Render vector tile layers to a single canvas

This commit is contained in:
Andreas Hocevar
2019-10-31 20:13:49 +01:00
parent 5dec336f94
commit bb2bdb17aa
10 changed files with 15 additions and 133 deletions

View File

@@ -105,8 +105,7 @@ class BaseLayer extends BaseObject {
/** @type {import("./Layer.js").State} */
const state = this.state_ || /** @type {?} */ ({
layer: this,
managed: opt_managed === undefined ? true : opt_managed,
hasOverlay: false
managed: opt_managed === undefined ? true : opt_managed
});
state.opacity = clamp(Math.round(this.getOpacity() * 100) / 100, 0, 1);
state.sourceState = this.getSourceState();