Commit Graph

83 Commits

Author SHA1 Message Date
Tom Payne
00bdeb6bcf Don't use rendered framebuffer when source revision has changed 2013-09-09 17:00:05 +02:00
Tom Payne
8f8f94e697 Rename ol.layer.TileLayer to ol.layer.Tile 2013-09-09 15:14:45 +02:00
Frederic Junod
a1a7e21f92 Redefine ol.Size to be Array.<number> 2013-06-01 10:22:06 +02:00
Tom Payne
b070b572d0 Rename ol.extent.createEmptyExtent to ol.extent.createEmpty 2013-05-01 12:36:54 +02:00
Tom Payne
879d9758c0 Cache array length in WebGL renderer 2013-04-20 11:34:48 +02:00
Tom Payne
7979726327 Avoid creating an ol.Size object 2013-04-19 20:52:40 +02:00
Tom Payne
d964bbc605 Use for loop instead of forEach in WebGL tile layer renderer 2013-04-19 20:41:54 +02:00
Tom Payne
305089d84f Port ol.renderer.webgl to new extents 2013-04-19 10:03:35 +02:00
Tom Payne
0371b891a6 Tighten up permission on layer renderers 2013-04-12 00:48:35 +02:00
Tom Payne
fe03ebe99c Re-use ol.Extent objects 2013-04-09 19:19:45 +02:00
Tom Payne
e556c87a7c Re-use ol.TileRange objects 2013-04-09 19:19:20 +02:00
Tom Payne
4d6e060052 Use high resolution tiles in WebGL renderer 2013-04-09 13:15:16 +02:00
Tom Payne
f7f799be27 Use automatically generated locations in WebGL tile layer renderer 2013-04-08 16:40:53 +02:00
Tom Payne
5680b89c48 Update logos in renderers 2013-04-05 18:27:51 +02:00
Tom Payne
02196c94b5 Redefine ol.Coordinate to be Array.<number> 2013-04-05 12:30:37 +02:00
Éric Lemoine
e128bab625 Do not pass tile grid to getTile and tileUrlFunc
getTile and the tileUrlFunc are functions of the source, so they do need to be passed the tile grid. The tile source knows its tile grid, and can get the projection's tile grid if it doesn't have a tile grid.
2013-04-02 11:12:43 +02:00
Tom Payne
494d61250e Make tile pre-loading a per-layer option 2013-03-27 14:34:29 +01:00
Tom Payne
5e8b0de66d Use tile texture queue 2013-03-27 14:34:29 +01:00
Tom Payne
6cfe918501 Merge pull request #428 from twpayne/gc-optimizations
GC optimizations
2013-03-25 03:54:15 -07:00
Tom Payne
65e6ed3485 Rename getTileZXY to getTile 2013-03-25 10:10:03 +01:00
Tom Payne
3a4ef83e79 Tidy up ol.webgl namespace 2013-03-24 15:51:09 +01:00
Tom Payne
dfb631a08f Replace getTile with getTileZXY
This massively reduces the number of temporary ol.TileCoord objects.

