Use buffer of 4instead of tileLoadingDelay of 0, to make panning smoother on iOS.
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@@ -152,7 +152,7 @@ var map;
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var defaults = {
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requestEncoding: "REST",
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matrixSet: "google3857",
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tileLoadingDelay: 0,
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buffer: 4,
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attribution: 'Datenquelle: Stadt Wien - <a href="http://data.wien.gv.at">data.wien.gv.at</a>'
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};
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var doc = request.responseText,
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@@ -182,7 +182,7 @@ var map;
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requestEncoding: "REST",
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matrixSet: "google3857",
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tileFullExtent: extent,
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tileLoadingDelay: 0,
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buffer: 4,
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attribution: 'Datenquelle: Stadt Wien - <a href="http://data.wien.gv.at">data.wien.gv.at</a>'
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};
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fmzk = new OpenLayers.Layer.WMTS(OpenLayers.Util.applyDefaults({
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