Change indentation of shader mustache template

This commit is contained in:
Marc Jansen
2017-06-20 10:53:37 +02:00
parent 7d6929c710
commit 87e9c9ad46

View File

@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
{{className}}.Fragment.SOURCE = ol.DEBUG_WEBGL ?
{{className}}.Fragment.DEBUG_SOURCE :
{{className}}.Fragment.OPTIMIZED_SOURCE;
{{className}}.Fragment.DEBUG_SOURCE :
{{className}}.Fragment.OPTIMIZED_SOURCE;
{{className}}.fragment = new {{className}}.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
{{className}}.Vertex.SOURCE = ol.DEBUG_WEBGL ?
{{className}}.Vertex.DEBUG_SOURCE :
{{className}}.Vertex.OPTIMIZED_SOURCE;
{{className}}.Vertex.DEBUG_SOURCE :
{{className}}.Vertex.OPTIMIZED_SOURCE;
{{className}}.vertex = new {{className}}.Vertex();