clear cache when source reset

clear cache if view projection changed
test source reset
This commit is contained in:
mike-000
2022-08-18 22:14:49 +01:00
parent b113c3fc7a
commit 9df1a82162
4 changed files with 90 additions and 3 deletions
+3
View File
@@ -392,6 +392,9 @@ class WebGLTileLayer extends BaseTileLayer {
* @private
*/
handleSourceUpdate_() {
if (this.hasRenderer()) {
this.getRenderer().clearCache();
}
if (this.getSource()) {
this.setStyle(this.style_);
}
+21 -3
View File
@@ -247,6 +247,12 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
* @type {import("../../Map.js").FrameState|null}
*/
this.frameState_ = null;
/**
* @private
* @type {import("../../proj/Projection.js").default}
*/
this.projection_ = undefined;
}
/**
@@ -299,6 +305,14 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
* @return {boolean} Layer is ready to be rendered.
*/
prepareFrameInternal(frameState) {
this.projection_ =
this.projection_ === undefined
? frameState.viewState.projection
: this.projection_;
if (frameState.viewState.projection !== this.projection_) {
this.clearCache();
this.projection_ = frameState.viewState.projection;
}
const layer = this.getLayer();
const source = layer.getRenderSource();
if (!source) {
@@ -817,11 +831,15 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
return covered;
}
clearCache() {
const tileTextureCache = this.tileTextureCache_;
tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
tileTextureCache.clear();
}
removeHelper() {
if (this.helper) {
const tileTextureCache = this.tileTextureCache_;
tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
tileTextureCache.clear();
this.clearCache();
}
super.removeHelper();