Add basic WEBGL LineString rendering
Use gl.LINES and hardcode a width. Implement polygon stroking using the line string replay.
This commit is contained in:
committed by
GaborFarkas
parent
8e9b589ca9
commit
e40b545e40
@@ -1,4 +1,5 @@
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goog.provide('ol.render.webgl.ImageReplay');
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goog.provide('ol.render.webgl.LineStringReplay');
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goog.provide('ol.render.webgl.PolygonReplay');
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goog.provide('ol.render.webgl.ReplayGroup');
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@@ -909,6 +910,267 @@ ol.render.webgl.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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};
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/**
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* @constructor
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* @extends {ol.render.VectorContext}
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Max extent.
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* @protected
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* @struct
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*/
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ol.render.webgl.LineStringReplay = function(tolerance, maxExtent) {
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goog.base(this);
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/**
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* @private
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* @type {ol.Color}
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*/
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this.strokeColor_ = null;
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/**
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* The origin of the coordinate system for the point coordinates sent to
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* the GPU.
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* @private
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* @type {ol.Coordinate}
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*/
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this.origin_ = ol.extent.getCenter(maxExtent);
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/**
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* @private
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* @type {ol.render.webgl.polygonreplay.shader.Default.Locations}
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*/
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this.defaultLocations_ = null;
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/**
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* @type {!goog.vec.Mat4.Number}
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* @private
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*/
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this.projectionMatrix_ = goog.vec.Mat4.createNumberIdentity();
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/**
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* @type {Array.<number>}
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* @private
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*/
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this.vertices_ = [];
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/**
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* @type {ol.webgl.Buffer}
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* @private
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*/
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this.verticesBuffer_ = null;
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};
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goog.inherits(ol.render.webgl.LineStringReplay, ol.render.VectorContext);
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/**
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* Draw one line.
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* @param {Array.<ol.Coordinate>} coordinates
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* @private
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*/
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ol.render.webgl.LineStringReplay.prototype.drawCoordinates_ =
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function(coordinates) {
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var i, ii;
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// Shift the indices to take into account previously handled lines
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for (i = 0, ii = coordinates.length - 1; i < ii; ++i) {
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var point1 = coordinates[i];
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this.vertices_.push(point1[0]);
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this.vertices_.push(point1[1]);
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this.vertices_.push(this.strokeColor_[0]);
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this.vertices_.push(this.strokeColor_[1]);
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this.vertices_.push(this.strokeColor_[2]);
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this.vertices_.push(this.strokeColor_[3]);
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var point2 = coordinates[i + 1];
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this.vertices_.push(point2[0]);
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this.vertices_.push(point2[1]);
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this.vertices_.push(this.strokeColor_[0]);
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this.vertices_.push(this.strokeColor_[1]);
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this.vertices_.push(this.strokeColor_[2]);
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this.vertices_.push(this.strokeColor_[3]);
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}
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};
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/**
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* @inheritDoc
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*/
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ol.render.webgl.LineStringReplay.prototype.drawLineStringGeometry =
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function(geometry, feature) {
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this.drawCoordinates_(geometry.getCoordinates());
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};
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/**
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* @inheritDoc
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*/
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ol.render.webgl.LineStringReplay.prototype.drawMultiLineStringGeometry =
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function(geometry, feature) {
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var coordinatess = geometry.getCoordinates();
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var i, ii;
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for (i = 0, ii = coordinatess.length; i < ii; ++i) {
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this.drawCoordinates_(coordinatess[i]);
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}
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};
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/**
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* @param {ol.webgl.Context} context Context.
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**/
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ol.render.webgl.LineStringReplay.prototype.finish = function(context) {
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// create, bind, and populate the vertices buffer
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this.verticesBuffer_ = new ol.webgl.Buffer(this.vertices_);
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context.bindBuffer(goog.webgl.ARRAY_BUFFER, this.verticesBuffer_);
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};
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/**
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* @param {ol.webgl.Context} context WebGL context.
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* @return {function()} Delete resources function.
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*/
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ol.render.webgl.LineStringReplay.prototype.getDeleteResourcesFunction =
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function(context) {
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// We only delete our stuff here. The shaders and the program may
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// be used by other LineStringReplay instances (for other layers). And
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// they will be deleted when disposing of the ol.webgl.Context
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// object.
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goog.asserts.assert(!goog.isNull(this.verticesBuffer_),
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'verticesBuffer must not be null');
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var verticesBuffer = this.verticesBuffer_;
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return function() {
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context.deleteBuffer(verticesBuffer);
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};
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};
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/**
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* @param {ol.webgl.Context} context Context.
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* @param {ol.Coordinate} center Center.
