More comprehensive docs for ol.DeviceOrientation

Adding an extended class description of DeviceOrientation along with
some additional details in the property accessors.
This commit is contained in:
Paul Spencer
2013-09-04 21:28:59 -04:00
parent cd11ebbc8a
commit f9ba90f4ca

View File

@@ -21,6 +21,53 @@ ol.DeviceOrientationProperty = {
/**
* @class
* The ol.DeviceOrientation class provides access to HTML 5 DeviceOrientation
* information and events.
*
* See http://dev.w3.org/geo/api/spec-source-orientation.
*
* Many new computers, and especially mobile phones
* and tablets, provide hardware support for device orientation. Web
* developers targetting mobile devices will be especially interested in this
* class.
*
* Device orientation data are relative to a common starting point. For mobile
* devices, the starting point is to lay your phone face up on a table with the
* top of the phone pointing north. This represents the zero state. All
* angles are then relative to this state. For computers, it is the same except
* the screen is open at 90 degrees.
*
* Device orientation is reported as three angles - `alpha`, `beta`, and
* `gamma` - relative to the starting position along the three planar axes X, Y
* and Z. The X axis runs from the left edge to the right edge through the
* middle of the device. Similarly, the Y axis runs from the bottom to the top
* of the device through the middle. The Z axis runs from the back to the front
* through the middle. In the starting position, the X axis points to the
* right, the Y axis points away from you and the Z axis points straight up
* from the device lying flat.
*
* The three angles representing the device orientation are relative to the
* three axes. `alpha` indicates how much the device has been rotated around the
* Z axis, which is commonly interpreted as the compass heading (see note
* below). `beta` indicates how much the device has been rotated around the X
* axis, or how much it is tilted from front to back. `gamma` indicates how
* much the device has been rotated around the Y axis, or how much it is tilted
* from left to right.
*
* For most browsers, the `alpha` value returns the compass heading so if the
* device points north, it will be 0. With Safari on iOS, the 0 value of
* `alpha` is calculated from when device orientation was first requested.
* ol.DeviceOrientation provides the `heading` property which normalizes this
* behavior across all browsers for you.
*
* It is important to note that the HTML 5 DeviceOrientation specification
* indicates that `alpha`, `beta` and `gamma` are in degrees while the
* equivalent properties in ol.DeviceOrientation are in radians for consistency
* with all other uses of angles throughout OpenLayers.
*
* @see http://dev.w3.org/geo/api/spec-source-orientation
*
* @constructor
* @extends {ol.Object}
* @param {ol.DeviceOrientationOptions=} opt_options Options.
@@ -57,7 +104,7 @@ ol.DeviceOrientation.prototype.disposeInternal = function() {
/**
* Is supported.
* Indicates if DeviceOrientation is supported in the user's browser.
* @const
* @type {boolean}
*/
@@ -91,7 +138,8 @@ ol.DeviceOrientation.prototype.orientationChange_ = function(browserEvent) {
/**
* @return {number|undefined} alpha.
* @return {number|undefined} alpha The alpha value of the DeviceOrientation,
* in radians.
*/
ol.DeviceOrientation.prototype.getAlpha = function() {
return /** @type {number|undefined} */ (
@@ -104,7 +152,8 @@ goog.exportProperty(
/**
* @return {number|undefined} beta.
* @return {number|undefined} beta The beta value of the DeviceOrientation,
* in radians.
*/
ol.DeviceOrientation.prototype.getBeta = function() {
return /** @type {number|undefined} */ (
@@ -117,7 +166,8 @@ goog.exportProperty(
/**
* @return {number|undefined} gamma.
* @return {number|undefined} gamma The gamma value of the DeviceOrientation,
* in radians.
*/
ol.DeviceOrientation.prototype.getGamma = function() {
return /** @type {number|undefined} */ (
@@ -130,7 +180,8 @@ goog.exportProperty(
/**
* @return {number|undefined} heading.
* @return {number|undefined} heading The heading of the device relative to
* north, in radians, normalizing for different browser behavior.
*/
ol.DeviceOrientation.prototype.getHeading = function() {
return /** @type {number|undefined} */ (