Refactor glsl-unit templates
This abuses the template system to allow both a single anonymous shader and multiple named shaders to be defined in a namespace.
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@@ -1,4 +1,5 @@
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//! NAMESPACE=ol.renderer.webgl.tilelayer
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//! NAMESPACE=ol.renderer.webgl.tilelayer.shader
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//! CLASS=ol.renderer.webgl.tilelayer.shader.
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//! COMMON
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