removed auto-script loader from VirtualEarth.js, beginning adding accessor and translation functions so that it can be used as a base layer. still not complete.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@947 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -1,12 +1,55 @@
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/* Copyright (c) 2006 MetaCarta, Inc., published under the BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the full
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* text of the license. */
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// @require: OpenLayers/Layer.js
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// load VE map control script
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document.write("<script src='http://dev.virtualearth.net/mapcontrol/v3/mapcontrol.js'></script>");
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if (typeof VEMap != "undefined") {
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/** Hack-on function because VE does not give it to us
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*
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* @param {VELatLong} veLatLng
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*
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* @returns A Pixel specifying veLatLong translated into "Container" coords
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* @type Pixel
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*/
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VEMap.prototype.fromLatLngToContainerPixel = function(veLatLong) {
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// first we translate into "DivPixel"
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var pixel = this.LatLongToPixel(veLatLong);
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// locate the upper-left tile
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var tile = this.mapelement.firstChild.childNodes[2];
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// adjust by the offset of tile
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pixel.x += tile.offsetLeft;
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pixel.y += tile.offsetTop;
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return pixel;
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};
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/** Hack-on function because VE does not give it to us
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*
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* @param {Pixel} pixel
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*
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* @returns A VELatLong specifying "Container" pixel translated to lonlat
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* @type VELatLong
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*/
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VEMap.prototype.fromContainerPixelToLatLng = function(pixel) {
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// locate the upper-left tile
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var tile = this.mapelement.firstChild.childNodes[2];
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// adjust by the offset of tile
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pixel.x -= tile.offsetLeft;
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pixel.y -= tile.offsetTop;
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// first we translate into "DivPixel"
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return this.PixelToLatLong(pixel);
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};
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}
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/**
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* @class
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*/
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@@ -74,20 +117,74 @@ OpenLayers.Layer.VirtualEarth.prototype =
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veDiv.style.height = sz.h;
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this.div.appendChild(veDiv);
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// create VEMap, hide nav controls
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this.vemap = new VEMap(this.name);
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this.vemap.LoadMap();
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this.vemap.HideDashboard();
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// catch pans and zooms from VE Map
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this.vemap.AttachEvent("onendcontinuouspan",
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this.catchPanZoom.bindAsEventListener(this));
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this.vemap.AttachEvent("onendzoom",
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this.catchPanZoom.bindAsEventListener(this));
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try {
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// create VEMap, hide nav controls
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this.vemap = new VEMap(this.name);
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this.vemap.LoadMap();
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this.vemap.HideDashboard();
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// catch pans and zooms from VE Map
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this.vemap.AttachEvent("onendcontinuouspan",
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this.catchPanZoom.bindAsEventListener(this));
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this.vemap.AttachEvent("onendzoom",
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this.catchPanZoom.bindAsEventListener(this));
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} catch (e) {
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this.loadWarningMessage();
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}
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},
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/** If we can't load the vemap, then display an error message to the
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* user and tell them where to go for help.
