graticule.js - Fixed build. No functional change.
viewContext.extent_ is private, so we can't use it directly. Instead, re-calculate the corrected wrapped extent.
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@@ -356,7 +356,7 @@ ol.Graticule.prototype.getParallels = function() {
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ol.Graticule.prototype.handlePostCompose_ = function(e) {
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var vectorContext = e.vectorContext;
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var frameState = e.frameState;
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var extent = vectorContext.extent_;
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var extent = framteState.extent;
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var viewState = frameState.viewState;
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var center = viewState.center;
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var projection = viewState.projection;
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@@ -372,6 +372,21 @@ ol.Graticule.prototype.handlePostCompose_ = function(e) {
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this.updateProjectionInfo_(projection);
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}
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//Fix the extent if wrapped (note: this is the same extent as vectorContext.extent_)
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var offsetX = 0;
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if (projection.canWrapX()) {
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var projectionExtent = projection.getExtent();
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var worldWidth = ol.extent.getWidth(projectionExtent);
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var x = frameState.focus[0];
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if (x < projectionExtent[0] || x > projectionExtent[2]) {
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var worldsAway = Math.ceil((projectionExtent[0] - x) / worldWidth);
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extent = [
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extent[0] + offsetX, extent[1],
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extent[2] + offsetX, extent[3]
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];
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}
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}
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this.createGraticule_(extent, center, resolution, squaredTolerance);
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// Draw the lines
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