Commit Graph
13 Commits
Author SHA1 Message Date
Bruno Binet 4bdf59bc6b Remove extent property from ol.tilegrid.TileGridOptions
This follows tilegrid extent_ property removal from #216.
2013-03-02 10:36:11 +01:00
Bruno Binet 6e08f5ef1b Merge pull request #216 from bbinet/remove_tilegrid_extent
Remove tilegrid extent_ property
2013-02-19 08:59:06 -08:00
Bruno Binet 0835fd6b0a Remove tile grid extent_ property
This is never used in ol3.
2013-02-19 17:22:24 +01:00
Bruno Binet a64e4ae579 Merge pull request #164 from bbinet/kinetic
Add support for kinetic effect while dragging
2013-01-30 06:26:01 -08:00
Bruno Binet d2f30986db Set kinetic getDuration instance method to @private 2013-01-30 14:46:49 +01:00
Bruno Binet dff8c2b2b2 Renaming to be more consistent with ol3 style
s/v_0/initialVelocity/
s/v_min/minVelocity/
2013-01-30 14:46:49 +01:00
Bruno Binet d91e1d30d4 Get rid of binarySelect to find the first point. 2013-01-30 14:46:49 +01:00
Bruno Binet 79849888db Kinetic now returns directly the pre-render function
instead of returning the kinetic easing function only.

(thanks @fredj)
2013-01-29 15:34:11 +01:00
Bruno Binet 2bb8a5cfd9 Stop current kinetic animation on DOWN events 2013-01-29 14:32:38 +01:00
Bruno Binet 39cbba3eb7 Add a frameState property to ol.MapBrowserEvent
so that we will be able to retrieve the current center of the view2d from the
framestate in the dragpan interaction.
2013-01-29 13:00:02 +01:00
Bruno Binet d54864695d Add a removePreRenderFunction method to ol.Map
This will remove the pre-render function from preRenderFunctions_ array if
found.
2013-01-29 12:56:15 +01:00
Bruno Binet 7d0b4c757e Activate kinetic effect by default 2013-01-29 12:39:52 +01:00
Bruno Binet 8a9738d755 Add support for kinetic effect while dragging.
Only dragpan interaction is supported for now.

The kinetic effect use the maths below (thx @twpayne):

Rate of decay (number, must be negative) = α
Minimum velocity (pixels/millisecond) = v_min
Initial velocity (pixels/millisecond) = v₀

Velocity at time t (pixels/millisecond) =
    α⋅t
v₀⋅ℯ

Distance travelled at time t (pixels) =
   ⎛ α⋅t    ⎞
v₀⋅⎝ℯ    - 1⎠
─────────────
      α

Duration of animation (milliseconds) =
   ⎛v_min⎞
log⎜─────⎟
   ⎝  v₀ ⎠
──────────
    α

Total distance travelled (pixels) =
-v₀ + v_min
───────────
     α

Easing function =
   ⎛ α⋅duration⋅t    ⎞
v₀⋅⎝ℯ             - 1⎠
──────────────────────
     -v₀ + v_min
2013-01-29 12:39:52 +01:00