Tim Schaub
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a3e3e99baa
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Get rid of useless test exports
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2017-08-17 15:16:58 -04:00 |
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Tim Schaub
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46bcce464f
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Add missing requires to tests
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2017-08-16 13:43:28 -04:00 |
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GaborFarkas
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bb593eaac8
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Fix WebGL text offset direction
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2017-08-12 14:52:08 +02:00 |
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GaborFarkas
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619e85e737
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Fix linting issues
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2017-06-23 21:12:27 +02:00 |
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GaborFarkas
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a4c421e699
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Use glyph atlases
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2017-06-23 20:44:41 +02:00 |
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GaborFarkas
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a3a443324d
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Add tests for WebGL TextReplay
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2017-06-23 20:44:41 +02:00 |
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GaborFarkas
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bd87ec7c83
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Conform ImageReplay to the new structure
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2017-06-23 20:44:41 +02:00 |
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GaborFarkas
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26bfa7a172
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Refactor WebGL ImageReplay
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2017-06-23 20:37:37 +02:00 |
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Marc Jansen
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d0ef05977b
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Autofix indentation issues (eslint --fix)
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2017-06-19 11:58:00 +02:00 |
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Frederic Junod
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392cbcc138
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Enforces spacing around commas
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2016-12-14 13:42:47 +01:00 |
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GaborFarkas
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d27591dea7
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Adjust WebGL immediate test
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2016-11-23 09:51:38 +01:00 |
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GaborFarkas
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3b2ff5a2ee
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Revamp WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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a7ddda7d81
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Force close polygon contours (WebGL)
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ca1414b2d0
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Add depth test to PolygonReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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310fabe94a
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Add tests for WebGL Immediate API
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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8a6b206220
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Add more tests
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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0cb0ea2a8a
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Add tests for ol.render.webgl.CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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c675a33235
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Add tests for ol.render.webgl.Replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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62fb8d8fd8
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Fix typos
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dc360c2d7f
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Refactor WebGL render tests
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3af5c2805e
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Add tests to WebGL triangulating functions
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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8e8098b362
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Add some test to PolygonReplay
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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360e77481d
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Restructure webgl replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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e893603966
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Add tests to LineStringReplay
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2016-11-23 09:49:47 +01:00 |
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Guillaume Beraudo
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e40b545e40
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Add basic WEBGL LineString rendering
Use gl.LINES and hardcode a width.
Implement polygon stroking using the line string replay.
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2016-11-23 09:49:46 +01:00 |
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Guillaume Beraudo
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8e9b589ca9
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Add tests to PolygonReplay renderer
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2016-11-23 09:49:46 +01:00 |
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Tim Schaub
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c203f6a841
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Remove unused requires from tests
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2016-08-08 09:58:11 -06:00 |
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Tim Schaub
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ed5dbd1293
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Put test requires on top
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2016-08-08 09:58:11 -06:00 |
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Tim Schaub
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6b883afa35
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Move render files so they are named like their provides
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2016-08-07 10:49:11 -06:00 |
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