clear cache when source reset
clear cache if view projection changed test source reset
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@@ -392,6 +392,9 @@ class WebGLTileLayer extends BaseTileLayer {
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* @private
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*/
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handleSourceUpdate_() {
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if (this.hasRenderer()) {
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this.getRenderer().clearCache();
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}
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if (this.getSource()) {
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this.setStyle(this.style_);
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}
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@@ -247,6 +247,12 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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* @type {import("../../Map.js").FrameState|null}
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*/
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this.frameState_ = null;
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/**
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* @private
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* @type {import("../../proj/Projection.js").default}
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*/
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this.projection_ = undefined;
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}
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/**
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@@ -299,6 +305,14 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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* @return {boolean} Layer is ready to be rendered.
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*/
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prepareFrameInternal(frameState) {
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this.projection_ =
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this.projection_ === undefined
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? frameState.viewState.projection
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: this.projection_;
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if (frameState.viewState.projection !== this.projection_) {
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this.clearCache();
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this.projection_ = frameState.viewState.projection;
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}
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const layer = this.getLayer();
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const source = layer.getRenderSource();
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if (!source) {
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@@ -817,11 +831,15 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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return covered;
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}
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clearCache() {
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const tileTextureCache = this.tileTextureCache_;
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tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
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tileTextureCache.clear();
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}
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removeHelper() {
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if (this.helper) {
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const tileTextureCache = this.tileTextureCache_;
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tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
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tileTextureCache.clear();
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this.clearCache();
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}
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super.removeHelper();
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BIN
test/rendering/cases/webgl-data-tile-reset-source/expected.png
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BIN
test/rendering/cases/webgl-data-tile-reset-source/expected.png
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Binary file not shown.
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After Width: | Height: | Size: 9.2 KiB |
66
test/rendering/cases/webgl-data-tile-reset-source/main.js
Normal file
66
test/rendering/cases/webgl-data-tile-reset-source/main.js
Normal file
@@ -0,0 +1,66 @@
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import DataTile from '../../../../src/ol/source/DataTile.js';
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import Map from '../../../../src/ol/Map.js';
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import TileLayer from '../../../../src/ol/layer/WebGLTile.js';
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import View from '../../../../src/ol/View.js';
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const size = [81, 99];
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const canvas = document.createElement('canvas');
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canvas.width = size[0];
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canvas.height = size[1];
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const context = canvas.getContext('2d');
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context.strokeStyle = 'white';
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context.textAlign = 'center';
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const lineHeight = 16;
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context.font = `${lineHeight}px sans-serif`;
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const sourceRed = new DataTile({
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loader: function (z, x, y) {
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const halfWidth = size[0] / 2;
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const halfHeight = size[1] / 2;
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context.fillStyle = '#FF0000';
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context.fillRect(0, 0, size[0], size[1]);
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context.fillStyle = 'white';
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context.fillText(`z: ${z}`, halfWidth, halfHeight - lineHeight);
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context.fillText(`x: ${x}`, halfWidth, halfHeight);
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context.fillText(`y: ${y}`, halfWidth, halfHeight + lineHeight);
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context.strokeRect(0, 0, size[0], size[1]);
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return context.getImageData(0, 0, size[0], size[1]).data;
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},
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tileSize: size,
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});
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const sourceBlue = new DataTile({
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loader: function (z, x, y) {
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const halfWidth = size[0] / 2;
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const halfHeight = size[1] / 2;
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context.fillStyle = '#00AAFF';
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context.fillRect(0, 0, size[0], size[1]);
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context.fillStyle = 'white';
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context.fillText(`z: ${z}`, halfWidth, halfHeight - lineHeight);
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context.fillText(`x: ${x}`, halfWidth, halfHeight);
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context.fillText(`y: ${y}`, halfWidth, halfHeight + lineHeight);
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context.strokeRect(0, 0, size[0], size[1]);
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return context.getImageData(0, 0, size[0], size[1]).data;
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},
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tileSize: size,
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});
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const layer = new TileLayer({
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source: sourceRed,
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});
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const map = new Map({
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target: 'map',
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layers: [layer],
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view: new View({
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center: [0, 0],
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zoom: 4,
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}),
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});
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map.once(`rendercomplete`, function () {
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layer.setSource(sourceBlue);
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render({tolerance: 0.03});
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});
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