diff --git a/externs/olx.js b/externs/olx.js index 3e731883b0..71ce57daa2 100644 --- a/externs/olx.js +++ b/externs/olx.js @@ -5399,7 +5399,8 @@ olx.style; * @typedef {{fill: (ol.style.Fill|undefined), * radius: number, * snapToPixel: (boolean|undefined), - * stroke: (ol.style.Stroke|undefined)}} + * stroke: (ol.style.Stroke|undefined), + * atlasManager: (ol.style.AtlasManager|undefined)}} * @api */ olx.style.CircleOptions; @@ -5443,6 +5444,16 @@ olx.style.CircleOptions.prototype.snapToPixel; olx.style.CircleOptions.prototype.stroke; +/** + * The atlas manager to use for this circle. When using WebGL it is + * recommended to use an atlas manager to avoid texture switching. + * If an atlas manager is given, the circle is added to an atlas. + * By default no atlas manager is used. + * @type {ol.style.AtlasManager|undefined} + */ +olx.style.CircleOptions.prototype.atlasManager; + + /** * @typedef {{color: (ol.Color|string|undefined)}} * @api