Load two extents for views that cross the date line

This commit is contained in:
Andreas Hocevar
2020-03-30 12:58:50 +02:00
parent 3d8495742b
commit a35794ae97
2 changed files with 35 additions and 98 deletions

View File

@@ -361,7 +361,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const center = viewState.center.slice(); const center = viewState.center.slice();
const extent = buffer(frameStateExtent, const extent = buffer(frameStateExtent,
vectorLayerRenderBuffer * resolution); vectorLayerRenderBuffer * resolution);
const loadExtent = extent.slice(); const loadExtents = [extent.slice()];
const projectionExtent = viewState.projection.getExtent(); const projectionExtent = viewState.projection.getExtent();
if (vectorSource.getWrapX() && viewState.projection.canWrapX() && if (vectorSource.getWrapX() && viewState.projection.canWrapX() &&
@@ -377,8 +377,15 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
extent[2] = projectionExtent[2] + gutter; extent[2] = projectionExtent[2] + gutter;
const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth); const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
center[0] -= (worldsAway * worldWidth); center[0] -= (worldsAway * worldWidth);
const loadExtent = loadExtents[0];
loadExtent[0] -= (worldsAway * worldWidth); loadExtent[0] -= (worldsAway * worldWidth);
loadExtent[2] -= (worldsAway * worldWidth); loadExtent[2] -= (worldsAway * worldWidth);
// If the extent crosses the date line, we load data for both edges of the worlds
if (loadExtent[0] < projectionExtent[0] && loadExtent[2] < projectionExtent[2]) {
loadExtents.push([loadExtent[0] + worldWidth, loadExtent[1], loadExtent[2] + worldWidth, loadExtent[3]]);
} else if (loadExtent[0] > projectionExtent[0] && loadExtent[2] > projectionExtent[2]) {
loadExtents.push([loadExtent[0] - worldWidth, loadExtent[1], loadExtent[2] - worldWidth, loadExtent[3]]);
}
} }
if (!this.dirty_ && if (!this.dirty_ &&
@@ -401,10 +408,14 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const userProjection = getUserProjection(); const userProjection = getUserProjection();
let userTransform; let userTransform;
if (userProjection) { if (userProjection) {
vectorSource.loadFeatures(toUserExtent(loadExtent, projection), resolution, userProjection); for (let i = 0, ii = loadExtents.length; i < ii; ++i) {
vectorSource.loadFeatures(toUserExtent(loadExtents[i], projection), resolution, userProjection);
}
userTransform = getTransformFromProjections(userProjection, projection); userTransform = getTransformFromProjections(userProjection, projection);
} else { } else {
vectorSource.loadFeatures(loadExtent, resolution, projection); for (let i = 0, ii = loadExtents.length; i < ii; ++i) {
vectorSource.loadFeatures(loadExtents[i], resolution, projection);
}
} }
const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio); const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);

