Remove hue/saturation from side-by-side example
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@@ -55,8 +55,6 @@ var keyboardInteraction = new ol.interaction.Keyboard();
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keyboardInteraction.addCallback('0', function() {
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layer.setBrightness(0);
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layer.setContrast(1);
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layer.setHue(0);
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layer.setSaturation(1);
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layer.setOpacity(1);
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layer.setVisible(true);
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});
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@@ -73,12 +71,6 @@ keyboardInteraction.addCallback('C', function() {
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// contrast is unbounded, but for this example we clamp to 3
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layer.setContrast(Math.min(3, layer.getContrast() + 0.1));
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});
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keyboardInteraction.addCallback('h', function() {
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layer.setHue(layer.getHue() - (Math.PI / 5));
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});
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keyboardInteraction.addCallback('H', function() {
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layer.setHue(layer.getHue() + (Math.PI / 5));
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});
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keyboardInteraction.addCallback('j', function() {
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var bounce = ol.animation.bounce({
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resolution: 2 * view.getResolution()
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@@ -165,13 +157,6 @@ keyboardInteraction.addCallback('O', function() {
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keyboardInteraction.addCallback('r', function() {
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view.setRotation(0);
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});
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keyboardInteraction.addCallback('s', function() {
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layer.setSaturation(layer.getSaturation() - 0.1);
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});
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keyboardInteraction.addCallback('S', function() {
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// saturation is unbounded, but for this example we clamp to 3
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layer.setSaturation(Math.min(3, layer.getSaturation() + 0.1));
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});
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keyboardInteraction.addCallback('vV', function() {
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layer.setVisible(!layer.getVisible());
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});
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