Andreas Hocevar
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d1e4b33760
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Rename goog.DEBUG to ol.DEBUG
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2016-08-31 21:10:01 +02:00 |
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Frederic Junod
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d4ad9ad616
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Add missing goog.require('ol')
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2016-08-17 09:57:21 +02:00 |
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Frederic Junod
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fbb585c5d8
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Remove goog.addSingletonGetter function
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2016-08-09 11:28:02 +02:00 |
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Tim Schaub
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12e81e5487
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Clean up WebGL provides
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2016-08-07 10:49:12 -06:00 |
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Frederic Junod
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e289bfbb7d
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Use ol.inherits instead of goog.inherits
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2016-06-08 08:38:12 +02:00 |
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Tim Schaub
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13a981c94b
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Fewer blank lines
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2016-01-11 22:03:23 -08:00 |
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Frederic Junod
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49b8f90e66
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Add missing goog.provide
The new version of the closure-compiler (version 20150729) wants that all the classes
tagged with `@constructor` to be provided (with `goog.provide`).
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2015-08-25 09:26:10 +02:00 |
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Tom Payne
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fbc23499e4
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Add @struct annotation for simple classes
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2013-12-13 18:59:26 +01:00 |
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Tom Payne
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14da0cfd11
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Don't escape HTML characters in shader generation
This tells Mustache not to escape <, >, &, and " characters.
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2013-04-29 11:18:49 +02:00 |
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Tom Payne
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667f3de6d9
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Remove unused constants
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2013-04-08 16:40:53 +02:00 |
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Tom Payne
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aa5ce41cb5
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Automatically generate uniform and attribute locations
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2013-04-08 16:40:49 +02:00 |
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Tom Payne
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c6cd3e0227
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Refactor glsl-unit templates
This abuses the template system to allow both a single anonymous shader
and multiple named shaders to be defined in a namespace.
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2013-04-08 15:57:26 +02:00 |
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Tom Payne
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69d06a6e18
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Add comment about automatically generated files
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2013-03-25 10:04:32 +01:00 |
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Tom Payne
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3a4ef83e79
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Tidy up ol.webgl namespace
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2013-03-24 15:51:09 +01:00 |
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Tom Payne
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731fcd3d17
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Move shader support code into ol.webgl
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2013-03-23 18:29:26 +01:00 |
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