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*
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* @private
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*
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*/
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loadWarningMessage:function() {
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this.div.style.backgroundColor = "red";
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var html = "";
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html += "The VE Layer was unable to load correctly.<br>";
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html += "<br>";
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html += "To get rid of this message, click on the VE Layer's "
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html += "tab in the layer switcher in the upper-right corner.<br>";
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html += "<br>";
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html += "Most likely, this is because the VE library";
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html += " script was either not correctly included.<br>";
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html += "<br>";
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html += "Developers: For help getting this working correctly, ";
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html += "<a href='http://trac.openlayers.org/wiki/VE' "
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html += "target='_blank'>";
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html += "click here";
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html += "</a>";
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var viewSize = this.map.getSize();
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msgW = Math.min(viewSize.w, 300);
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msgH = Math.min(viewSize.h, 200);
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var size = new OpenLayers.Size(msgW, msgH);
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var centerPx = new OpenLayers.Pixel(viewSize.w/2, viewSize.h/2);
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var topLeft = centerPx.add(-size.w/2, -size.h/2);
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var div = OpenLayers.Util.createDiv("veWarning",
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topLeft,
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size,
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null,
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null,
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null,
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"auto");
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div.style.padding = "7px";
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div.style.backgroundColor = "yellow";
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div.innerHTML = html;
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this.div.appendChild(div);
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},
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/**
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* @param {event} e
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*/
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@@ -95,13 +192,256 @@ OpenLayers.Layer.VirtualEarth.prototype =
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var veCenter = this.vemap.GetCenter();
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var veZoom = this.vemap.GetZoomLevel();
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var olCenter = new OpenLayers.LonLat(veCenter.Longitude,
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veCenter.Latitude);
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this.map.setCenter(olCenter, veZoom - 1);
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var olCenter = this.getOLLonLatFromVELatLong(veCenter);
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var olZoom = this.getOLZoomFromVEZoom(veZoom);
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this.map.setCenter(olCenter, olZoom);
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},
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/********************************************************/
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/* */
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/* Baselayer Functions */
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/* */
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/********************************************************/
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/**
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* @param {OpenLayers.Pixel} viewPortPx
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*
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* @returns An OpenLayers.LonLat which is the passed-in view port
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* OpenLayers.Pixel, translated into lon/lat by VE
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* If vemap is not loaded, returns null.
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* @type OpenLayers.LonLat
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*/
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getLonLatFromViewPortPx: function (viewPortPx) {
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var lonlat = null;
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if (this.vemap != null) {
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var pixel = this.getPixelFromOLPixel(viewPortPx);
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// note we use special hacked function here
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var veLatLong = this.vemap.fromContainerPixelToLatLng(pixel)
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lonlat = this.getOLLonLatFromVELatLong(veLatLong);
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}
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return lonlat;
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},
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/**
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* @param {OpenLayers.LonLat} lonlat
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*
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* @returns An OpenLayers.Pixel which is the passed-in OpenLayers.LonLat,
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* translated into view port pixels BY VE
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* If vemap is not loaded, returns null.
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* @type OpenLayers.Pixel
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*/
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getViewPortPxFromLonLat: function (lonlat) {
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var viewPortPx = null;
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if (this.vemap != null) {
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var veLatLong = this.getVELatLongFromOLLonLat(lonlat);
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// note we use special hacked function here
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var pixel = this.vemap.fromLatLngToContainerPixel(veLatLong);
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viewPortPx = this.getOLPixelFromPixel(pixel);
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}
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return viewPortPx;
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},
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/**
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* @param {OpenLayers.Bounds} bounds
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*
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* @returns Corresponding zoom level for a specified Bounds.
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* If vemap is not loaded, returns null.
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* @type int
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*/
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getZoomForExtent: function (bounds) {
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var zoom = null;
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if (this.vemap != null) {
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var gBounds = this.getVELatLongBoundsFromOLBounds(bounds);
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var gZoom = this.vemap.getBoundsZoomLevel(gBounds);
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zoom = this.getOLZoomFromGZoom(gZoom);
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}
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return zoom;
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},
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/**
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* @returns A Bounds object which represents the lon/lat bounds of the
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* current viewPort.
