Remove api annotation for experimental features
This commit is contained in:
@@ -67,8 +67,6 @@ import {listen, unlistenByKey} from '../../events.js';
|
|||||||
* Please note that the fragment shaders output should have premultiplied alpha, otherwise visual anomalies may occur.
|
* Please note that the fragment shaders output should have premultiplied alpha, otherwise visual anomalies may occur.
|
||||||
*
|
*
|
||||||
* Note: this uses {@link module:ol/webgl/Helper~WebGLHelper} internally.
|
* Note: this uses {@link module:ol/webgl/Helper~WebGLHelper} internally.
|
||||||
*
|
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
class WebGLVectorLayerRenderer extends WebGLLayerRenderer {
|
class WebGLVectorLayerRenderer extends WebGLLayerRenderer {
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -18,7 +18,6 @@ export const DefaultAttributes = {
|
|||||||
* This is how DefaultAttributes.COLOR is expected to be computed.
|
* This is how DefaultAttributes.COLOR is expected to be computed.
|
||||||
* @param {import("../../color.js").Color|string} color Color as array of numbers or string
|
* @param {import("../../color.js").Color|string} color Color as array of numbers or string
|
||||||
* @return {number} Float value containing the color
|
* @return {number} Float value containing the color
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export function packColor(color) {
|
export function packColor(color) {
|
||||||
const array = asArray(color);
|
const array = asArray(color);
|
||||||
@@ -38,7 +37,6 @@ const DECODE_COLOR_EXPRESSION = `vec3(
|
|||||||
* Default polygon vertex shader.
|
* Default polygon vertex shader.
|
||||||
* Relies on DefaultAttributes.COLOR and DefaultAttributes.OPACITY.
|
* Relies on DefaultAttributes.COLOR and DefaultAttributes.OPACITY.
|
||||||
* @type {string}
|
* @type {string}
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_POLYGON_VERTEX = `
|
export const DEFAULT_POLYGON_VERTEX = `
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
@@ -58,7 +56,6 @@ export const DEFAULT_POLYGON_VERTEX = `
|
|||||||
/**
|
/**
|
||||||
* Default polygon fragment shader.
|
* Default polygon fragment shader.
|
||||||
* @type {string}
|
* @type {string}
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_POLYGON_FRAGMENT = `
|
export const DEFAULT_POLYGON_FRAGMENT = `
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
@@ -73,7 +70,6 @@ export const DEFAULT_POLYGON_FRAGMENT = `
|
|||||||
* Default linestring vertex shader.
|
* Default linestring vertex shader.
|
||||||
* Relies on DefaultAttributes.COLOR, DefaultAttributes.OPACITY and DefaultAttributes.WIDTH.
|
* Relies on DefaultAttributes.COLOR, DefaultAttributes.OPACITY and DefaultAttributes.WIDTH.
|
||||||
* @type {string}
|
* @type {string}
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_LINESTRING_VERTEX = `
|
export const DEFAULT_LINESTRING_VERTEX = `
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
@@ -139,7 +135,6 @@ export const DEFAULT_LINESTRING_VERTEX = `
|
|||||||
/**
|
/**
|
||||||
* Default linestring fragment shader.
|
* Default linestring fragment shader.
|
||||||
* @type {string}
|
* @type {string}
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_LINESTRING_FRAGMENT = `
|
export const DEFAULT_LINESTRING_FRAGMENT = `
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
@@ -170,7 +165,6 @@ export const DEFAULT_LINESTRING_FRAGMENT = `
|
|||||||
* Default point vertex shader.
|
* Default point vertex shader.
|
||||||
* Relies on DefaultAttributes.COLOR and DefaultAttributes.OPACITY.
|
* Relies on DefaultAttributes.COLOR and DefaultAttributes.OPACITY.
|
||||||
* @type {string}
|
* @type {string}
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_POINT_VERTEX = `
|
export const DEFAULT_POINT_VERTEX = `
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
@@ -201,7 +195,6 @@ export const DEFAULT_POINT_VERTEX = `
|
|||||||
/**
|
/**
|
||||||
* Default point fragment shader.
|
* Default point fragment shader.
|
||||||
* @type {string}
|
* @type {string}
|
||||||
* @api
|
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_POINT_FRAGMENT = `
|
export const DEFAULT_POINT_FRAGMENT = `
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|||||||
Reference in New Issue
Block a user