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* @param {number} resolution Resolution.
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* @param {number} rotation Rotation.
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* @param {ol.Size} size Size.
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* @param {number} pixelRatio Pixel ratio.
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* @param {number} opacity Global opacity.
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* @param {number} brightness Global brightness.
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* @param {number} contrast Global contrast.
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* @param {number} hue Global hue.
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* @param {number} saturation Global saturation.
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* @param {Object} skippedFeaturesHash Ids of features to skip.
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* @param {function(ol.Feature): T|undefined} featureCallback Feature callback.
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* @param {boolean} oneByOne Draw features one-by-one for the hit-detecion.
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* @param {ol.Extent=} opt_hitExtent Hit extent: Only features intersecting
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* this extent are checked.
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* @return {T|undefined} Callback result.
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* @template T
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*/
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ol.render.webgl.LineStringReplay.prototype.replay = function(context,
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center, resolution, rotation, size, pixelRatio,
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opacity, brightness, contrast, hue, saturation, skippedFeaturesHash,
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featureCallback, oneByOne, opt_hitExtent) {
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var gl = context.getGL();
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// bind the vertices buffer
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goog.asserts.assert(!goog.isNull(this.verticesBuffer_),
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'verticesBuffer must not be null');
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context.bindBuffer(goog.webgl.ARRAY_BUFFER, this.verticesBuffer_);
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// get the program
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var fragmentShader, vertexShader;
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fragmentShader =
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ol.render.webgl.polygonreplay.shader.DefaultFragment.getInstance();
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vertexShader =
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ol.render.webgl.polygonreplay.shader.DefaultVertex.getInstance();
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var program = context.getProgram(fragmentShader, vertexShader);
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// get the locations
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var locations;
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if (goog.isNull(this.defaultLocations_)) {
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locations = new ol.render.webgl.polygonreplay.shader.Default
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.Locations(gl, program);
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this.defaultLocations_ = locations;
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} else {
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locations = this.defaultLocations_;
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}
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context.useProgram(program);
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// enable the vertex attrib arrays
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gl.enableVertexAttribArray(locations.a_position);
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gl.vertexAttribPointer(locations.a_position, 2, goog.webgl.FLOAT,
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false, 24, 0);
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gl.enableVertexAttribArray(locations.a_color);
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gl.vertexAttribPointer(locations.a_color, 4, goog.webgl.FLOAT,
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false, 24, 8);
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// set the "uniform" values
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// TODO: use RTE to avoid jitter
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var projectionMatrix = this.projectionMatrix_;
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ol.vec.Mat4.makeTransform2D(projectionMatrix,
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0.0, 0.0,
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pixelRatio * 2 / (resolution * size[0]),
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pixelRatio * 2 / (resolution * size[1]),
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-rotation,
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-center[0], -center[1]);
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gl.uniformMatrix4fv(locations.u_projectionMatrix, false, projectionMatrix);
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// draw!
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var result;
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if (!goog.isDef(featureCallback)) {
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this.drawReplay_(gl, context, skippedFeaturesHash);
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} else {
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// TODO: draw feature by feature for the hit-detection
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}
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// disable the vertex attrib arrays
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gl.disableVertexAttribArray(locations.a_position);
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gl.disableVertexAttribArray(locations.a_color);
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return result;
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};
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/**
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* @private
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* @param {WebGLRenderingContext} gl gl.
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* @param {ol.webgl.Context} context Context.
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* @param {Object} skippedFeaturesHash Ids of features to skip.
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*/
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ol.render.webgl.LineStringReplay.prototype.drawReplay_ =
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function(gl, context, skippedFeaturesHash) {
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if (!goog.object.isEmpty(skippedFeaturesHash)) {
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// TODO: draw by blocks to skip features
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} else {
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var numItems = this.vertices_.length / 6;
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// FIXME: not compatible with batching, hardcoding some arbitrary value
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gl.lineWidth(3);
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gl.drawArrays(goog.webgl.LINES, 0, numItems);
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gl.lineWidth(1);
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}
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};
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/**
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* @inheritDoc
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*/
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ol.render.webgl.LineStringReplay.prototype.setFillStrokeStyle =
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function(fillStyle, strokeStyle) {
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if (!goog.isNull(strokeStyle)) {
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var strokeStyleColor = strokeStyle.getColor();
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this.strokeColor_ = !goog.isNull(strokeStyleColor) ?
