GaborFarkas
0f8e1a7e40
Refactoring ol.render.webgl.LineStringReplay
2016-11-23 09:49:46 +01:00
GaborFarkas
c13d09ba23
Handle case of one segment lines with identical coordinates + quality improvements
2016-11-23 09:49:46 +01:00
GaborFarkas
fb71860a03
Adding linestring cap support
2016-11-23 09:49:46 +01:00
GaborFarkas
350d1add81
Change goog.base to call, and goog.inherits to ol.inherits
2016-11-23 09:49:46 +01:00
GaborFarkas
0972988bdb
Properly triangulate linestrings
2016-11-23 09:49:46 +01:00
GaborFarkas
c7edd21cc3
Extend linestring renderer with GLSL and indexed geometries.
2016-11-23 09:49:46 +01:00
GaborFarkas
caeb8e4820
Eliminating jitter by restructuring
2016-11-23 09:49:46 +01:00
GaborFarkas
6e958514ee
Taking line width into account
2016-11-23 09:49:46 +01:00
GaborFarkas
628db9146d
Creating a webgl.Replay struct, making the WebGL LineString renderer compilable
2016-11-23 09:49:46 +01:00
GaborFarkas
f5978c659c
Adding some defaults
2016-11-23 09:49:46 +01:00
GaborFarkas
a6ddee0c5f
Updating old code to current ol3 version
2016-11-23 09:49:46 +01:00
GaborFarkas
a052b645df
Fix dependencies
2016-11-23 09:49:46 +01:00
Guillaume Beraudo
e40b545e40
Add basic WEBGL LineString rendering
...
Use gl.LINES and hardcode a width.
Implement polygon stroking using the line string replay.
2016-11-23 09:49:46 +01:00
Guillaume Beraudo
581ea8c775
Add color to WEBGL polygons
2016-11-23 09:49:46 +01:00
Guillaume Beraudo
2519cf36fc
Basic WEBGL rendering of polygons
2016-11-23 09:49:46 +01:00
Andreas Hocevar
d1e4b33760
Rename goog.DEBUG to ol.DEBUG
2016-08-31 21:10:01 +02:00
Frederic Junod
d4ad9ad616
Add missing goog.require('ol')
2016-08-17 09:57:21 +02:00
Tim Schaub
9d276982b5
Assorted missing requires
2016-08-12 10:53:50 -06:00
Frederic Junod
fbb585c5d8
Remove goog.addSingletonGetter function
2016-08-09 11:28:02 +02:00
Tim Schaub
3a1bbc4248
Get rid of ol.render.IReplayGroup interface
2016-08-08 09:58:12 -06:00
Tim Schaub
907a65ab83
Remove unused goog.require() calls in the source
2016-08-08 09:58:10 -06:00
Tim Schaub
b47dc998a3
More WebGL name corrections
2016-08-07 10:49:12 -06:00
Tim Schaub
12e81e5487
Clean up WebGL provides
2016-08-07 10:49:12 -06:00
Tim Schaub
1b8310a6fe
Rename ol/objectutil.js to ol/obj.js
2016-08-07 10:49:12 -06:00
Tim Schaub
6b883afa35
Move render files so they are named like their provides
2016-08-07 10:49:11 -06:00
Andreas Hocevar
e18d41b5e0
Remove gratuitous debug assertions
2016-08-04 11:29:54 +02:00
Andreas Hocevar
e0015b3d4e
Use goog.DEBUG instead of ol.DEBUG for now
2016-08-04 11:29:54 +02:00
Andreas Hocevar
6f5ed17fc5
Remove goog.asserts.*
...
This pull requests replaces type check hint assertions with type casts,
library sanity check assertions with conditional console.assert statements
in debug mode, and runtime sanity checks with assertions that throw an
ol.AssertionError with an error code for lookup outside the library.
2016-08-04 11:29:54 +02:00
Peter Robins
f8f2cd11d5
Replace goog.getUid with ol.getUid
2016-07-20 11:01:00 +00:00
Peter Robins
0713e680e1
Replace goog.abstractMethod
2016-07-19 09:08:23 +00:00
Peter Robins
294a129083
Replace goog.webgl
2016-07-02 10:40:55 +00:00
Andreas Hocevar
3e928718f4
ol.vec.Mat4 improvements
...
* Rename ol.vec.Mat4.fromMatrix to ol.vec.Mat4.fromTransform
* Make result from ol.vec.Mat4.fromTransform immutable by adding result
matrix as argument.
2016-06-23 15:52:25 +02:00
Andreas Hocevar
6b4ee42c90
Refactor to a more convenient internal API
2016-06-23 13:10:41 +02:00
Andreas Hocevar
cf7ff841a7
Remove use of goog.vec.*
2016-06-23 13:10:41 +02:00
Frederic Junod
e289bfbb7d
Use ol.inherits instead of goog.inherits
2016-06-08 08:38:12 +02:00
Björn Harrtell
44e04be67f
Get rid of goog.functions
2016-04-01 10:32:15 +02:00
Tim Schaub
0eb7e8220d
Immediate rendering for all vector contexts
2016-03-18 17:31:14 -06:00
Tim Schaub
42c2dd8702
More geometry
2016-03-18 17:04:50 -06:00
Tim Schaub
51dfe89425
Add assert message
2016-03-18 17:04:49 -06:00
Tim Schaub
d0b2016bb6
Add setStyle() to WebGL immediate API
2016-03-18 17:04:49 -06:00
Tim Schaub
f77c7dded2
Add drawGeometry() to WebGL immediate API
2016-03-18 17:04:49 -06:00
Tim Schaub
88f8515fb6
Shorter names for drawing methods
2016-03-18 17:04:44 -06:00
Tim Schaub
2133d6d081
Document the immediate rendering API
2016-03-18 17:03:18 -06:00
Frederic Junod
d7c0aa4887
Add missing ol.render.Feature type annotation
...
Leftover from #4219
2016-02-22 10:02:15 +01:00
Tim Schaub
8aecb3270c
Replace goog.object.isEmpty() with ol.object.isEmpty()
2016-02-04 06:54:44 -07:00
Tim Schaub
13a981c94b
Fewer blank lines
2016-01-11 22:03:23 -08:00
Tim Schaub
3cf8618fc7
Prefer single line assignment to 80 character limit
2016-01-11 18:56:08 -08:00
Bart van den Eijnden
25e0053a13
Rename defaultSort to numberSafeCompareFunction on ol.array
2015-12-16 13:40:05 +01:00
Bart van den Eijnden
e0be143ed5
Always pass on a compare function to sort
2015-12-16 10:54:46 +01:00
Frederic Junod
8d72589743
Remove use of goog.object.containsKey
2015-11-24 10:17:01 +01:00