Commit Graph

552 Commits

Author SHA1 Message Date
Bart van den Eijnden 25e0053a13 Rename defaultSort to numberSafeCompareFunction on ol.array 2015-12-16 13:40:05 +01:00
Bart van den Eijnden e0be143ed5 Always pass on a compare function to sort 2015-12-16 10:54:46 +01:00
Frederic Junod a4fb2501d8 Remove use of goog.array.sort
Fixes #4160
2015-11-19 16:53:11 +01:00
Frederic Junod bfd33becbc Remove unused local variables 2015-11-17 10:20:40 +01:00
Frederic Junod 764875147a Remove unused local variables 2015-11-17 09:57:56 +01:00
Éric Lemoine f5a148e6b3 Merge pull request #4389 from elemoine/dynamic-params
Smooth transitions on parameter changes
2015-11-13 08:41:42 +01:00
Tim Schaub a8a796f922 Merge pull request #4410 from openlayers/v3.11.x
Merge in changes from the 3.11.1 release.
2015-11-12 16:53:41 -07:00
Andreas Hocevar c5f4710b8d Revert "Merge pull request #4344 from bartvde/issue-2844"
This reverts commit e5c44b37c9, reversing
changes made to 7f4c6e3634.
2015-11-12 19:17:07 +01:00
Éric Lemoine 132861e175 Use interim tiles when changing dynamic parameters 2015-11-12 14:40:35 +01:00
Tim Schaub e8c99e4e63 Allow style function to return a style 2015-11-11 17:21:24 -07:00
Bart van den Eijnden 979342091a Support different resolutions in x and y direction for ol.source.ImageStatic 2015-10-30 19:27:31 +01:00
Andreas Hocevar 5d264d2bf0 Remove right-handed polygon handling in renderer
Since ol.render.Feature assumes right-handed polygons anyway, this
extra optimization is not needed.
2015-10-28 10:29:04 +01:00
Andreas Hocevar 5832943773 Make changes suggested during the review 2015-10-28 10:29:04 +01:00
Andreas Hocevar 2b2ac47b1f Remove ol.source.TileVector 2015-10-28 10:29:04 +01:00
Andreas Hocevar 80fa26ddd8 Reduce the use of goog.* 2015-10-28 10:29:03 +01:00
Andreas Hocevar 656023e569 Use new createLoadedTileFinder signature
The signature of this method was changed with the introduction of
raster reprojection.
2015-10-28 10:29:03 +01:00
Andreas Hocevar 0e8e104a2d Handle righthanded polygons in format, not source 2015-10-28 10:29:02 +01:00
Andreas Hocevar 29b64d8628 Improve readability and reduce garbage creation 2015-10-28 10:29:02 +01:00
Andreas Hocevar bda3a6803c Use tiles with lower or same resolution as view 2015-10-28 10:29:02 +01:00
Andreas Hocevar 9df280a884 Handle dirty tiles properly 2015-10-28 10:29:02 +01:00
Andreas Hocevar 6e2f82c397 Introduce ol.render.Feature 2015-10-28 10:29:02 +01:00
Andreas Hocevar dbedbc19ee Create replay group for the tile's native resolution only 2015-10-28 10:29:01 +01:00
Andreas Hocevar 4b942bc4f6 Add VectorTile renderer 2015-10-28 10:29:01 +01:00
Petr Sloup ed1e49045a Allow different source and view projection in image layer renderers
To enable image layer reprojection.
2015-10-16 09:28:41 +02:00
Petr Sloup e0cfa1951a Add projection parameter to ol.source.Tile#forEachLoadedTile 2015-10-16 09:28:41 +02:00
Frederic Junod ef9b64673e Remove unused local variables 2015-10-01 13:38:55 +02:00
Marc Jansen 138adf0509 Remove goog.isNull in renderer classes 2015-10-01 09:17:14 +02:00
Tim Schaub 6bdacced92 Merge pull request #4176 from tschaub/remove-isdefandnotnull
Remove use of goog.isDefAndNotNull().
2015-10-01 00:05:57 -06:00
Tim Schaub ed3dcd636f Replace !goog.isDefAndNotNull() with falsey checks 2015-09-29 09:32:51 -06:00
Tim Schaub ac7db89a91 Replace goog.isDefAndNotNull() with truthy checks 2015-09-29 09:32:51 -06:00
Frederic Junod d2dd7584d8 Remove use of goog.object.getKeys 2015-09-29 14:24:34 +02:00
Frederic Junod 496cece074 Remove use of goog.array.forEach 2015-09-29 10:55:17 +02:00
Frederic Junod 9e2a393426 Remove use of goog.array.map 2015-09-29 10:54:55 +02:00
Tim Schaub 29a1ea9ae3 Remove remaining goog.isDef() calls 2015-09-27 11:13:58 -06:00
Tim Schaub e3951fa3c6 Inline simple goog.isDef() calls 2015-09-27 10:34:44 -06:00
Tim Schaub 6638ae855d Inline simple !goog.isDef() checks 2015-09-27 10:23:30 -06:00
Tim Schaub b36d697585 Inline goog.isDef() property checks 2015-09-27 10:21:50 -06:00
Guillaume Beraudo 3811228ac7 Add Z-index to layers
This commit allows setting a z-index property on the layers and uses
it in the canvas, WEBGL and DOM map renderers for ordering the layers
before rendering.

