Use view2DState in ol.interaction.DragRotateAndZoom
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@@ -72,15 +72,16 @@ ol.interaction.DragRotateAndZoom.prototype.handleDrag =
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var magnitude = delta.magnitude();
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// FIXME works for View2D only
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var view = map.getView().getView2D();
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var view2DState = view.getView2DState();
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map.requestRenderFrame();
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if (goog.isDef(this.lastAngle_)) {
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var angleDelta = theta - this.lastAngle_;
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ol.interaction.Interaction.rotateWithoutConstraints(
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map, view, view.getRotation() - angleDelta);
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map, view, view2DState.rotation - angleDelta);
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}
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this.lastAngle_ = theta;
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if (goog.isDef(this.lastMagnitude_)) {
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var resolution = this.lastMagnitude_ * (view.getResolution() / magnitude);
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var resolution = this.lastMagnitude_ * (view2DState.resolution / magnitude);
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ol.interaction.Interaction.zoomWithoutConstraints(map, view, resolution);
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}
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if (goog.isDef(this.lastMagnitude_)) {
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@@ -98,11 +99,13 @@ ol.interaction.DragRotateAndZoom.prototype.handleDragEnd =
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var map = mapBrowserEvent.map;
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// FIXME works for View2D only
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var view = map.getView().getView2D();
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var view2DState = view.getView2DState();
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var direction = this.lastScaleDelta_ - 1;
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map.withFrozenRendering(function() {
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ol.interaction.Interaction.rotate(map, view, view.getRotation());
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ol.interaction.Interaction.zoom(map, view, view.getResolution(), undefined,
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ol.interaction.DRAGROTATEANDZOOM_ANIMATION_DURATION, direction);
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ol.interaction.Interaction.rotate(map, view, view2DState.rotation);
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ol.interaction.Interaction.zoom(map, view, view2DState.resolution,
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undefined, ol.interaction.DRAGROTATEANDZOOM_ANIMATION_DURATION,
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direction);
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});
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this.lastScaleDelta_ = 0;
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return true;
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