Test two queues sharing tiles
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@@ -13,6 +13,64 @@ describe('ol.TileQueue', function() {
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}
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}
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var tileId = 0;
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function createImageTile() {
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++tileId;
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var tileCoord = [tileId, tileId, tileId];
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var state = ol.TileState.IDLE;
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var src = 'data:image/gif;base64,R0lGODlhAQABAPAAAP8AAP///' +
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'yH5BAAAAAAALAAAAAABAAEAAAICRAEAOw==#' + tileId;
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return new ol.ImageTile(tileCoord, state, src, null,
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ol.source.Image.defaultImageLoadFunction);
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}
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describe('#loadMoreTiles()', function() {
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var noop = function() {};
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it('works when tile queues share tiles', function(done) {
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var q1 = new ol.TileQueue(noop, noop);
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var q2 = new ol.TileQueue(noop, noop);
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var numTiles = 20;
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for (var i = 0; i < numTiles; ++i) {
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var tile = createImageTile();
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q1.enqueue([tile]);
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q2.enqueue([tile]);
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}
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var maxLoading = numTiles / 2;
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expect(q1.getTilesLoading()).to.equal(0);
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expect(q2.getTilesLoading()).to.equal(0);
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// ask both to load
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q1.loadMoreTiles(maxLoading, maxLoading);
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q2.loadMoreTiles(maxLoading, maxLoading);
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// since tiles can only load once, we expect one queue to load them
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expect(q1.getTilesLoading()).to.equal(maxLoading);
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expect(q2.getTilesLoading()).to.equal(0);
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// ask both to load more
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q1.loadMoreTiles(maxLoading, maxLoading);
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q2.loadMoreTiles(maxLoading, maxLoading);
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// after the first is saturated, the second should start loading
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expect(q1.getTilesLoading()).to.equal(maxLoading);
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expect(q2.getTilesLoading()).to.equal(maxLoading);
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// let all tiles load
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setTimeout(function() {
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expect(q1.getTilesLoading()).to.equal(0);
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expect(q2.getTilesLoading()).to.equal(0);
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done();
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}, 20);
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});
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});
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describe('heapify', function() {
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it('does convert an arbitrary array into a heap', function() {
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@@ -56,6 +114,9 @@ describe('ol.TileQueue', function() {
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});
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});
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goog.require('ol.ImageTile');
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goog.require('ol.Tile');
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goog.require('ol.TileState');
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goog.require('ol.TileQueue');
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goog.require('ol.source.Image');
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goog.require('ol.structs.PriorityQueue');
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