Normalize rotation to values between -180 and 180 degrees after animation

This commit is contained in:
Andreas Hocevar
2017-06-28 15:45:45 +02:00
parent cd4ed759ed
commit ee0eb8b1a0
2 changed files with 18 additions and 5 deletions

View File

@@ -296,9 +296,7 @@ ol.View.prototype.animate = function(var_args) {
if (options.rotation !== undefined) {
animation.sourceRotation = rotation;
var delta =
ol.math.modulo(options.rotation - rotation + Math.PI, 2 * Math.PI) -
Math.PI;
var delta = ol.math.modulo(options.rotation - rotation + Math.PI, 2 * Math.PI) - Math.PI;
animation.targetRotation = rotation + delta;
rotation = animation.targetRotation;
}
@@ -399,7 +397,7 @@ ol.View.prototype.updateAnimations_ = function() {
}
if (animation.sourceRotation !== undefined && animation.targetRotation !== undefined) {
var rotation = progress === 1 ?
animation.targetRotation :
ol.math.modulo(animation.targetRotation + Math.PI, 2 * Math.PI) - Math.PI :
animation.sourceRotation + progress * (animation.targetRotation - animation.sourceRotation);
if (animation.anchor) {
this.set(ol.ViewProperty.CENTER,

View File

@@ -494,7 +494,7 @@ describe('ol.View', function() {
});
});
it('takes the shortest angle to the target rotation', function(done) {
it('takes the shortest arc to the target rotation', function(done) {
var view = new ol.View({
center: [0, 0],
zoom: 0,
@@ -509,6 +509,21 @@ describe('ol.View', function() {
});
});
it('normalizes rotation to angles between -180 and 180 degrees after the anmiation', function(done) {
var view = new ol.View({
center: [0, 0],
zoom: 0,
rotation: Math.PI / 180 * 1
});
view.animate({
rotation: Math.PI / 180 * -181,
duration: 0
}, function() {
expect(view.getRotation()).to.roughlyEqual(Math.PI / 180 * 179, 1e-12);
done();
});
});
it('calls a callback when animation completes', function(done) {
var view = new ol.View({
center: [0, 0],