Structure DOM renderer code to be more similar to WebGL renderer code

This commit is contained in:
Tom Payne
2013-01-14 16:33:15 +01:00
parent af88fb415b
commit 8966e17b89

View File

@@ -79,15 +79,15 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
return; return;
} }
var view2DState = frameState.view2DState;
var tileLayer = this.getTileLayer(); var tileLayer = this.getTileLayer();
var tileSource = tileLayer.getTileSource(); var tileSource = tileLayer.getTileSource();
var tileGrid = tileSource.getTileGrid(); var tileGrid = tileSource.getTileGrid();
var view2DState = frameState.view2DState;
var z = tileGrid.getZForResolution(view2DState.resolution); var z = tileGrid.getZForResolution(view2DState.resolution);
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, view2DState.resolution);
var tileResolution = tileGrid.getResolution(z); var tileResolution = tileGrid.getResolution(z);
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, tileResolution);
/** @type {Object.<number, Object.<string, ol.Tile>>} */ /** @type {Object.<number, Object.<string, ol.Tile>>} */
var tilesToDrawByZ = {}; var tilesToDrawByZ = {};