make the mobile-layers example rely on the OpenLayers mobile build, no functional change
git-svn-id: http://svn.openlayers.org/trunk/openlayers@11846 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -9,6 +9,7 @@ OpenLayers/Projection.js
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OpenLayers/Layer/SphericalMercator.js
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OpenLayers/Layer/XYZ.js
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OpenLayers/Layer/Bing.js
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OpenLayers/Layer/WMS.js
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OpenLayers/Control/TouchNavigation.js
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OpenLayers/Control/Geolocate.js
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OpenLayers/Control/ZoomPanel.js
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@@ -24,6 +25,11 @@ OpenLayers/Layer/Vector.js
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OpenLayers/Renderer/SVG.js
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OpenLayers/Renderer/Canvas.js
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OpenLayers/Format/GeoJSON.js
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OpenLayers/Format/KML.js
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OpenLayers/Protocol/HTTP.js
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OpenLayers/Protocol/WFS.js
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OpenLayers/Protocol/WFS/v1_0_0.js
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OpenLayers/Strategy/Fixed.js
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[exclude]
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@@ -6,7 +6,7 @@
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<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0;">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<link rel="stylesheet" href="style.mobile.css" type="text/css">
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<script src="../lib/OpenLayers.js"></script>
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<script src="../lib/OpenLayers.js?mobile"></script>
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<script src="mobile-layers.js"></script>
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<style>
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html, body {
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