Commit Graph

15 Commits

Author SHA1 Message Date
Andreas Hocevar
d1e4b33760 Rename goog.DEBUG to ol.DEBUG 2016-08-31 21:10:01 +02:00
Frederic Junod
d4ad9ad616 Add missing goog.require('ol') 2016-08-17 09:57:21 +02:00
Frederic Junod
fbb585c5d8 Remove goog.addSingletonGetter function 2016-08-09 11:28:02 +02:00
Tim Schaub
12e81e5487 Clean up WebGL provides 2016-08-07 10:49:12 -06:00
Frederic Junod
e289bfbb7d Use ol.inherits instead of goog.inherits 2016-06-08 08:38:12 +02:00
Tim Schaub
13a981c94b Fewer blank lines 2016-01-11 22:03:23 -08:00
Frederic Junod
49b8f90e66 Add missing goog.provide
The new version of the closure-compiler (version 20150729) wants that all the classes
tagged with `@constructor` to be provided (with `goog.provide`).
2015-08-25 09:26:10 +02:00
Tom Payne
fbc23499e4 Add @struct annotation for simple classes 2013-12-13 18:59:26 +01:00
Tom Payne
14da0cfd11 Don't escape HTML characters in shader generation
This tells Mustache not to escape <, >, &, and " characters.
2013-04-29 11:18:49 +02:00
Tom Payne
667f3de6d9 Remove unused constants 2013-04-08 16:40:53 +02:00
Tom Payne
aa5ce41cb5 Automatically generate uniform and attribute locations 2013-04-08 16:40:49 +02:00
Tom Payne
c6cd3e0227 Refactor glsl-unit templates
This abuses the template system to allow both a single anonymous shader
and multiple named shaders to be defined in a namespace.
2013-04-08 15:57:26 +02:00
Tom Payne
69d06a6e18 Add comment about automatically generated files 2013-03-25 10:04:32 +01:00
Tom Payne
3a4ef83e79 Tidy up ol.webgl namespace 2013-03-24 15:51:09 +01:00
Tom Payne
731fcd3d17 Move shader support code into ol.webgl 2013-03-23 18:29:26 +01:00