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ol.color.asArray(strokeStyleColor).map(function(c, i) {
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return i != 3 ? c / 255 : c;
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}) : [0.0, 0.0, 0.0, 1.0];
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} else {
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this.strokeColor_ = null;
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}
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};
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/**
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* @constructor
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* @extends {ol.render.VectorContext}
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@@ -927,6 +1189,12 @@ ol.render.webgl.PolygonReplay = function(tolerance, maxExtent) {
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this.fillColor_ = null;
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/**
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* @private
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*/
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this.lineStringReplay_ = new ol.render.webgl.LineStringReplay(
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tolerance, maxExtent);
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/**
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* The origin of the coordinate system for the point coordinates sent to
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* the GPU.
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@@ -1020,20 +1288,6 @@ ol.render.webgl.PolygonReplay.prototype.drawCoordinates_ =
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};
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/**
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* @inheritDoc
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*/
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ol.render.webgl.PolygonReplay.prototype.drawLineStringGeometry =
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goog.abstractMethod;
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/**
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* @inheritDoc
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*/
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ol.render.webgl.PolygonReplay.prototype.drawMultiLineStringGeometry =
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goog.abstractMethod;
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/**
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* @inheritDoc
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*/
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@@ -1064,6 +1318,14 @@ ol.render.webgl.PolygonReplay.prototype.drawPolygonGeometry =
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this.startIndices_.push(this.indices_.length);
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this.startIndicesFeature_.push(feature);
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this.drawCoordinates_(coordinates);
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if (!goog.isNull(this.lineStringReplay_.strokeColor_)) {
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var linearRings = polygonGeometry.getLinearRings();
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var i, ii;
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for (i = 0, ii = linearRings.length; i < ii; i++) {
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this.lineStringReplay_.drawCoordinates_(linearRings[i].getCoordinates());
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}
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}
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};
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@@ -1084,6 +1346,7 @@ ol.render.webgl.PolygonReplay.prototype.finish = function(context) {
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// create, bind, and populate the indices buffer
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this.indicesBuffer_ = new ol.webgl.Buffer(indices);
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context.bindBuffer(goog.webgl.ELEMENT_ARRAY_BUFFER, this.indicesBuffer_);
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this.lineStringReplay_.finish(context);
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};
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@@ -1103,9 +1366,11 @@ ol.render.webgl.PolygonReplay.prototype.getDeleteResourcesFunction =
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'indicesBuffer must not be null');
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var verticesBuffer = this.verticesBuffer_;
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var indicesBuffer = this.indicesBuffer_;
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var lineDeleter = this.lineStringReplay_.getDeleteResourcesFunction(context);
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return function() {
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context.deleteBuffer(verticesBuffer);
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context.deleteBuffer(indicesBuffer);
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lineDeleter();
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};
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};
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@@ -1180,8 +1445,8 @@ ol.render.webgl.PolygonReplay.prototype.replay = function(context,
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var projectionMatrix = this.projectionMatrix_;
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ol.vec.Mat4.makeTransform2D(projectionMatrix,
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0.0, 0.0,
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2 / (resolution * size[0]),
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2 / (resolution * size[1]),
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pixelRatio * 2 / (resolution * size[0]),
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pixelRatio * 2 / (resolution * size[1]),
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-rotation,
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-center[0], -center[1]);
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@@ -1199,6 +1464,11 @@ ol.render.webgl.PolygonReplay.prototype.replay = function(context,
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gl.disableVertexAttribArray(locations.a_position);
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gl.disableVertexAttribArray(locations.a_color);
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this.lineStringReplay_.replay(context,
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center, resolution, rotation, size, pixelRatio,
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opacity, brightness, contrast, hue, saturation, skippedFeaturesHash,
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featureCallback, oneByOne, opt_hitExtent);
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// FIXME get result
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return result;
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};
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@@ -1234,10 +1504,13 @@ ol.render.webgl.PolygonReplay.prototype.setFillStrokeStyle =
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if (!goog.isNull(fillStyle)) {
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var fillStyleColor = fillStyle.getColor();
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this.fillColor_ = !goog.isNull(fillStyleColor) ?