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* If vemap is not loaded, returns null
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* @type OpenLayers.Bounds
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*/
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getExtent: function () {
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var extent = null;
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if (this.vemap != null) {
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if (this.vemap.getCenter() == null) {
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this.moveTo();
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}
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var veLatLongBounds = this.vemap.getBounds();
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extent = this.getOLBoundsFromVELatLongBounds(veLatLongBounds);
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}
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return extent;
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},
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/********************************************************/
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/* */
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/* Translation Functions */
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/* */
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/* The following functions translate GMaps and OL */
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/* formats for Pixel, LonLat, Bounds, and Zoom */
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/* */
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/********************************************************/
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//
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// TRANSLATION: GZoom <-> OpenLayers Zoom
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//
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/**
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* @param {int} veZoom
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*
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* @returns An OpenLayers Zoom level, translated from the passed in veZoom
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* Returns null if null value is passed in
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* @type int
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*/
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getOLZoomFromVEZoom: function(veZoom) {
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var zoom = null;
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if (veZoom != null) {
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zoom = veZoom - 1;
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}
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return zoom;
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},
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/**
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* @param {int} olZoom
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*
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* @returns A VEZoom level, translated from the passed in olZoom
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* Returns null if null value is passed in
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* @type int
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*/
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getVEZoomFromOLZoom: function(olZoom) {
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var zoom = null;
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if (olZoom != null) {
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zoom = olZoom + 1;
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}
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return zoom;
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},
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//
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// TRANSLATION: VELatLong <-> LonLat
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//
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/**
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* @param {VELatLong} veLatLong
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*
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* @returns An OpenLayers.LonLat, translated from the passed in VELatLong
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* Returns null if null value is passed in
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* @type OpenLayers.LonLat
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*/
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getOLLonLatFromVELatLong: function(veLatLong) {
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var olLonLat = null;
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if (veLatLong != null) {
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olLonLat = new OpenLayers.LonLat(veLatLong.Longitude,
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veLatLong.Latitude);
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}
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return olLonLat;
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},
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/**
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* @param {OpenLayers.LonLat} olLonLat
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*
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* @returns A VELatLong, translated from the passed in OpenLayers.LonLat
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* Returns null if null value is passed in
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* @type VELatLong
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*/
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getVELatLongFromOLLonLat: function(olLonLat) {
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var veLatLong = null;
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if (olLonLat != null) {
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veLatLong = new VELatLong(olLonLat.lat, olLonLat.lon);
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}
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return veLatLong;
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},
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//
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// TRANSLATION: Pixel <-> OpenLayers.Pixel
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//
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/**
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* @param {Pixel} pixel
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*
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* @returns An OpenLayers.Pixel, translated from the passed in Pixel
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* Returns null if null value is passed in
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* @type OpenLayers.Pixel
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*/
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getOLPixelFromPixel: function(pixel) {
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var olPixel = null;
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if (pixel != null) {
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olPixel = new OpenLayers.Pixel(pixel.x, pixel.y);
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}
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return olPixel;
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},
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/**
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* @param {OpenLayers.Pixel} olPixel
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*
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* @returns A Pixel, translated from the passed in OpenLayers.Pixel
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* Returns null if null value is passed in
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*
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* As it turns out, the only specifications we can see for the
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* VE-compatible Pixel is an x & y property, which every
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* OpenLayers.Pixel has by default. So just leave it as-is.
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*
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* @type GPoint
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*/
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getGPointFromOLPixel: function(olPixel) {
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return olPixel;
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},
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//
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// TRANSLATION: VELatLongBounds <-> OpenLayers.Bounds
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//
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/**
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* @param {VELatLongBounds} veLatLongBounds
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*
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* @returns An OpenLayers.Bounds, translated from veLatLongBounds
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* Returns null if null value is passed in
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* @type OpenLayers.Bounds
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*/
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getOLBoundsFromVELatLongBounds: function(veLatLongBounds) {
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var olBounds = null;
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if (veLatLongBounds != null) {
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var sw = veLatLongBounds.getSouthWest();
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var ne = veLatLongBounds.getNorthEast();
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olBounds = new OpenLayers.Bounds(sw.lng(),
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sw.lat(),
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ne.lng(),
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ne.lat() );
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}
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return olBounds;
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},
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/**
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* @param {OpenLayers.Bounds} olBounds
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*
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* @returns A VELatLongBounds, translated from olBounds
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* Returns null if null value is passed in
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* @type VELatLongBounds
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*/
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getVELatLongBoundsFromOLBounds: function(olBounds) {
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var veLatLongBounds = null;
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if (olBounds != null) {
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var sw = new VELatLong(olBounds.bottom, olBounds.left);
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var ne = new VELatLong(olBounds.top, olBounds.right);
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veLatLongBounds = new VELatLongBounds(sw, ne);
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}
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return veLatLongBounds;
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},
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/** @final @type String */
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CLASS_NAME: "OpenLayers.Layer.VirtualEarth"
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Reference in New Issue
Block a user