View File

@@ -221,10 +221,11 @@ describe('ol.renderer.canvas.VectorLayer', function() {
}); });
describe('#prepareFrame and #compose', function() { describe('#prepareFrame and #compose', function() {
let frameState, projExtent, renderer, worldWidth, buffer, loadExtent; let frameState, projExtent, renderer, worldWidth, buffer, loadExtents;
const loader = function(extent) {
loadExtent = extent; function loader(extent) {
}; loadExtents.push(extent);
}
beforeEach(function() { beforeEach(function() {
const layer = new VectorLayer({ const layer = new VectorLayer({
@@ -239,7 +240,7 @@ describe('ol.renderer.canvas.VectorLayer', function() {
projExtent = projection.getExtent(); projExtent = projection.getExtent();
worldWidth = getWidth(projExtent); worldWidth = getWidth(projExtent);
buffer = layer.getRenderBuffer(); buffer = layer.getRenderBuffer();
loadExtent = undefined; loadExtents = [];
frameState = { frameState = {
viewHints: [], viewHints: [],
viewState: { viewState: {
@@ -263,7 +264,10 @@ describe('ol.renderer.canvas.VectorLayer', function() {
projExtent[0] - worldWidth + buffer, projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000 -10000, projExtent[2] + worldWidth - buffer, 10000
], buffer)); ], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer)); expect(loadExtents.length).to.be(2);
expect(loadExtents[0]).to.eql(bufferExtent(frameState.extent, buffer));
const otherExtent = [projExtent[2] - 10000, -10000, projExtent[2] + 10000, 10000];
expect(loadExtents[1]).to.eql(bufferExtent(otherExtent, buffer));
}); });
it('sets correct extent for viewport less than 1 world wide', function() { it('sets correct extent for viewport less than 1 world wide', function() {
@@ -274,7 +278,10 @@ describe('ol.renderer.canvas.VectorLayer', function() {
projExtent[0] - worldWidth + buffer, projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000 -10000, projExtent[2] + worldWidth - buffer, 10000
], buffer)); ], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer)); expect(loadExtents.length).to.be(2);
expect(loadExtents[0]).to.eql(bufferExtent(frameState.extent, buffer));
const otherExtent = [projExtent[0] - 10000 + worldWidth, -10000, projExtent[2] - 10000 + worldWidth, 10000];
expect(loadExtents[1]).to.eql(bufferExtent(otherExtent, buffer));
}); });
it('sets correct extent for viewport more than 1 world wide', function() { it('sets correct extent for viewport more than 1 world wide', function() {
@@ -285,7 +292,8 @@ describe('ol.renderer.canvas.VectorLayer', function() {
projExtent[0] - worldWidth + buffer, projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000 -10000, projExtent[2] + worldWidth - buffer, 10000
], buffer)); ], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer)); expect(loadExtents.length).to.be(1);
expect(loadExtents[0]).to.eql(bufferExtent(frameState.extent, buffer));
}); });
it('sets correct extent for viewport more than 2 worlds wide, one world away', function() { it('sets correct extent for viewport more than 2 worlds wide, one world away', function() {
@@ -298,11 +306,12 @@ describe('ol.renderer.canvas.VectorLayer', function() {
projExtent[0] - 2 * worldWidth - 10000, projExtent[0] - 2 * worldWidth - 10000,
-10000, projExtent[2] + 2 * worldWidth + 10000, 10000 -10000, projExtent[2] + 2 * worldWidth + 10000, 10000
], buffer)); ], buffer));
expect(loadExtents.length).to.be(1);
const normalizedExtent = [projExtent[0] - 2 * worldWidth + worldWidth - 10000, -10000, projExtent[0] + 2 * worldWidth + worldWidth + 10000, 10000]; const normalizedExtent = [projExtent[0] - 2 * worldWidth + worldWidth - 10000, -10000, projExtent[0] + 2 * worldWidth + worldWidth + 10000, 10000];
expect(loadExtent).to.eql(bufferExtent(normalizedExtent, buffer)); expect(loadExtents[0]).to.eql(bufferExtent(normalizedExtent, buffer));
}); });
it('sets correct extent for small viewport near dateline, one world away', function() { it('sets correct extent for small viewport, one world away', function() {
setExtent([-worldWidth - 10000, -10000, -worldWidth + 10000, 10000]); setExtent([-worldWidth - 10000, -10000, -worldWidth + 10000, 10000]);
renderer.prepareFrame(frameState); renderer.prepareFrame(frameState);
@@ -310,8 +319,9 @@ describe('ol.renderer.canvas.VectorLayer', function() {
projExtent[0] - worldWidth + buffer, projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000 -10000, projExtent[2] + worldWidth - buffer, 10000
], buffer)); ], buffer));
expect(loadExtents.length).to.be(1);
const normalizedExtent = [-10000, -10000, 10000, 10000]; const normalizedExtent = [-10000, -10000, 10000, 10000];
expect(loadExtent).to.eql(bufferExtent(normalizedExtent, buffer)); expect(loadExtents[0]).to.eql(bufferExtent(normalizedExtent, buffer));
}); });
it('sets replayGroupChanged correctly', function() { it('sets replayGroupChanged correctly', function() {
@@ -344,90 +354,6 @@ describe('ol.renderer.canvas.VectorLayer', function() {
}); });
describe('#prepareFrame with a loadWrapX: false source', function() {
let frameState, projExtent, renderer, worldWidth, buffer, loadExtent;
const loader = function(extent) {
loadExtent = extent;
};
beforeEach(function() {
const layer = new VectorLayer({
source: new VectorSource({
wrapX: true,
loadWrapX: false,
loader: loader,
strategy: bboxStrategy
})
});
renderer = new CanvasVectorLayerRenderer(layer);
const projection = getProjection('EPSG:3857');
projExtent = projection.getExtent();
worldWidth = getWidth(projExtent);
buffer = layer.getRenderBuffer();
loadExtent = undefined;
frameState = {
viewHints: [],
viewState: {
center: [0, 0],
projection: projection,
resolution: 1,
rotation: 0
}
};
});
it('loads correct extent for small viewport near dateline', function() {
frameState.extent =
[projExtent[0] - 10000, -10000, projExtent[0] + 10000, 10000];
renderer.prepareFrame(frameState);
expect(renderer.replayGroup_.maxExtent_).to.eql(bufferExtent([
projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000
], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer));
});
it('loads correct extent for viewport less than 1 world wide', function() {
frameState.extent =
[projExtent[0] - 10000, -10000, projExtent[1] - 10000, 10000];
renderer.prepareFrame(frameState);
expect(renderer.replayGroup_.maxExtent_).to.eql(bufferExtent([
projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000
], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer));
});
it('loads correct extent for viewport more than 1 world wide', function() {
frameState.extent =
[2 * projExtent[0] - 10000, -10000, 2 * projExtent[1] + 10000, 10000];
renderer.prepareFrame(frameState);
expect(renderer.replayGroup_.maxExtent_).to.eql(bufferExtent([
projExtent[0] - worldWidth + buffer,
-10000, projExtent[2] + worldWidth - buffer, 10000
], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer));
});
it('loads correct extent for viewport more than 2 worlds wide', function() {
frameState.extent = [
projExtent[0] - 2 * worldWidth - 10000,
-10000, projExtent[1] + 2 * worldWidth + 10000, 10000
];
renderer.prepareFrame(frameState);
expect(renderer.replayGroup_.maxExtent_).to.eql(bufferExtent([
projExtent[0] - 2 * worldWidth - 10000,
-10000, projExtent[2] + 2 * worldWidth + 10000, 10000
], buffer));
expect(loadExtent).to.eql(bufferExtent(frameState.extent, buffer));
});
});
describe('hit detection', function() { describe('hit detection', function() {
it('with no fill and transparent fill', function() { it('with no fill and transparent fill', function() {