
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goog.vec.Mat4.getElement(localTransform, 1, 1),
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goog.vec.Mat4.getElement(localTransform, 0, 3),
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goog.vec.Mat4.getElement(localTransform, 1, 3));
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}
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context.drawImage(image, x, y, width, height);
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if (scale != 1 || rotation !== 0) {
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context.setTransform(1, 0, 0, 1, 0, 0);
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}
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}
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++i;
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} else if (type == ol.render.canvas.Instruction.END_GEOMETRY) {
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if (goog.isDef(geometryCallback)) {
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switch (type) {
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case ol.render.canvas.Instruction.BEGIN_GEOMETRY:
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geometry = /** @type {ol.geom.Geometry} */ (instruction[1]);
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var data = /** @type {Object} */ (instruction[2]);
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var result = geometryCallback(geometry, data);
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if (result) {
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return result;
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if (renderGeometryFunction(geometry)) {
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++i;
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} else {
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i = /** @type {number} */ (instruction[2]);
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}
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}
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++i;
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} else if (type == ol.render.canvas.Instruction.FILL) {
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context.fill();
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++i;
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} else if (type == ol.render.canvas.Instruction.MOVE_TO_LINE_TO) {
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goog.asserts.assert(goog.isNumber(instruction[1]));
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d = /** @type {number} */ (instruction[1]);
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goog.asserts.assert(goog.isNumber(instruction[2]));
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dd = /** @type {number} */ (instruction[2]);
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context.moveTo(pixelCoordinates[d], pixelCoordinates[d + 1]);
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for (d += 2; d < dd; d += 2) {
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context.lineTo(pixelCoordinates[d], pixelCoordinates[d + 1]);
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}
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++i;
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} else if (type == ol.render.canvas.Instruction.SET_FILL_STYLE) {
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goog.asserts.assert(goog.isString(instruction[1]));
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context.fillStyle = /** @type {string} */ (instruction[1]);
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++i;
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} else if (type == ol.render.canvas.Instruction.SET_STROKE_STYLE) {
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goog.asserts.assert(goog.isString(instruction[1]));
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goog.asserts.assert(goog.isNumber(instruction[2]));
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goog.asserts.assert(goog.isString(instruction[3]));
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goog.asserts.assert(goog.isString(instruction[4]));
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goog.asserts.assert(goog.isNumber(instruction[5]));
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goog.asserts.assert(!goog.isNull(instruction[6]));
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context.strokeStyle = /** @type {string} */ (instruction[1]);
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context.lineWidth = /** @type {number} */ (instruction[2]) * pixelRatio;
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context.lineCap = /** @type {string} */ (instruction[3]);
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context.lineJoin = /** @type {string} */ (instruction[4]);
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context.miterLimit = /** @type {number} */ (instruction[5]);
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if (goog.isDef(context.setLineDash)) {
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context.setLineDash(/** @type {Array.<number>} */ (instruction[6]));
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}
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++i;
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} else if (type == ol.render.canvas.Instruction.STROKE) {
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context.stroke();
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++i;
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} else {
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goog.asserts.fail();
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++i; // consume the instruction anyway, to avoid an infinite loop
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break;
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case ol.render.canvas.Instruction.BEGIN_PATH:
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context.beginPath();
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++i;
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break;
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case ol.render.canvas.Instruction.CLOSE_PATH:
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context.closePath();
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++i;
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break;
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case ol.render.canvas.Instruction.DRAW_IMAGE:
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goog.asserts.assert(goog.isNumber(instruction[1]));
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d = /** @type {number} */ (instruction[1]);
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goog.asserts.assert(goog.isNumber(instruction[2]));
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dd = /** @type {number} */ (instruction[2]);
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var image = /** @type {HTMLCanvasElement|HTMLVideoElement|Image} */
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(instruction[3]);
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// Remaining arguments in DRAW_IMAGE are in alphabetical order
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var anchorX = /** @type {number} */ (instruction[4]) * pixelRatio;
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var anchorY = /** @type {number} */ (instruction[5]) * pixelRatio;
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var height = /** @type {number} */ (instruction[6]) * pixelRatio;
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var rotation = /** @type {number} */ (instruction[7]);
