Allow short name to be extracted
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@@ -89,7 +89,7 @@ import {assert} from '../asserts.js';
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/**
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* @classdesc
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* Layer for vector tile data that is rendered client-side.
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* Note that any property set in the options is set as a {@link module:ol/Object~BaseObject BaseObject}
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* Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}
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* property on the layer object; for example, setting `title: 'My Title'` in the
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* options means that `title` is observable, and has get/set accessors.
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*
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@@ -17,9 +17,9 @@ import {METERS_PER_UNIT} from './Units.js';
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* @property {import("../extent.js").Extent} [worldExtent] The world extent for the SRS.
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* @property {function(number, import("../coordinate.js").Coordinate):number} [getPointResolution]
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* Function to determine resolution at a point. The function is called with a
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* `number` view resolution and a {@link module:ol/coordinate~Coordinate Coordinate} as arguments, and returns
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* `number` view resolution and a {@link module:ol/coordinate~Coordinate} as arguments, and returns
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* the `number` resolution in projection units at the passed coordinate. If this is `undefined`,
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* the default {@link module:ol/proj.getPointResolution getPointResolution()} function will be used.
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* the default {@link module:ol/proj.getPointResolution} function will be used.
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*/
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/**
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@@ -31,11 +31,11 @@ import {transformGeom2D} from '../../geom/SimpleGeometry.js';
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/**
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* @classdesc
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* A concrete subclass of {@link module:ol/render/VectorContext~VectorContext VectorContext} that implements
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* A concrete subclass of {@link module:ol/render/VectorContext~VectorContext} that implements
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* direct rendering of features and geometries to an HTML5 Canvas context.
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* Instances of this class are created internally by the library and
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* provided to application code as vectorContext member of the
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* {@link module:ol/render/Event~RenderEvent RenderEvent} object associated with postcompose, precompose and
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* {@link module:ol/render/Event~RenderEvent} object associated with postcompose, precompose and
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* render events emitted by layers and maps.
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*/
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class CanvasImmediateRenderer extends VectorContext {
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@@ -600,7 +600,7 @@ class CanvasImmediateRenderer extends VectorContext {
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* Render a feature into the canvas. Note that any `zIndex` on the provided
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* style will be ignored - features are rendered immediately in the order that
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* this method is called. If you need `zIndex` support, you should be using an
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* {@link module:ol/layer/Vector~VectorLayer VectorLayer} instead.
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* {@link module:ol/layer/Vector~VectorLayer} instead.
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*
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* @param {import("../../Feature.js").default} feature Feature.
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* @param {import("../../style/Style.js").default} style Style.
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@@ -526,7 +526,7 @@ class VectorSource extends Source {
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/**
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* Remove all features from the source.
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* @param {boolean} [fast] Skip dispatching of {@link module:ol/source/Vector.VectorSourceEvent#event:removefeature removefeature} events.
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* @param {boolean} [fast] Skip dispatching of {@link module:ol/source/Vector.VectorSourceEvent#event:removefeature} events.
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* @api
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*/
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clear(fast) {
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@@ -268,7 +268,7 @@ function releaseCanvas(key) {
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*
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* The GPU only receives the data as arrays of numbers. These numbers must be handled differently depending on what it describes (position, texture coordinate...).
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* Attributes are used to specify these uses. Specify the attribute names with
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* {@link module:ol/webgl/Helper~WebGLHelper#enableAttributes enableAttributes()} (see code snippet below).
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* {@link module:ol/webgl/Helper~WebGLHelper#enableAttributes} (see code snippet below).
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*
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* Please note that you will have to specify the type and offset of the attributes in the data array. You can refer to the documentation of [WebGLRenderingContext.vertexAttribPointer](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttribPointer) for more explanation.
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* ```js
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