Default z-index is 0 for managed layers and 1000 for unmanaged ones.
It allows always on bottom, always on top and more complex layer layouts.
2015-09-03 11:31:57 +02:00
Andreas Hocevar 86d9d691e4 Merge pull request #3806 from ahocevar/clip-wrapx
Do not clip canvas for vector layers when wrapping the world
2015-07-03 10:47:45 +02:00
Andreas Hocevar 7463a58066 Do not clip canvas for vector layers when wrapping the world 2015-06-19 14:55:20 +02:00
Andreas Hocevar f645a9e1e4 Make unmanaged vector layers behave more like ol.FeatureOverlay
* Skipped features need to be hit-detected on unmanaged layers.
* updateWhileAnimating and updateWhileInteracting are recommended to
  achieve the same instant visual feedback that ol.FeatureOverlay had.
2015-06-19 13:06:29 +02:00
Andreas Hocevar 817370a65b Use 'managed' instead of 'unmanaged' in LayerState 2015-06-11 18:34:20 +02:00
Andreas Hocevar 53d5d8c1d9 Get rid of ol.FeatureOverlay
This also introduces a wrapX option to the Draw, Modify and Select
interaction.
2015-06-09 15:44:31 +02:00
Andreas Hocevar 54da473991 Allow layers that are not managed by the map
When a layer is configured with a map, it will be added on top of other
layers, and not be managed in the map's features collection. The layerState
will have an 'unmanaged' flag for such layers. For vector layers, this flag
is used to not skip any features.
2015-06-09 15:44:29 +02:00
Frederic Junod bb6192bc10 Revert "Implement ol.renderer.Layer#forEachFeatureAtCoordinate"
This reverts commit dd07fd7977.
2015-05-05 09:38:50 +02:00
Frederic Junod dd07fd7977 Implement ol.renderer.Layer#forEachFeatureAtCoordinate
And remove identical implementation in children classes.
2015-04-28 14:08:45 +02:00
Andreas Hocevar 513677fecd Render map replay group on the correct world instead of wrapping it
By using the frameState's focus, we can adjust extent and transform and
render it for the world of interest instead of wrapping it and rendering
for every visible world.
2015-04-22 09:11:19 +02:00
Andreas Hocevar 23ed120361 Clarify when we make feature overlays wrap the x-axis 2015-04-21 09:56:03 +02:00
Andreas Hocevar 40feabc3c8 Do not require an extent for global projections 2015-04-21 09:11:06 +02:00
Andreas Hocevar 4f8dca92ba Ensure functions are always called with the same number of args 2015-04-21 08:21:31 +02:00