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var scale = /** @type {number} */ (instruction[8]);
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var snapToPixel = /** @type {boolean|undefined} */ (instruction[9]);
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var width = /** @type {number} */ (instruction[10]) * pixelRatio;
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for (; d < dd; d += 2) {
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var x = pixelCoordinates[d] - anchorX;
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var y = pixelCoordinates[d + 1] - anchorY;
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if (snapToPixel) {
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x = (x + 0.5) | 0;
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y = (y + 0.5) | 0;
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}
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if (scale != 1 || rotation !== 0) {
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var centerX = x + anchorX;
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var centerY = y + anchorY;
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ol.vec.Mat4.makeTransform2D(
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localTransform, centerX, centerY, scale, scale,
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rotation, -centerX, -centerY);
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context.setTransform(
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goog.vec.Mat4.getElement(localTransform, 0, 0),
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goog.vec.Mat4.getElement(localTransform, 1, 0),
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goog.vec.Mat4.getElement(localTransform, 0, 1),
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goog.vec.Mat4.getElement(localTransform, 1, 1),
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goog.vec.Mat4.getElement(localTransform, 0, 3),
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goog.vec.Mat4.getElement(localTransform, 1, 3));
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}
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context.drawImage(image, x, y, width, height);
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if (scale != 1 || rotation !== 0) {
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context.setTransform(1, 0, 0, 1, 0, 0);
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}
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}
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++i;
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break;
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case ol.render.canvas.Instruction.END_GEOMETRY:
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if (goog.isDef(geometryCallback)) {
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geometry = /** @type {ol.geom.Geometry} */ (instruction[1]);
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var data = /** @type {Object} */ (instruction[2]);
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var result = geometryCallback(geometry, data);
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if (result) {
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return result;
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}
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}
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++i;
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break;
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case ol.render.canvas.Instruction.FILL:
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context.fill();
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++i;
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break;
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case ol.render.canvas.Instruction.MOVE_TO_LINE_TO:
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goog.asserts.assert(goog.isNumber(instruction[1]));
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d = /** @type {number} */ (instruction[1]);
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goog.asserts.assert(goog.isNumber(instruction[2]));
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dd = /** @type {number} */ (instruction[2]);
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context.moveTo(pixelCoordinates[d], pixelCoordinates[d + 1]);
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for (d += 2; d < dd; d += 2) {
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context.lineTo(pixelCoordinates[d], pixelCoordinates[d + 1]);
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}
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++i;
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break;
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case ol.render.canvas.Instruction.SET_FILL_STYLE:
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goog.asserts.assert(goog.isString(instruction[1]));
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context.fillStyle = /** @type {string} */ (instruction[1]);
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++i;
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break;
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case ol.render.canvas.Instruction.SET_STROKE_STYLE:
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goog.asserts.assert(goog.isString(instruction[1]));
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goog.asserts.assert(goog.isNumber(instruction[2]));
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goog.asserts.assert(goog.isString(instruction[3]));
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goog.asserts.assert(goog.isString(instruction[4]));
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goog.asserts.assert(goog.isNumber(instruction[5]));
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goog.asserts.assert(!goog.isNull(instruction[6]));
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context.strokeStyle = /** @type {string} */ (instruction[1]);
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context.lineWidth = /** @type {number} */ (instruction[2]) * pixelRatio;
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context.lineCap = /** @type {string} */ (instruction[3]);
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context.lineJoin = /** @type {string} */ (instruction[4]);
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context.miterLimit = /** @type {number} */ (instruction[5]);
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if (goog.isDef(context.setLineDash)) {
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context.setLineDash(/** @type {Array.<number>} */ (instruction[6]));
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}
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++i;
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break;
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case ol.render.canvas.Instruction.STROKE:
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context.stroke();
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++i;
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break;
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default:
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goog.asserts.fail();
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++i; // consume the instruction anyway, to avoid an infinite loop
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break;
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}
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}
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// assert that all instructions were consumed
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