Fix WebGL shader location in Makefile
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@@ -1,6 +1,6 @@
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SRC_GLSL := $(shell find src -type f -name '*.glsl')
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SRC_GLSL := $(shell find src -type f -name '*.glsl')
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SRC_SHADER_JS := $(patsubst %shader.glsl,%shader.js,$(SRC_GLSL))
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SRC_SHADER_JS := $(patsubst %shader.glsl,%shader.js,$(SRC_GLSL))
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SRC_SHADERLOCATIONS_JS := $(patsubst %shader.glsl,%shader/locations.js,$(SRC_GLSL))
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SRC_SHADERLOCATIONS_JS := $(patsubst %shader.glsl,%shader/Locations.js,$(SRC_GLSL))
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.PHONY: shaders
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.PHONY: shaders
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shaders: $(SRC_SHADER_JS) $(SRC_SHADERLOCATIONS_JS)
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shaders: $(SRC_SHADER_JS) $(SRC_SHADERLOCATIONS_JS)
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