Adding neglected polygon hanlder test. Should have gone in with r4076. (See #934)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@4077 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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110
tests/Handler/test_Polygon.html
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110
tests/Handler/test_Polygon.html
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<html>
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<head>
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<script src="../../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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function test_Handler_Polygon_constructor(t) {
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t.plan(3);
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var control = new OpenLayers.Control();
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control.id = Math.random();
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var callbacks = {foo: "bar"};
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var options = {bar: "foo"};
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var oldInit = OpenLayers.Handler.prototype.initialize;
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OpenLayers.Handler.prototype.initialize = function(con, call, opt) {
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t.eq(con.id, control.id,
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"constructor calls parent with the correct control");
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t.eq(call, callbacks,
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"constructor calls parent with the correct callbacks");
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t.eq(opt, options,
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"constructor calls parent with the correct options");
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}
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var handler = new OpenLayers.Handler.Polygon(control, callbacks, options);
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OpenLayers.Handler.prototype.initialize = oldInit;
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}
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function test_Handler_Polygon_activation(t) {
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t.plan(3);
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var map = new OpenLayers.Map('map');
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var control = new OpenLayers.Control();
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map.addControl(control);
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var handler = new OpenLayers.Handler.Polygon(control);
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handler.active = true;
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var activated = handler.activate();
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t.ok(!activated,
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"activate returns false if the handler was already active");
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handler.active = false;
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activated = handler.activate();
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t.ok(activated,
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"activate returns true if the handler was not already active");
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activated = handler.deactivate();
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t.ok(activated,
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"deactivate returns true if the handler was active already");
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}
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function test_Handler_Polygon_bounds(t) {
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t.plan(2);
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var map = new OpenLayers.Map('map');
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map.addLayer(new OpenLayers.Layer.WMS("", "", {}));
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map.zoomToMaxExtent();
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var control = new OpenLayers.Control();
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map.addControl(control);
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var handler = new OpenLayers.Handler.Polygon(control, {});
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var activated = handler.activate();
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var evt = {xy: new OpenLayers.Pixel(150, 75), which: 1};
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handler.mousedown(evt);
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handler.mouseup(evt);
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var evt = {xy: new OpenLayers.Pixel(175, 100), which: 1};
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handler.mousedown(evt);
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handler.mouseup(evt);
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t.ok(handler.line.geometry.getBounds().equals(new OpenLayers.Bounds(0,-35.15625,35.15625,0)), "Correct bounds");
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var evt = {xy: new OpenLayers.Pixel(175, 100), which: 1};
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handler.mousedown(evt);
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var evt = {xy: new OpenLayers.Pixel(125, 100), which: 1};
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handler.mousemove(evt);
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t.ok(handler.polygon.geometry.getBounds().equals(new OpenLayers.Bounds(0,-35.15625,35.15625,0)),
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"Correct bounds after dragging without letting go. (Came out as "+handler.line.geometry.getBounds().toBBOX() + ".)");
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}
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function test_Handler_Polygon_destroy(t) {
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t.plan(8);
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var map = new OpenLayers.Map('map');
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map.addLayer(new OpenLayers.Layer.WMS("", "", {}));
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map.zoomToMaxExtent();
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var control = new OpenLayers.Control();
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map.addControl(control);
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var handler = new OpenLayers.Handler.Polygon(control, {foo: 'bar'});
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handler.activate();
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var evt = {xy: new OpenLayers.Pixel(150, 75), which: 1};
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handler.mousedown(evt);
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t.ok(handler.layer,
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"handler has a layer prior to destroy");
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t.ok(handler.point,
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"handler has a point prior to destroy");
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t.ok(handler.line,
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"handler has a line prior to destroy");
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t.ok(handler.polygon,
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"handler has a polygon prior to destroy");
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handler.destroy();
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t.eq(handler.layer, null,
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"handler.layer is null after destroy");
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t.eq(handler.point, null,
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"handler.point is null after destroy");
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t.eq(handler.line, null,
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"handler.line is null after destroy");
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t.eq(handler.polygon, null,
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"handler.polygon is null after destroy");
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}
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</script>
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</head>
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<body>
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<div id="map" style="width: 300px; height: 150px;"/>
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</body>
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</html>
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