Merge pull request #303 from elemoine/tile

Tile loading stops after a while when there are multiple maps
This commit is contained in:
Éric Lemoine
2013-03-07 03:15:37 -08:00
7 changed files with 20 additions and 44 deletions

View File

@@ -530,7 +530,14 @@ ol.Map.prototype.handleMapBrowserEvent = function(mapBrowserEvent) {
*/
ol.Map.prototype.handlePostRender = function() {
this.tileQueue_.reprioritize(); // FIXME only call if needed
this.tileQueue_.loadMoreTiles();
var moreLoadingTiles = this.tileQueue_.loadMoreTiles();
if (moreLoadingTiles) {
// The tile layer renderers need to know when tiles change
// to the LOADING state (to register the change listener
// on the tile).
this.requestRenderFrame();
}
var postRenderFunctions = this.postRenderFunctions_;
var i;
for (i = 0; i < postRenderFunctions.length; ++i) {

View File

@@ -158,10 +158,11 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
tileState = tile.getState();
if (tileState == ol.TileState.IDLE) {
this.listenToTileChange(tile);
this.updateWantedTiles(frameState.wantedTiles, tileSource, tileCoord);
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADING) {
this.listenToTileChange(tile);
} else if (tileState == ol.TileState.LOADED) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;
continue;

View File

@@ -116,10 +116,11 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
tileState = tile.getState();
if (tileState == ol.TileState.IDLE) {
this.listenToTileChange(tile);
this.updateWantedTiles(frameState.wantedTiles, tileSource, tileCoord);
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADING) {
this.listenToTileChange(tile);
} else if (tileState == ol.TileState.LOADED) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;
continue;

View File

@@ -391,10 +391,11 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
tileState = tile.getState();
if (tileState == ol.TileState.IDLE) {
this.listenToTileChange(tile);
this.updateWantedTiles(frameState.wantedTiles, tileSource, tileCoord);
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADING) {
this.listenToTileChange(tile);
} else if (tileState == ol.TileState.LOADED) {
if (mapRenderer.isTileTextureLoaded(tile)) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;

View File

@@ -30,13 +30,6 @@ ol.Tile = function(tileCoord) {
goog.base(this);
/**
* A count incremented each time the tile is inQueue in a tile queue,
* and decremented each time the tile is dequeued from a tile queue.
* @type {number}
*/
this.inQueue = 0;
/**
* @type {ol.TileCoord}
*/

View File

@@ -89,8 +89,6 @@ ol.TileQueue.prototype.dequeue_ = function() {
}
var tileKey = tile.getKey();
delete this.queuedTileKeys_[tileKey];
tile.inQueue--;
goog.asserts.assert(tile.inQueue >= 0);
return tile;
};
@@ -112,8 +110,6 @@ ol.TileQueue.prototype.enqueue = function(tile, tileSourceKey, tileCenter) {
this.heap_.push([priority, tile, tileSourceKey, tileCenter]);
this.queuedTileKeys_[tileKey] = true;
this.siftDown_(0, this.heap_.length - 1);
tile.inQueue++;
goog.asserts.assert(tile.inQueue > 0);
}
}
};
@@ -172,7 +168,7 @@ ol.TileQueue.prototype.heapify_ = function() {
/**
* FIXME empty description for jsdoc
* @return {boolean} New loading tiles?
*/
ol.TileQueue.prototype.loadMoreTiles = function() {
var tile;
@@ -183,6 +179,7 @@ ol.TileQueue.prototype.loadMoreTiles = function() {
tile.load();
++this.tilesLoading_;
}
return goog.isDef(tile);
};
@@ -250,11 +247,6 @@ ol.TileQueue.prototype.reprioritize = function() {
if (priority == ol.TileQueue.DROP) {
tileKey = tile.getKey();
delete this.queuedTileKeys_[tileKey];
tile.inQueue--;
goog.asserts.assert(tile.inQueue >= 0);
if (tile.inQueue === 0) {
goog.events.removeAll(tile);
}
} else {
node[0] = priority;
heap[n++] = node;

View File

@@ -21,20 +21,13 @@ describe('ol.TileQueue', function() {
}
function addRandomPriorityTiles(tq, num) {
var tiles = [];
var i, tile, priority;
for (i = 0; i < num; i++) {
tile = new ol.Tile();
tile.toDrop = (i % 2 === 0) ? true : false;
goog.events.listen(tile, goog.events.EventType.CHANGE,
goog.nullFunction);
priority = Math.floor(Math.random() * 100);
tq.heap_.push([priority, tile, '', new ol.Coordinate(0, 0)]);
tq.queuedTileKeys_[tile.getKey()] = true;
tile.inQueue++;
tiles.push(tile);
}
return tiles;
}
describe('heapify', function() {
@@ -52,15 +45,16 @@ describe('ol.TileQueue', function() {
it('does reprioritize the array', function() {
var tq = new ol.TileQueue(function() {});
var tiles = addRandomPriorityTiles(tq, 100);
addRandomPriorityTiles(tq, 100);
tq.heapify_();
// now reprioritize, changing the priority of 50 tiles and removing the
// rest
tq.tilePriorityFunction_ = function(tile) {
if (tile.toDrop) {
var i = 0;
tq.tilePriorityFunction_ = function() {
if ((i++) % 2 === 0) {
return ol.TileQueue.DROP;
}
return Math.floor(Math.random() * 100);
@@ -70,23 +64,10 @@ describe('ol.TileQueue', function() {
expect(tq.heap_.length).toEqual(50);
expect(isHeap(tq)).toBeTruthy();
var i, tile;
for (i = 0; i < tiles.length; ++i) {
tile = tiles[i];
var hasListener = goog.events.hasListener(tile);
if (tile.toDrop) {
expect(hasListener).toBeFalsy();
} else {
expect(hasListener).toBeTruthy();
}
}
});
});
});
goog.require('goog.events');
goog.require('goog.events.EventType');
goog.require('ol.Coordinate');
goog.require('ol.Tile');
goog.require('ol.TileQueue');