Vertical exaggeration control

This commit is contained in:
Tim Schaub
2015-06-26 16:33:58 -06:00
parent 6da6cef760
commit c50d775330
3 changed files with 51 additions and 32 deletions

View File

@@ -0,0 +1,4 @@
table.controls td {
text-align: center;
padding: 2px 5px;
}

View File

@@ -28,11 +28,19 @@ tags: "raster, shaded relief"
<div class="row-fluid">
<div class="span12">
<div id="map" class="map"></div>
<div id="controls">
<label for="sun-el">sun elevation</label>
<input id="sun-el" type="range" min="0" max="90" value="45"/>
<label for="sun-az">sun azimuth</label>
<input id="sun-az" type="range" min="0" max="360" value="45"/>
</div>
<table class="controls">
<tr>
<td>vertical exaggeration: <span id="vertOut"></span>x</td>
<td><input id="vert" type="range" min="1" max="5" value="1"/></td>
</tr>
<tr>
<td>sun elevation: <span id="sunElOut"></span>°</td>
<td><input id="sunEl" type="range" min="0" max="90" value="45"/></td>
</tr>
<tr>
<td>sun azimuth: <span id="sunAzOut"></span>°</td>
<td><input id="sunAz" type="range" min="0" max="360" value="45"/></td>
</tr>
</table>
</div>
</div>

View File

@@ -1,8 +1,9 @@
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.layer.Image');
goog.require('ol.layer.Tile');
goog.require('ol.source.TileJSON');
goog.require('ol.source.Raster');
goog.require('ol.source.TileJSON');
goog.require('ol.source.XYZ');
@@ -10,7 +11,7 @@ goog.require('ol.source.XYZ');
* Generates a shaded relief image given elevation data. Uses a 3x3
* neighborhood for determining slope and aspect.
* @param {Array.<ImageData>} inputs Array of input images.
* @param {Object} data Data with resolution property.
* @param {Object} data Data added in the "beforeoperations" event.
* @return {Array.<ImageData>} Output images (only the first is rendered).
*/
function shade(inputs, data) {
@@ -19,14 +20,16 @@ function shade(inputs, data) {
var height = elevationImage.height;
var elevationData = elevationImage.data;
var shadeData = new Uint8ClampedArray(elevationData.length);
var dx = dy = data.resolution * 2;
var dp = data.resolution * 2;
var maxX = width - 1;
var maxY = height - 1;
var pixel = [0, 0, 0, 0];
var twoPi = 2 * Math.PI;
var halfPi = Math.PI / 2;
var cosSunEl = Math.cos(data.sunEl);
var sinSunEl = Math.sin(data.sunEl);
var sunEl = Math.PI * data.sunEl / 180;
var sunAz = Math.PI * data.sunAz / 180;
var cosSunEl = Math.cos(sunEl);
var sinSunEl = Math.sin(sunEl);
var pixelX, pixelY, x0, x1, y0, y1, offset,
z0, z1, dzdx, dzdy, slope, aspect, cosIncidence, scaled;
for (pixelY = 0; pixelY <= maxY; ++pixelY) {
@@ -42,7 +45,7 @@ function shade(inputs, data) {
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z0 = pixel[0] + pixel[1] * 2 + pixel[2] * 3;
z0 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
// determine elevation for (x1, pixelY)
offset = (pixelY * width + x1) * 4;
@@ -50,9 +53,9 @@ function shade(inputs, data) {
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z1 = pixel[0] + pixel[1] * 2 + pixel[2] * 3;
z1 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
dzdx = (z1 - z0) / dx;
dzdx = (z1 - z0) / dp;
// determine elevation for (pixelX, y0)
offset = (y0 * width + pixelX) * 4;
@@ -60,7 +63,7 @@ function shade(inputs, data) {
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z0 = pixel[0] + pixel[1] * 2 + pixel[2] * 3;
z0 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
// determine elevation for (pixelX, y1)
offset = (y1 * width + pixelX) * 4;
@@ -68,9 +71,9 @@ function shade(inputs, data) {
pixel[1] = elevationData[offset + 1];
pixel[2] = elevationData[offset + 2];
pixel[3] = elevationData[offset + 3];
z1 = pixel[0] + pixel[1] * 2 + pixel[2] * 3;
z1 = data.vert * (pixel[0] + pixel[1] * 2 + pixel[2] * 3);
dzdy = (z1 - z0) / dy;
dzdy = (z1 - z0) / dp;
slope = Math.atan(Math.sqrt(dzdx * dzdx + dzdy * dzdy));
@@ -84,7 +87,7 @@ function shade(inputs, data) {
}
cosIncidence = sinSunEl * Math.cos(slope) +
cosSunEl * Math.sin(slope) * Math.cos(data.sunAz - aspect);
cosSunEl * Math.sin(slope) * Math.cos(sunAz - aspect);
offset = (pixelY * width + pixelX) * 4;
scaled = 255 * cosIncidence;
@@ -124,27 +127,31 @@ var map = new ol.Map({
],
view: new ol.View({
extent: [-13675026, 4439648, -13580856, 4580292],
center: [-13606539, 4492849],
center: [-13615645, 4497969],
minZoom: 10,
maxZoom: 16,
zoom: 12
zoom: 13
})
});
var sunElevationInput = document.getElementById('sun-el');
var sunAzimuthInput = document.getElementById('sun-az');
sunElevationInput.addEventListener('input', function() {
raster.changed();
});
sunAzimuthInput.addEventListener('input', function() {
var controlIds = ['vert', 'sunEl', 'sunAz'];
var controls = {};
controlIds.forEach(function(id) {
var control = document.getElementById(id);
var output = document.getElementById(id + 'Out');
control.addEventListener('input', function() {
output.innerText = control.value;
raster.changed();
});
output.innerText = control.value;
controls[id] = control;
});
raster.on('beforeoperations', function(event) {
// the event.data object will be passed to operations
event.data.resolution = event.resolution;
event.data.sunEl = Math.PI * sunElevationInput.value / 180;
event.data.sunAz = Math.PI * sunAzimuthInput.value / 180;
var data = event.data;
data.resolution = event.resolution;
for (var id in controls) {
data[id] = Number(controls[id].value);
}
});