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ol.color.asArray(fillStyleColor) : [0.0, 0.0, 0.0, 1.0];
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ol.color.asArray(fillStyleColor).map(function(c, i) {
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return i != 3 ? c / 255.0 : c;
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}) : [0.0, 0.0, 0.0, 1.0];
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} else {
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this.fillColor_ = null;
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}
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this.lineStringReplay_.setFillStrokeStyle(fillStyle, strokeStyle);
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};
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@@ -1504,6 +1777,7 @@ ol.render.webgl.ReplayGroup.prototype.hasFeatureAtCoordinate = function(
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*/
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ol.render.webgl.BATCH_CONSTRUCTORS_ = {
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'Image': ol.render.webgl.ImageReplay,
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'LineString': ol.render.webgl.LineStringReplay,
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'Polygon': ol.render.webgl.PolygonReplay
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};
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@@ -9,6 +9,7 @@ goog.require('ol.render.webgl.ImageReplay');
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goog.require('ol.render.webgl.PolygonReplay');
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goog.require('ol.style.Fill');
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goog.require('ol.style.Image');
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goog.require('ol.style.Stroke');
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describe('ol.render.webgl.ImageReplay', function() {
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@@ -181,6 +182,9 @@ describe('ol.render.webgl.PolygonReplay', function() {
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var fillStyle = new ol.style.Fill({
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color: [0, 0, 255, 0.5]
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});
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var strokeStyle = new ol.style.Stroke({
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color: [0, 255, 0, 0.4]
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});
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beforeEach(function() {
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var tolerance = 0.1;
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@@ -190,7 +194,7 @@ describe('ol.render.webgl.PolygonReplay', function() {
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describe('#drawPolygonGeometry', function() {
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beforeEach(function() {
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replay.setFillStrokeStyle(fillStyle, null);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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});
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it('sets the buffer data', function() {
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@@ -202,11 +206,19 @@ describe('ol.render.webgl.PolygonReplay', function() {
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expect(replay.indices_).to.have.length(3);
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expect(replay.vertices_).to.eql([
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1200, 2000, 0, 0, 255, 0.5,
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1200, 3000, 0, 0, 255, 0.5,
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1000, 2000, 0, 0, 255, 0.5]);
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1200, 2000, 0, 0, 1, 0.5,
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1200, 3000, 0, 0, 1, 0.5,
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1000, 2000, 0, 0, 1, 0.5]);
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expect(replay.indices_).to.eql([0, 1, 2]);
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expect(replay.lineStringReplay_.vertices_).to.have.length(24);
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expect(replay.lineStringReplay_.vertices_).to.eql([
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1000, 2000, 0, 1, 0, 0.4,
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1200, 2000, 0, 1, 0, 0.4,
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1200, 2000, 0, 1, 0, 0.4,
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1200, 3000, 0, 1, 0, 0.4
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]);
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var polygon2 = new ol.geom.Polygon(
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[[[4000, 2000], [4200, 2000], [4200, 3000]]]
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);
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@@ -215,12 +227,12 @@ describe('ol.render.webgl.PolygonReplay', function() {
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expect(replay.indices_).to.have.length(6);
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expect(replay.vertices_).to.eql([
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1200, 2000, 0, 0, 255, 0.5,
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1200, 3000, 0, 0, 255, 0.5,
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1000, 2000, 0, 0, 255, 0.5,
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4200, 2000, 0, 0, 255, 0.5,
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4200, 3000, 0, 0, 255, 0.5,
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4000, 2000, 0, 0, 255, 0.5
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1200, 2000, 0, 0, 1, 0.5,
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1200, 3000, 0, 0, 1, 0.5,
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1000, 2000, 0, 0, 1, 0.5,
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4200, 2000, 0, 0, 1, 0.5,
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4200, 3000, 0, 0, 1, 0.5,
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4000, 2000, 0, 0, 1, 0.5
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]);
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expect(replay.indices_).to.eql([0, 1, 2, 3, 4, 5]);
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});
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@@ -228,7 +240,7 @@ describe('ol.render.webgl.PolygonReplay', function() {
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describe('#drawMultiPolygonGeometry', function() {
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beforeEach(function() {
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replay.setFillStrokeStyle(fillStyle, null);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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||||
});
|
||||
|
||||
it('sets the buffer data', function() {
|
||||
@@ -241,12 +253,12 @@ describe('ol.render.webgl.PolygonReplay', function() {
|
||||
expect(replay.indices_).to.have.length(6);
|
||||
|
||||
expect(replay.vertices_).to.eql([
|
||||
1200, 2000, 0, 0, 255, 0.5,
|
||||
1200, 3000, 0, 0, 255, 0.5,
|
||||
1000, 2000, 0, 0, 255, 0.5,
|
||||
4200, 2000, 0, 0, 255, 0.5,
|
||||
4200, 3000, 0, 0, 255, 0.5,
|
||||
4000, 2000, 0, 0, 255, 0.5
|
||||
1200, 2000, 0, 0, 1, 0.5,
|
||||
1200, 3000, 0, 0, 1, 0.5,
|
||||
1000, 2000, 0, 0, 1, 0.5,
|
||||
4200, 2000, 0, 0, 1, 0.5,
|
||||
4200, 3000, 0, 0, 1, 0.5,
|
||||
4000, 2000, 0, 0, 1, 0.5
|
||||
]);
|
||||
expect(replay.indices_).to.eql([0, 1, 2, 3, 4, 5]);
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user