Add renderMode option to ol.layer.Vector
This also deprecates ol.source.ImageVector.
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@@ -1,9 +1,9 @@
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---
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layout: example.html
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title: Drag-and-Drop Image Vector
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shortdesc: Example of using the drag-and-drop interaction with a ol.source.ImageVector.
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shortdesc: Example of using the drag-and-drop interaction with image vector rendering.
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docs: >
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Example of using the drag-and-drop interaction with a ol.source.ImageVector. Drag and drop GPX, GeoJSON, IGC, KML, or TopoJSON files on to the map. Each file is rendered to an image on the client.
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Example of using the drag-and-drop interaction with an `ol.layer.Vector` with `renderMode: 'image'``. Drag and drop GPX, GeoJSON, IGC, KML, or TopoJSON files on to the map. Each file is rendered to an image on the client.
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tags: "drag-and-drop-image-vector, gpx, geojson, igc, kml, topojson, vector, image"
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cloak:
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As1HiMj1PvLPlqc_gtM7AqZfBL8ZL3VrjaS3zIb22Uvb9WKhuJObROC-qUpa81U5: Your Bing Maps Key from http://www.bingmapsportal.com/ here
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@@ -7,10 +7,9 @@ goog.require('ol.format.KML');
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goog.require('ol.format.TopoJSON');
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goog.require('ol.interaction');
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goog.require('ol.interaction.DragAndDrop');
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goog.require('ol.layer.Image');
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goog.require('ol.layer.Vector');
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goog.require('ol.layer.Tile');
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goog.require('ol.source.BingMaps');
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goog.require('ol.source.ImageVector');
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goog.require('ol.source.Vector');
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goog.require('ol.style.Circle');
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goog.require('ol.style.Fill');
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@@ -115,11 +114,10 @@ dragAndDropInteraction.on('addfeatures', function(event) {
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var vectorSource = new ol.source.Vector({
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features: event.features
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});
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map.addLayer(new ol.layer.Image({
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source: new ol.source.ImageVector({
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source: vectorSource,
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style: styleFunction
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})
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map.addLayer(new ol.layer.Vector({
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renderMode: 'image',
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source: vectorSource,
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style: styleFunction
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}));
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map.getView().fit(vectorSource.getExtent());
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});
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@@ -3,9 +3,7 @@ layout: example.html
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title: Image Vector Layer
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shortdesc: Example of an image vector layer.
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docs: >
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<p>This example uses a <code>ol.source.ImageVector</code> source. That source gets vector features from the
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<code>ol.source.Vector</code> it's configured with, and draw these features to an HTML5 canvas element that
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is then used as the image of an image layer.</p>
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<p>This example uses <code>ol.layer.Vector</code> with `renderMode: 'image'`. This mode results in faster rendering during interaction and animations, at the cost of less accurate rendeering.</p>
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tags: "vector, image"
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---
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<div id="map" class="map"></div>
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@@ -1,38 +1,37 @@
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goog.require('ol.Map');
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goog.require('ol.View');
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goog.require('ol.format.GeoJSON');
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goog.require('ol.layer.Image');
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goog.require('ol.layer.Tile');
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goog.require('ol.layer.Vector');
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goog.require('ol.source.ImageVector');
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goog.require('ol.source.OSM');
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goog.require('ol.source.Vector');
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goog.require('ol.style.Fill');
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goog.require('ol.style.Stroke');
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goog.require('ol.style.Style');
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goog.require('ol.style.Text');
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var style = new ol.style.Style({
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fill: new ol.style.Fill({
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color: 'rgba(255, 255, 255, 0.6)'
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}),
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stroke: new ol.style.Stroke({
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color: '#319FD3',
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width: 1
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}),
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text: new ol.style.Text()
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});
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var map = new ol.Map({
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layers: [
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new ol.layer.Tile({
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source: new ol.source.OSM()
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}),
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new ol.layer.Image({
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source: new ol.source.ImageVector({
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source: new ol.source.Vector({
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url: 'data/geojson/countries.geojson',
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format: new ol.format.GeoJSON()
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}),
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style: new ol.style.Style({
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fill: new ol.style.Fill({
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color: 'rgba(255, 255, 255, 0.6)'
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}),
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stroke: new ol.style.Stroke({
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color: '#319FD3',
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width: 1
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})
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})
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})
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new ol.layer.Vector({
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renderMode: 'image',
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source: new ol.source.Vector({
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url: 'data/geojson/countries.geojson',
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format: new ol.format.GeoJSON()
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}),
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style: function(feature) {
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style.getText().setText(feature.get('name'));
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return style;
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}
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})
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],
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target: 'map',
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