Merge pull request #11454 from ahocevar/vectortile-projection
VectorTile source projection has to match the view projection
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@@ -248,4 +248,8 @@ This is done by providing adequate shaders using the `hitVertexShader` and `hitF
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### 67
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A layer can only be added to the map once. Use either `layer.setMap()` or `map.addLayer()`, not both.
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A layer can only be added to the map once. Use either `layer.setMap()` or `map.addLayer()`, not both.
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### 68
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Data from this source can only be rendered if it has a projection compatible with the view projection.
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@@ -6,6 +6,7 @@ import Source from './Source.js';
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import TileCache from '../TileCache.js';
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import TileState from '../TileState.js';
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import {abstract} from '../util.js';
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import {assert} from '../asserts.js';
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import {equivalent} from '../proj.js';
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import {getKeyZXY, withinExtentAndZ} from '../tilecoord.js';
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import {
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@@ -250,12 +251,11 @@ class TileSource extends Source {
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* @protected
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*/
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getTileCacheForProjection(projection) {
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const thisProj = this.getProjection();
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if (thisProj && !equivalent(thisProj, projection)) {
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return null;
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} else {
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return this.tileCache;
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}
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assert(
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equivalent(this.getProjection(), projection),
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68 // A VectorTile source can only be rendered if it has a projection compatible with the view projection.
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);
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return this.tileCache;
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}
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/**
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