Previously an ol.TileCoord object was generated for every potentially
visible tile at the current zoom level and lower, every frame.  This
commit eliminates all of those.  Now new ol.TileCoord objects are only
allocated when a new tile is created.
2013-03-24 15:24:49 +01:00
Tom Payne
731fcd3d17 Move shader support code into ol.webgl 2013-03-23 18:29:26 +01:00
Tom Payne
711e4be19e Use glsl-unit in WebGL tile layer renderer 2013-03-23 17:47:02 +01:00
Tom Payne
3fbf7b8c20 Merge pull request #357 from twpayne/load-low-resolution-tiles
Load low resolution tiles
2013-03-23 06:00:45 -07:00
Tom Payne
80df629319 Premptively load low resolution tiles 2013-03-22 21:02:09 +01:00
Tom Payne
e3abe376f1 Remove ol.source.TileSource.useLowResolutionTiles 2013-03-22 21:02:06 +01:00
Tom Payne
876fea2fb7 Rename shader variables to match CSS specification 2013-03-22 18:02:31 +01:00
Tom Payne
b7184641b0 Use shorter module name and clean up requires 2013-03-22 17:58:15 +01:00
Tom Payne
35ee45cefc Use local variable for texCoordMatrix 2013-03-22 17:25:58 +01:00
Tom Payne
66efba8824 Promote projectionMatrix and texCoordMatrix into base class 2013-03-22 17:25:53 +01:00
Tom Payne
cc41d720fa Manage buffers in WebGL map renderer 2013-03-22 17:25:47 +01:00
Tom Payne
ecd5158012 Add ol.renderer.webgl.Layer.getWebGLMapRenderer
This improves the type checking.
2013-03-22 17:25:42 +01:00
Tom Payne
f770be297d Use ol.math.roundUpToPowerOfTwo 2013-03-22 17:25:36 +01:00
Tom Payne
6c32170a08 Promote texture and framebuffer management into base class 2013-03-22 17:25:27 +01:00
Éric Lemoine
1d575309da Tile renderers needn't listen for tile change 2013-03-21 10:29:01 +01:00
Tom Payne
8b5194da38 Merge pull request #338 from twpayne/snap-center-to-pixel2
Snap center to pixel
2013-03-11 08:41:28 -07:00
Tom Payne
bceb27f4bb Use snapCenterToPixel in WebGL renderer 2013-03-10 16:14:15 +01:00
Tom Payne
b729f969a7 Add EMPTY tile state instead of using null for empty tiles 2013-03-08 14:41:14 +01:00
Éric Lemoine
f55423d575 Register change listeners for loading tiles only
With this commit we register a change listener at a time when we are guaranteed that the listener will be called. In this was we don't need to remove listeners when the tile is dropped from the tile queue. And to avoid busy-polling between IDLE and LOADING we rely on the map to call requestRenderFrame when new tiles change to LOADING from IDLE.
2013-03-07 11:03:20 +01:00
Éric Lemoine
4e758f87ae Do not register multiple listeners on same tile 2013-03-05 17:01:34 +01:00
ahocevar
66b790294d Merge branch 'master' of github.com:openlayers/ol3 into wms-improvements
Conflicts:
	src/ol/source/tiledwmssource.js
	test/spec/ol/tileurlfunction.test.js
2013-03-05 00:55:52 +01:00
ahocevar
586f393492 Support tile sources without configured projection
This change adds a lot of flexibility to working with tile
layers: Sources where the server projection or tile grid do not
matter can now be constructed without specifying a projection or
tile grid.

The tileUrlFunction/imageUrlFunction now also creates updated
URLs when the params of the layer change, so things like
mergeNewParams in ol2 will be possible.

A nice side effect of this whole change is that there is no more
duplicated code between tiled and single image WMS layers.

While I was at it, I also fixed a WMS 1.1.1 axis order issue
and incorrect STYLES params (STYLES=& instead of STYLES&).
2013-03-05 00:46:58 +01:00
Tom Payne
08dbeed23f Rename WebGL variables to match CSS shaders specification
See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.htm
2013-03-04 19:45:43 +01:00
Bruno Binet
2816e3256c Add support for multiple tileSizes in the tilegrid.
This is needed by WMTS.
2013-03-03 20:43:46 +01:00
Tom Payne
6ce3ebba5b Merge pull request #226 from twpayne/preserve-low-resolution-tiles
Preserve low resolution tiles
2013-02-22 02:14:41 -08:00
Tom Payne
4c9b70fa5c Move useLowResolutionTiles from layer renderer to tile source 2013-02-21 16:47:10 +01:00
Tom Payne
47e799ced0 Mark all low resolution tiles as used to prevent cache expiration 2013-02-21 16:19:38 +01:00
Tom Payne
fabcb313f1 Satisfy JSLint
JSLint complains about functions being declared in blocks.
2013-02-21 15:13:33 +01:00
Tim Schaub
80dc7b5bf7 Accept custom isLoaded method in findLoadedTiles method 2013-02-19 12:13:58 -07:00