Use native decluttering in vector-label-decluttering example
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@@ -4,10 +4,8 @@ title: Vector Label Decluttering
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shortdesc: Label decluttering with a custom renderer.
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resources:
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- https://cdn.polyfill.io/v2/polyfill.min.js?features=Set"
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- https://unpkg.com/rbush@2.0.1/rbush.min.js
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- https://unpkg.com/labelgun@0.1.1/lib/labelgun.min.js
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docs: >
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A custom `renderer` function is used instead of an `ol.style.Text` to label the countries of the world. Only texts that are not wider than their country's bounding box are considered and handed over to [Labelgun](https://github.com/Geovation/labelgun) for decluttering.
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tags: "vector, renderer, labelgun, label"
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Decluttering is used to avoid overlapping labels with `exceedLength: true` set on the text style. For MultiPolygon geometries, only the widest polygon is selected in a custom `geometry` function.
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tags: "vector, decluttering, labels"
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---
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<div id="map" class="map"></div>
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@@ -1,5 +1,3 @@
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// NOCOMPILE
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/* global labelgun */
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goog.require('ol.Map');
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goog.require('ol.View');
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goog.require('ol.extent');
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@@ -9,26 +7,7 @@ goog.require('ol.source.Vector');
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goog.require('ol.style.Fill');
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goog.require('ol.style.Stroke');
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goog.require('ol.style.Style');
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// Style for labels
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function setStyle(context) {
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context.font = '12px Calibri,sans-serif';
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context.fillStyle = '#000';
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context.strokeStyle = '#fff';
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context.lineWidth = 3;
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context.textBaseline = 'hanging';
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context.textAlign = 'start';
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}
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// A separate canvas context for measuring label width and height.
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var textMeasureContext = document.createElement('CANVAS').getContext('2d');
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setStyle(textMeasureContext);
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// The label height is approximated by the width of the text 'WI'.
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var height = textMeasureContext.measureText('WI').width;
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// A cache for reusing label images once they have been created.
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var textCache = {};
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goog.require('ol.style.Text');
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var map = new ol.Map({
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target: 'map',
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@@ -38,30 +17,35 @@ var map = new ol.Map({
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})
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});
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var emptyFn = function() {};
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var labelEngine = new labelgun['default'](emptyFn, emptyFn);
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function createLabel(canvas, text, coord) {
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var halfWidth = canvas.width / 2;
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var halfHeight = canvas.height / 2;
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var bounds = {
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bottomLeft: [Math.round(coord[0] - halfWidth), Math.round(coord[1] - halfHeight)],
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topRight: [Math.round(coord[0] + halfWidth), Math.round(coord[1] + halfHeight)]
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};
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labelEngine.ingestLabel(bounds, coord.toString(), 1, canvas, text, false);
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}
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// For multi-polygons, we only label the widest polygon. This is done by sorting
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// by extent width in descending order, and take the first from the array.
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function sortByWidth(a, b) {
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return ol.extent.getWidth(b.getExtent()) - ol.extent.getWidth(a.getExtent());
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}
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var labelStyle = new ol.style.Style({
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renderer: function(coords, state) {
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var text = state.feature.get('name');
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createLabel(textCache[text], text, coords);
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}
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geometry: function(feature) {
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var geometry = feature.getGeometry();
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if (geometry.getType() == 'MultiPolygon') {
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// Only render label for the widest polygon of a multipolygon
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var polygons = geometry.getPolygons();
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var widest = 0;
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for (var i = 0, ii = polygons.length; i < ii; ++i) {
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var polygon = polygons[i];
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var width = ol.extent.getWidth(polygon.getExtent());
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if (width > widest) {
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widest = width;
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geometry = polygon;
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}
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}
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}
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return geometry;
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},
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text: new ol.style.Text({
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font: '12px Calibri,sans-serif',
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exceedLength: true,
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fill: new ol.style.Fill({
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color: '#000'
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}),
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stroke: new ol.style.Stroke({
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color: '#fff',
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width: 3
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})
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})
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});
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var countryStyle = new ol.style.Style({
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fill: new ol.style.Fill({
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@@ -72,54 +56,18 @@ var countryStyle = new ol.style.Style({
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width: 1
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})
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});
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var styleWithLabel = [countryStyle, labelStyle];
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var styleWithoutLabel = [countryStyle];
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var style = [countryStyle, labelStyle];
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var pixelRatio; // This is set by the map's precompose listener
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var vectorLayer = new ol.layer.Vector({
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source: new ol.source.Vector({
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url: 'data/geojson/countries.geojson',
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format: new ol.format.GeoJSON()
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}),
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style: function(feature, resolution) {
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var text = feature.get('name');
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var width = textMeasureContext.measureText(text).width;
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var geometry = feature.getGeometry();
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if (geometry.getType() == 'MultiPolygon') {
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geometry = geometry.getPolygons().sort(sortByWidth)[0];
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}
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var extentWidth = ol.extent.getWidth(geometry.getExtent());
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if (extentWidth / resolution > width) {
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// Only consider label when it fits its geometry's extent
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if (!(text in textCache)) {
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// Draw the label to its own canvas and cache it.
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var canvas = textCache[text] = document.createElement('CANVAS');
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canvas.width = width * pixelRatio;
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canvas.height = height * pixelRatio;
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var context = canvas.getContext('2d');
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context.scale(pixelRatio, pixelRatio);
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setStyle(context);
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context.strokeText(text, 0, 0);
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context.fillText(text, 0, 0);
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}
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labelStyle.setGeometry(geometry.getInteriorPoint());
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return styleWithLabel;
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} else {
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return styleWithoutLabel;
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}
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}
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});
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vectorLayer.on('precompose', function(e) {
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pixelRatio = e.frameState.pixelRatio;
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labelEngine.destroy();
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});
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vectorLayer.on('postcompose', function(e) {
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var labels = labelEngine.getShown();
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for (var i = 0, ii = labels.length; i < ii; ++i) {
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var label = labels[i];
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// Draw label to the map canvas
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e.context.drawImage(label.labelObject, label.minX, label.minY);
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}
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style: function(feature) {
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labelStyle.getText().setText(feature.get('name'));
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return style;
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},
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declutter: true
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});
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map.addLayer(vectorLayer);
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