Render vector tile layers to a single canvas
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@@ -105,8 +105,7 @@ class BaseLayer extends BaseObject {
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/** @type {import("./Layer.js").State} */
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const state = this.state_ || /** @type {?} */ ({
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layer: this,
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managed: opt_managed === undefined ? true : opt_managed,
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hasOverlay: false
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managed: opt_managed === undefined ? true : opt_managed
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});
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state.opacity = clamp(Math.round(this.getOpacity() * 100) / 100, 0, 1);
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state.sourceState = this.getSourceState();
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