Change indentation of shader mustache template
This commit is contained in:
@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
|
|||||||
* @type {string}
|
* @type {string}
|
||||||
*/
|
*/
|
||||||
{{className}}.Fragment.SOURCE = ol.DEBUG_WEBGL ?
|
{{className}}.Fragment.SOURCE = ol.DEBUG_WEBGL ?
|
||||||
{{className}}.Fragment.DEBUG_SOURCE :
|
{{className}}.Fragment.DEBUG_SOURCE :
|
||||||
{{className}}.Fragment.OPTIMIZED_SOURCE;
|
{{className}}.Fragment.OPTIMIZED_SOURCE;
|
||||||
|
|
||||||
|
|
||||||
{{className}}.fragment = new {{className}}.Fragment();
|
{{className}}.fragment = new {{className}}.Fragment();
|
||||||
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
|
|||||||
* @type {string}
|
* @type {string}
|
||||||
*/
|
*/
|
||||||
{{className}}.Vertex.SOURCE = ol.DEBUG_WEBGL ?
|
{{className}}.Vertex.SOURCE = ol.DEBUG_WEBGL ?
|
||||||
{{className}}.Vertex.DEBUG_SOURCE :
|
{{className}}.Vertex.DEBUG_SOURCE :
|
||||||
{{className}}.Vertex.OPTIMIZED_SOURCE;
|
{{className}}.Vertex.OPTIMIZED_SOURCE;
|
||||||
|
|
||||||
|
|
||||||
{{className}}.vertex = new {{className}}.Vertex();
|
{{className}}.vertex = new {{className}}.Vertex();
|
||||||
|
|||||||
Reference in New Issue
Block a user