Tim Schaub
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c860aed960
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Import inherits, getUid, and VERSION from ol/util
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2018-07-19 10:26:17 -06:00 |
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Marc Jansen
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183b8e29c4
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Named exports from ol/transform
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2018-02-15 17:55:54 +01:00 |
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Tim Schaub
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ce12dc1253
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Named exports from ol/renderer/vector
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2018-02-09 10:20:33 -07:00 |
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Frederic Junod
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2139db7437
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Rename _ol_render_canvas_LineStringReplay_ to CanvasLineStringReplay
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2018-01-15 10:09:32 +01:00 |
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Frederic Junod
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73db907e99
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Rename _ol_render_canvas_PolygonReplay_ to CanvasPolygonReplay
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2018-01-15 10:08:31 +01:00 |
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Frederic Junod
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e0f910a7ba
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Rename _ol_render_canvas_Replay_ to CanvasReplay
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2018-01-15 10:04:14 +01:00 |
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Frederic Junod
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85e1a6b54f
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Rename _ol_render_canvas_ReplayGroup_ to CanvasReplayGroup
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2018-01-15 09:50:15 +01:00 |
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Tim Schaub
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ad62739a6e
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Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
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2018-01-12 00:50:30 -07:00 |
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Tim Schaub
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f4484455aa
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Rename _ol_style_Stroke_ to Stroke
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2018-01-11 13:24:13 -07:00 |
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Tim Schaub
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dc6ae2293d
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Rename _ol_style_Fill_ to Fill
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2018-01-11 13:23:27 -07:00 |
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Tim Schaub
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4f4c90fc20
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Rename _ol_style_Style_ to Style
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2018-01-11 13:22:43 -07:00 |
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Tim Schaub
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22fce4f97b
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Rename _ol_Feature_ to Feature
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2018-01-10 09:35:35 -07:00 |
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Tim Schaub
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4ea0af87df
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Rename _ol_geom_GeometryCollection_ to GeometryCollection
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2017-12-14 08:59:35 -07:00 |
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Tim Schaub
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9d396280b0
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Rename _ol_geom_MultiPolygon_ to MultiPolygon
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2017-12-14 08:56:51 -07:00 |
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Tim Schaub
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c502f016f7
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Rename _ol_geom_Polygon_ to Polygon
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2017-12-14 08:56:12 -07:00 |
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Tim Schaub
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3c78cb7872
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Rename _ol_geom_MultiLineString_ to MultiLineString
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2017-12-14 08:55:33 -07:00 |
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Tim Schaub
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f7b3876c1b
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Rename _ol_geom_LineString_ to LineString
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2017-12-14 08:54:53 -07:00 |
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Tim Schaub
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ad5806c29d
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Rename _ol_geom_MultiPoint_ to MultiPoint
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2017-12-14 08:51:53 -07:00 |
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Tim Schaub
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eadec38ae2
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Rename _ol_geom_Point_ to Point
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2017-12-14 08:49:10 -07:00 |
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Tim Schaub
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87295a74dd
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Use named exports from ol/index.js
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2017-12-12 12:34:23 -07:00 |
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Tim Schaub
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8a9bbd6264
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Separate example scripts for dev and prod
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2017-12-12 06:56:19 -07:00 |
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Tim Schaub
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7f47883c48
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Transformed
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2017-12-12 06:53:18 -07:00 |
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Andreas Hocevar
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6469d3e864
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Handle pixelRatio on replay creation instead of replay
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2017-08-31 21:41:07 +02:00 |
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Andreas Hocevar
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35bd92b713
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Prerender labels and cache them as images
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2017-08-31 21:41:07 +02:00 |
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Tim Schaub
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a3e3e99baa
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Get rid of useless test exports
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2017-08-17 15:16:58 -04:00 |
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Tim Schaub
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73afb656d7
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Test fixes
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2017-08-16 14:24:42 -04:00 |
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Tim Schaub
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46bcce464f
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Add missing requires to tests
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2017-08-16 13:43:28 -04:00 |
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Andreas Hocevar
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617151c8ff
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Simplify the renderer function API
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2017-08-05 00:15:58 +02:00 |
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Andreas Hocevar
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c6b942f185
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Allow styles to configure a custom renderer
Two new examples show how custom renderers can be used to render text along
paths, and to declutter labels using 3rd party libraries.
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2017-07-29 17:57:38 +02:00 |
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Andreas Hocevar
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76cae0e63f
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Make sure moveTo is called after beginPath
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2017-01-13 19:32:26 +01:00 |
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Andreas Hocevar
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2296ca3942
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Do not skip moveTo calls after fill
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2017-01-11 17:38:31 +01:00 |
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Thomas Chandelle
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7a4ae3a6ac
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Line Dash offset
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2017-01-04 11:19:47 +01:00 |
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Andreas Hocevar
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132be598e7
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Test array with to.eql(), not to.be.eql()
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2016-12-06 16:03:35 +01:00 |
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Thomas Chandelle
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3b64133f21
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Add tests for linedash for HiDPI display
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2016-12-05 09:26:06 +01:00 |
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Andreas Hocevar
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e7bc7121d6
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Add option to skip first coordinate for use with closePath()
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2016-09-13 02:14:12 +02:00 |
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Andreas Hocevar
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129757578d
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Do not repeat first vertex when closed is true
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2016-09-13 02:13:30 +02:00 |
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Andreas Hocevar
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457de34485
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Merge pull request #5708 from ahocevar/no-closepath
Remove unnecessary closePath() instructions
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2016-08-25 17:05:52 +02:00 |
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Andreas Hocevar
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65d03bfbfb
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Bail out when there is no fill and stroke
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2016-08-25 16:40:31 +02:00 |
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Andreas Hocevar
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395793b921
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Additional tests and code comments
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2016-08-24 11:44:15 +02:00 |
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Andreas Hocevar
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7e940e618e
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Introduce new overlaps option for Vector and VectorTile sources
Instead of deciding whether to batch fills and strokes by looking at the
opacity of the style, we now rely on user input.
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2016-08-23 12:05:03 +02:00 |
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Andreas Hocevar
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eed52552a9
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Batch polygon and circle fills and strokes
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2016-08-23 12:05:03 +02:00 |
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Tim Schaub
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ed5dbd1293
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Put test requires on top
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2016-08-08 09:58:11 -06:00 |
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Tim Schaub
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424f3e5577
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Move renderer files so they are named like their provides
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2016-08-07 10:49:11 -06:00 |
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