clear cache when source reset

clear cache if view projection changed
test source reset
This commit is contained in:
mike-000
2022-08-18 22:14:49 +01:00
parent b113c3fc7a
commit 9df1a82162
4 changed files with 90 additions and 3 deletions

View File

@@ -392,6 +392,9 @@ class WebGLTileLayer extends BaseTileLayer {
* @private
*/
handleSourceUpdate_() {
if (this.hasRenderer()) {
this.getRenderer().clearCache();
}
if (this.getSource()) {
this.setStyle(this.style_);
}

View File

@@ -247,6 +247,12 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
* @type {import("../../Map.js").FrameState|null}
*/
this.frameState_ = null;
/**
* @private
* @type {import("../../proj/Projection.js").default}
*/
this.projection_ = undefined;
}
/**
@@ -299,6 +305,14 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
* @return {boolean} Layer is ready to be rendered.
*/
prepareFrameInternal(frameState) {
this.projection_ =
this.projection_ === undefined
? frameState.viewState.projection
: this.projection_;
if (frameState.viewState.projection !== this.projection_) {
this.clearCache();
this.projection_ = frameState.viewState.projection;
}
const layer = this.getLayer();
const source = layer.getRenderSource();
if (!source) {
@@ -817,13 +831,17 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
return covered;
}
removeHelper() {
if (this.helper) {
clearCache() {
const tileTextureCache = this.tileTextureCache_;
tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
tileTextureCache.clear();
}
removeHelper() {
if (this.helper) {
this.clearCache();
}
super.removeHelper();
}

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@@ -0,0 +1,66 @@
import DataTile from '../../../../src/ol/source/DataTile.js';
import Map from '../../../../src/ol/Map.js';
import TileLayer from '../../../../src/ol/layer/WebGLTile.js';
import View from '../../../../src/ol/View.js';
const size = [81, 99];
const canvas = document.createElement('canvas');
canvas.width = size[0];
canvas.height = size[1];
const context = canvas.getContext('2d');
context.strokeStyle = 'white';
context.textAlign = 'center';
const lineHeight = 16;
context.font = `${lineHeight}px sans-serif`;
const sourceRed = new DataTile({
loader: function (z, x, y) {
const halfWidth = size[0] / 2;
const halfHeight = size[1] / 2;
context.fillStyle = '#FF0000';
context.fillRect(0, 0, size[0], size[1]);
context.fillStyle = 'white';
context.fillText(`z: ${z}`, halfWidth, halfHeight - lineHeight);
context.fillText(`x: ${x}`, halfWidth, halfHeight);
context.fillText(`y: ${y}`, halfWidth, halfHeight + lineHeight);
context.strokeRect(0, 0, size[0], size[1]);
return context.getImageData(0, 0, size[0], size[1]).data;
},
tileSize: size,
});
const sourceBlue = new DataTile({
loader: function (z, x, y) {
const halfWidth = size[0] / 2;
const halfHeight = size[1] / 2;
context.fillStyle = '#00AAFF';
context.fillRect(0, 0, size[0], size[1]);
context.fillStyle = 'white';
context.fillText(`z: ${z}`, halfWidth, halfHeight - lineHeight);
context.fillText(`x: ${x}`, halfWidth, halfHeight);
context.fillText(`y: ${y}`, halfWidth, halfHeight + lineHeight);
context.strokeRect(0, 0, size[0], size[1]);
return context.getImageData(0, 0, size[0], size[1]).data;
},
tileSize: size,
});
const layer = new TileLayer({
source: sourceRed,
});
const map = new Map({
target: 'map',
layers: [layer],
view: new View({
center: [0, 0],
zoom: 4,
}),
});
map.once(`rendercomplete`, function () {
layer.setSource(sourceBlue);
render({tolerance: 0.03});
});