Named exports from WebGL shaders

This commit is contained in:
Frederic Junod
2018-02-08 14:52:23 +01:00
parent 2bf252ab0d
commit 83d530e181
23 changed files with 70 additions and 69 deletions

View File

@@ -1,5 +1,5 @@
import WebGLTextureReplay from '../../../../../src/ol/render/webgl/TextureReplay.js';
import _ol_render_webgl_texturereplay_defaultshader_ from '../../../../../src/ol/render/webgl/texturereplay/defaultshader.js';
import {fragment, vertex} from '../../../../../src/ol/render/webgl/texturereplay/defaultshader.js';
import _ol_render_webgl_texturereplay_defaultshader_Locations_ from '../../../../../src/ol/render/webgl/texturereplay/defaultshader/Locations.js';
describe('ol.render.webgl.TextureReplay', function() {
@@ -39,9 +39,7 @@ describe('ol.render.webgl.TextureReplay', function() {
sinon.spy(context, 'useProgram');
replay.setUpProgram(gl, context, [2, 2], 1);
expect(context.getProgram.calledWithExactly(
_ol_render_webgl_texturereplay_defaultshader_.fragment,
_ol_render_webgl_texturereplay_defaultshader_.vertex)).to.be(true);
expect(context.getProgram.calledWithExactly(fragment, vertex)).to.be(true);
expect(context.useProgram.calledOnce).to.be(true);
});