Commit Graph

127 Commits

Author SHA1 Message Date
Tim Schaub
4ea0af87df Rename _ol_geom_GeometryCollection_ to GeometryCollection 2017-12-14 08:59:35 -07:00
Tim Schaub
ac7985a5ad Rename _ol_geom_Circle_ to Circle 2017-12-14 08:57:52 -07:00
Tim Schaub
9d396280b0 Rename _ol_geom_MultiPolygon_ to MultiPolygon 2017-12-14 08:56:51 -07:00
Tim Schaub
c502f016f7 Rename _ol_geom_Polygon_ to Polygon 2017-12-14 08:56:12 -07:00
Tim Schaub
3c78cb7872 Rename _ol_geom_MultiLineString_ to MultiLineString 2017-12-14 08:55:33 -07:00
Tim Schaub
f7b3876c1b Rename _ol_geom_LineString_ to LineString 2017-12-14 08:54:53 -07:00
Tim Schaub
ad5806c29d Rename _ol_geom_MultiPoint_ to MultiPoint 2017-12-14 08:51:53 -07:00
Tim Schaub
eadec38ae2 Rename _ol_geom_Point_ to Point 2017-12-14 08:49:10 -07:00
Frederic Junod
f6627c4d4e Named exports from ol/dom 2017-12-14 12:27:09 +01:00
Tim Schaub
87295a74dd Use named exports from ol/index.js 2017-12-12 12:34:23 -07:00
Tim Schaub
8a9bbd6264 Separate example scripts for dev and prod 2017-12-12 06:56:19 -07:00
Tim Schaub
7f47883c48 Transformed 2017-12-12 06:53:18 -07:00
Andreas Hocevar
c35789ba73 Add and improve tests 2017-11-16 11:52:26 +01:00
Andreas Hocevar
4324d49813 Attempt to make font loading tests more stable
Also changes things to use setInterval() instead of setTimeout().
2017-11-10 08:34:30 +01:00
Andreas Hocevar
7f865b8520 Check if fonts are available and redraw when label cache was cleared 2017-11-03 13:04:06 +01:00
Andreas Hocevar
5ebc969599 Support line and polygon label points for ol.render.Feature 2017-10-31 11:33:48 +01:00
Andreas Hocevar
325fac6886 Consider polygon labels only when they fit the intersection length 2017-09-27 18:06:30 +02:00
Andreas Hocevar
efc86d59b0 Implement text rendering along paths
This commit also changes the TextReplay.drawText() signature, and moves
geometry calculation into drawText(). This improves performance where no
text needs to be rendered (TextStyle.getText() == ''), which is used often
in applications.
2017-09-11 16:54:27 +02:00
Tim Schaub
a3e3e99baa Get rid of useless test exports 2017-08-17 15:16:58 -04:00
Tim Schaub
46bcce464f Add missing requires to tests 2017-08-16 13:43:28 -04:00
GaborFarkas
bb593eaac8 Fix WebGL text offset direction 2017-08-12 14:52:08 +02:00
GaborFarkas
619e85e737 Fix linting issues 2017-06-23 21:12:27 +02:00
GaborFarkas
a4c421e699 Use glyph atlases 2017-06-23 20:44:41 +02:00
GaborFarkas
a3a443324d Add tests for WebGL TextReplay 2017-06-23 20:44:41 +02:00
GaborFarkas
bd87ec7c83 Conform ImageReplay to the new structure 2017-06-23 20:44:41 +02:00
GaborFarkas
26bfa7a172 Refactor WebGL ImageReplay 2017-06-23 20:37:37 +02:00
Marc Jansen
d0ef05977b Autofix indentation issues (eslint --fix) 2017-06-19 11:58:00 +02:00
Andreas Hocevar
df72d7b20f Add getId() method for ol.render.Feature 2017-05-11 15:54:20 +02:00
Frederic Junod
392cbcc138 Enforces spacing around commas 2016-12-14 13:42:47 +01:00
simonseyock
3a08cfd7c6 Added test for ol.render.canvas.ReplayGroup#getCircleArray_ 2016-12-08 10:14:09 +01:00
GaborFarkas
d27591dea7 Adjust WebGL immediate test 2016-11-23 09:51:38 +01:00
GaborFarkas
3b2ff5a2ee Revamp WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
a7ddda7d81 Force close polygon contours (WebGL) 2016-11-23 09:51:37 +01:00
GaborFarkas
ca1414b2d0 Add depth test to PolygonReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
310fabe94a Add tests for WebGL Immediate API 2016-11-23 09:51:37 +01:00
GaborFarkas
8a6b206220 Add more tests 2016-11-23 09:51:37 +01:00
GaborFarkas
0cb0ea2a8a Add tests for ol.render.webgl.CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
c675a33235 Add tests for ol.render.webgl.Replay 2016-11-23 09:51:37 +01:00
GaborFarkas
62fb8d8fd8 Fix typos 2016-11-23 09:51:37 +01:00
GaborFarkas
dc360c2d7f Refactor WebGL render tests 2016-11-23 09:51:37 +01:00
GaborFarkas
3af5c2805e Add tests to WebGL triangulating functions 2016-11-23 09:51:36 +01:00
GaborFarkas
8e8098b362 Add some test to PolygonReplay 2016-11-23 09:51:36 +01:00
GaborFarkas
360e77481d Restructure webgl replays 2016-11-23 09:51:36 +01:00
GaborFarkas
e893603966 Add tests to LineStringReplay 2016-11-23 09:49:47 +01:00
Guillaume Beraudo
e40b545e40 Add basic WEBGL LineString rendering
Use gl.LINES and hardcode a width.
Implement polygon stroking using the line string replay.
2016-11-23 09:49:46 +01:00
Guillaume Beraudo
8e9b589ca9 Add tests to PolygonReplay renderer 2016-11-23 09:49:46 +01:00
Tim Schaub
c203f6a841 Remove unused requires from tests 2016-08-08 09:58:11 -06:00
Tim Schaub
ed5dbd1293 Put test requires on top 2016-08-08 09:58:11 -06:00
Tim Schaub
424f3e5577 Move renderer files so they are named like their provides 2016-08-07 10:49:11 -06:00
Tim Schaub
6b883afa35 Move render files so they are named like their provides 2016-08-07 10:49:11 -06:00