Modify with hit detection support
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@@ -111,11 +111,14 @@ const ModifyEventType = {
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* Style used for the features being modified. By default the default edit
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* style is used (see {@link module:ol/style}).
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* @property {VectorSource} [source] The vector source with
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* features to modify. If a vector source is not provided, a feature collection
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* must be provided with the features option.
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* features to modify. If a vector source is not provided, a layer or feature collection
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* must be provided with the `layer` or `features` option.
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* @property {import("../layer/BaseVector").default} [layer] The layer with
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* features to modify. If a layer is not provided, a vector source or feature collection
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* must be provided with the `source` or `features` option.
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* @property {Collection<Feature>} [features]
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* The features the interaction works on. If a feature collection is not
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* provided, a vector source must be provided with the source option.
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* provided, a layer or vector source must be provided with the `layer` or `source` option.
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* @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch
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* overlay.
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*/
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@@ -159,7 +162,15 @@ export class ModifyEvent extends Event {
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* `source` option. If you want to modify features in a collection (for example,
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* the collection used by a select interaction), construct the interaction with
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* the `features` option. The interaction must be constructed with either a
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* `source` or `features` option.
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* `source`, `features` or `layer` option.
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*
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* When configured with a `source` or `features`, the modification object (for
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* point geometries the point, for linestring or polygon geometries an existing
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* vertex or a new vertex along a segment) is determined by geometric proximity to
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* the pointer location. When configured with a `layer`, hit detection will be
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* used to determine the feature that will be modified. This is the preferred way
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* when the visual representation of the features subject to modification is much
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* different from their geometry (e.g. icons with an offset).
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*
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* By default, the interaction will allow deletion of vertices when the `alt`
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* key is pressed. To configure the interaction with a different condition
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@@ -314,6 +325,11 @@ class Modify extends PointerInteraction {
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*/
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this.source_ = null;
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/**
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* @type {import("../layer/BaseVector").default}
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*/
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this.layer_ = null;
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let features;
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if (options.source) {
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this.source_ = options.source;
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@@ -326,15 +342,20 @@ class Modify extends PointerInteraction {
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VectorEventType.REMOVEFEATURE,
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this.handleSourceRemove_.bind(this)
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);
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} else {
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} else if (options.features) {
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features = options.features;
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} else if (options.layer) {
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features = new Collection();
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this.layer_ = options.layer;
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}
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if (!features) {
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throw new Error('The modify interaction requires features or a source');
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throw new Error(
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'The modify interaction requires features, a source or a layer'
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);
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}
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/**
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* @type {Collection<Feature>}
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* @type {Collection<import("../Feature.js").FeatureLike>}
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* @private
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*/
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this.features_ = features;
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@@ -354,6 +375,12 @@ class Modify extends PointerInteraction {
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* @private
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*/
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this.lastPointerEvent_ = null;
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/**
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* Delta (x, y in map units) between matched rtree vertex and pointer vertex.
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* @type {Array<number>}
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*/
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this.delta_ = [0, 0];
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}
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/**
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@@ -786,7 +813,10 @@ class Modify extends PointerInteraction {
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this.ignoreNextSingleClick_ = false;
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this.willModifyFeatures_(evt);
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const vertex = evt.coordinate;
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const vertex = [
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evt.coordinate[0] + this.delta_[0],
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evt.coordinate[1] + this.delta_[1],
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];
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for (let i = 0, ii = this.dragSegments_.length; i < ii; ++i) {
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const dragSegment = this.dragSegments_[i];
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const segmentData = dragSegment[0];
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@@ -1048,32 +1078,68 @@ class Modify extends PointerInteraction {
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);
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};
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const viewExtent = fromUserExtent(
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createExtent(pixelCoordinate, tempExtent),
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projection
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);
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const buffer = map.getView().getResolution() * this.pixelTolerance_;
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const box = toUserExtent(
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bufferExtent(viewExtent, buffer, tempExtent),
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projection
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);
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const rBush = this.rBush_;
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const nodes = rBush.getInExtent(box);
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if (nodes.length > 0) {
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/** @type {import("../geom/SimpleGeometry").default} */
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let geometry;
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let point = false;
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let nodes;
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if (this.layer_) {
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const feature = map.forEachFeatureAtPixel(
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pixel,
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(feature, layer, geom) => {
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geometry = geom || feature.getGeometry();
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return feature;
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},
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{
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layerFilter: (layer) => layer === this.layer_,
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hitTolerance: this.pixelTolerance_,
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}
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);
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if (feature && feature !== this.features_.item(0)) {
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this.features_.setAt(0, feature);
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}
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if (!feature) {
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this.features_.clear();
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}
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if (geometry) {
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nodes = rBush.getInExtent(geometry.getExtent());
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const type = geometry.getType();
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if (type === GeometryType.POINT || type === GeometryType.MULTI_POINT) {
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point = true;
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}
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}
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} else {
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const viewExtent = fromUserExtent(
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createExtent(pixelCoordinate, tempExtent),
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projection
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);
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const buffer = map.getView().getResolution() * this.pixelTolerance_;
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const box = toUserExtent(
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bufferExtent(viewExtent, buffer, tempExtent),
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projection
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);
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nodes = rBush.getInExtent(box);
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}
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if (nodes && nodes.length > 0) {
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nodes.sort(sortByDistance);
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const node = nodes[0];
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if (!geometry) {
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geometry = node.geometry;
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}
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const closestSegment = node.segment;
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let vertex = closestOnSegmentData(pixelCoordinate, node, projection);
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const vertexPixel = map.getPixelFromCoordinate(vertex);
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let dist = coordinateDistance(pixel, vertexPixel);
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if (dist <= this.pixelTolerance_) {
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if (point || dist <= this.pixelTolerance_) {
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/** @type {Object<string, boolean>} */
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const vertexSegments = {};
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vertexSegments[getUid(closestSegment)] = true;
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this.delta_[0] = point ? vertex[0] - pixelCoordinate[0] : 0;
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this.delta_[1] = point ? vertex[1] - pixelCoordinate[1] : 0;
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if (
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node.geometry.getType() === GeometryType.CIRCLE &&
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geometry.getType() === GeometryType.CIRCLE &&
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node.index === CIRCLE_CIRCUMFERENCE_INDEX
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) {
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this.snappedToVertex_ = true;
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@@ -1093,7 +1159,7 @@ class Modify extends PointerInteraction {
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}
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this.createOrUpdateVertexFeature_(vertex);
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const geometries = {};
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geometries[getUid(node.geometry)] = true;
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geometries[getUid(geometry)] = true;
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for (let i = 1, ii = nodes.length; i < ii; ++i) {
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const segment = nodes[i].segment;
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if (
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