Add atlas manager to CircleOptions
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-1
@@ -5399,7 +5399,8 @@ olx.style;
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* @typedef {{fill: (ol.style.Fill|undefined),
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* @typedef {{fill: (ol.style.Fill|undefined),
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* radius: number,
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* radius: number,
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* snapToPixel: (boolean|undefined),
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* snapToPixel: (boolean|undefined),
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* stroke: (ol.style.Stroke|undefined)}}
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* stroke: (ol.style.Stroke|undefined),
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* atlasManager: (ol.style.AtlasManager|undefined)}}
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* @api
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* @api
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*/
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*/
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olx.style.CircleOptions;
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olx.style.CircleOptions;
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@@ -5443,6 +5444,16 @@ olx.style.CircleOptions.prototype.snapToPixel;
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olx.style.CircleOptions.prototype.stroke;
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olx.style.CircleOptions.prototype.stroke;
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/**
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* The atlas manager to use for this circle. When using WebGL it is
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* recommended to use an atlas manager to avoid texture switching.
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* If an atlas manager is given, the circle is added to an atlas.
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* By default no atlas manager is used.
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* @type {ol.style.AtlasManager|undefined}
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*/
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olx.style.CircleOptions.prototype.atlasManager;
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/**
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/**
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* @typedef {{color: (ol.Color|string|undefined)}}
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* @typedef {{color: (ol.Color|string|undefined)}}
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* @api
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* @api
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