Add zDirection to options
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@@ -69,6 +69,9 @@ import {hash as tileCoordHash} from '../tilecoord.js';
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* but they will be wrapped horizontally to render multiple worlds.
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* @property {number} [transition] Duration of the opacity transition for rendering.
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* To disable the opacity transition, pass `transition: 0`.
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* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=0]
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* Choose whether to use tiles with a higher or lower zoom level when between integer
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* zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
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*/
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/**
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@@ -103,6 +106,7 @@ class TileWMS extends TileImage {
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urls: options.urls,
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wrapX: options.wrapX !== undefined ? options.wrapX : true,
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transition: options.transition,
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zDirection: options.zDirection,
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});
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/**
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