Commit Graph

3538 Commits

Author SHA1 Message Date
mike-000
7edd10d66f Test that label text is set in styles 2019-10-21 16:00:54 +01:00
Andreas Hocevar
54884314ee Merge pull request #10094 from ahocevar/immediate-hitdetection
New Layer#getFeatures method with fast hit detection
2019-10-14 22:21:08 +02:00
Andreas Hocevar
0cb9d73848 No ERROR state for render tiles 2019-10-11 14:58:22 +02:00
Olivier Guyot
87414256e2 Heatmap / use worker events instead of timeout for test 2019-10-11 14:06:27 +02:00
Olivier Guyot
b44a6ab26a Heatmap / add hit detection shaders 2019-10-08 13:27:31 +02:00
Andreas Hocevar
f477fc18f2 Add tests 2019-10-08 08:23:38 +02:00
Andreas Hocevar
315695eeb8 New Layer#getFeatures method with fast hit detection for VectorLayer 2019-10-08 08:23:38 +02:00
Olivier Guyot
176dccd6df Merge pull request #10060 from mike-000/patch-1
Ensure zoom level is not less than minimum integer zoom level for extent
2019-09-30 17:34:45 +02:00
Tim Schaub
d3b47c794e Make the immediate API work with a user projection 2019-09-30 08:28:50 -06:00
Tim Schaub
7c8b2215d4 Remove unused code 2019-09-29 07:05:48 -06:00
Tim Schaub
d2b25533c2 Use the same spelling used elsewhere 2019-09-29 07:37:45 -05:00
mike-000
733b883ac0 Correct expected result to reflect #10054
Correct world extent constrained resolution test to expect integer zoom level
2019-09-29 12:19:42 +01:00
Tim Schaub
1260dfc153 Merge pull request #10057 from tschaub/fewer-extensions
Remove unused test extensions
2019-09-28 19:02:02 -05:00
Tim Schaub
76df721b98 Merge pull request #10056 from tschaub/uncalled
Remove called assert extension
2019-09-28 19:01:15 -05:00
Tim Schaub
c984b28752 Remove unused test extensions 2019-09-28 12:02:48 -05:00
Tim Schaub
3b02f5597e Remove called assert extension 2019-09-28 18:55:38 +02:00
Andreas Hocevar
7f8fdd6219 Ensure proper tile load sequence 2019-09-28 15:24:37 +02:00
Tim Schaub
32644c7ba9 Merge pull request #10051 from tschaub/unchained
Simplify the assertion
2019-09-28 08:17:09 +02:00
Tim Schaub
c8456868bd Simplify the assertion 2019-09-27 23:49:57 +02:00
Tim Schaub
239f5745c1 Correct fail 2019-09-27 23:23:24 +02:00
Andreas Hocevar
70706443f5 Merge pull request #10048 from ahocevar/early-empty-state
Early EMPTY state for VectorRenderTile
2019-09-27 22:29:42 +02:00
Andreas Hocevar
47dd60104d Set EMPTY state of VectorRenderTile early 2019-09-27 19:04:21 +02:00
Tim Schaub
80cf76e783 Merge pull request #10043 from tschaub/snap-geographic
User coordinates during snapping
2019-09-27 17:20:16 +02:00
Tim Schaub
a996d62d46 Test snap with geographic coordinates 2019-09-27 14:12:10 +02:00
Andreas Hocevar
99c56a1f08 Additional tests for LineString 2019-09-27 11:10:14 +02:00
Andreas Hocevar
ac8f8f4e88 Merge pull request #10024 from ahocevar/focus-condition-target
Allow EventTarget to use a different default target
2019-09-26 19:59:27 +02:00
Andreas Hocevar
fd594c2001 Do not remove listeners that do not exist 2019-09-26 19:02:06 +02:00
Andreas Hocevar
3a10476c1c Merge pull request #10007 from mike-000/patch-1
Changes for #9395 CircleStyle inconsistency
2019-09-26 18:46:24 +02:00
Tim Schaub
b56c8b6630 Merge pull request #10027 from tschaub/fix-test
Confirm zoomByDelta calls view.animate()
2019-09-26 18:39:36 +02:00
Tim Schaub
53e2f432e7 Confirm zoomByDelta calls view.animate() 2019-09-26 18:30:16 +02:00
Olivier Guyot
8c19399d0b Merge pull request #10016 from jahow/webgl-attribute-link
WebGL Points Layer: allow expressions in literal style
2019-09-26 18:02:26 +02:00
Andreas Hocevar
899af3e5c7 Allow EventTarget to use a different default target 2019-09-26 17:56:51 +02:00
Tim Schaub
5d4e77151c Handle event coordinate in the user projection 2019-09-26 17:24:58 +02:00
Tim Schaub
1e27846d6d Use user projection for event coordinate 2019-09-26 17:23:39 +02:00
Olivier Guyot
28d157af56 Shader builder / add circle and triangle shapes for symbols 2019-09-26 16:30:19 +02:00
Olivier Guyot
9b3a9b5eca Shader builder / add logic for transforming a style into shader params
This was previously handled by the WebGLPointsLayer class, but is now
externalized and tested.
2019-09-26 16:20:35 +02:00
Olivier Guyot
d5caabbbfc Shader builder / add basic expression parsing
Only a handful of expressions for now, very loosely based on the
mapbox style spec. Also only work on numerical values.
2019-09-26 16:20:35 +02:00
Olivier Guyot
02e5e1776c Hit detection / fix test for wrapped geometries hit detection
Also restores the whole unit test suite.
2019-09-26 15:59:14 +02:00
Andreas Hocevar
28fb7c5590 Merge pull request #10010 from ahocevar/require-type-and-listener
Require type and listener for addEventListener/removeEventListener
2019-09-26 15:29:50 +02:00
mike-000
e28fa56edd Changes for the CircleStyle inconsistency seen in #9395
Change hit detection test to reflect fix for #9395 CircleStyle inconsistency

Update ol/style/Circle and ol/style/RegularShapen tests
Revise test for no fill
Add test for transparent fill

Update Upgrade notes
Changes to hit detection with unfilled styles
2019-09-26 14:27:31 +01:00
Andreas Hocevar
d2e33a0df0 Add a test that shows the fixed issue 2019-09-26 15:20:29 +02:00
Olivier Guyot
607f2f0746 Merge pull request #9994 from jahow/add-webgl-layer-type
Add a new layer type: WebGLPointsLayer
2019-09-26 14:55:09 +02:00
Tim Schaub
14a9002ee2 Merge pull request #10006 from KlausBenndorf/check-wrapped
Check hits for wrapped around geometries
2019-09-26 14:07:02 +02:00
Simon Seyock
edc95abc3b added test for off-world geometries 2019-09-26 11:46:10 +02:00
Tim Schaub
965d0541f2 Merge pull request #10004 from tschaub/revisions
Return a new simplified geometry after modification
2019-09-26 09:22:12 +02:00
Tobias Kohr
347f5df32e Fix some cosmetics on Select interaction 2019-09-25 17:34:26 +02:00
Tim Schaub
680372ac3f Return a new simplified geometry after modification 2019-09-25 17:26:22 +02:00
Olivier Guyot
34572da17b Webgl shader builder / expanded functionality
Now takes in a custom object with attributes, uniforms etc.
The WebGLPointsLayer uses this to handle image icons.
2019-09-25 17:22:36 +02:00
Olivier Guyot
9e55a8b2f0 Webgl / linting & test fixes 2019-09-25 17:22:36 +02:00
Tobias Kohr
2ccaed0ace Add back Select interaction without Overlay 2019-09-25 16:37:28 +02:00