Named exports from WebGL shaders

This commit is contained in:
Frederic Junod
2018-02-08 14:52:23 +01:00
parent 2bf252ab0d
commit 83d530e181
23 changed files with 70 additions and 69 deletions

View File

@@ -13,7 +13,7 @@ import {createEmpty, intersects} from '../../extent.js';
import {roundUpToPowerOfTwo} from '../../math.js';
import RendererType from '../Type.js';
import WebGLLayerRenderer from '../webgl/Layer.js';
import _ol_renderer_webgl_tilelayershader_ from '../webgl/tilelayershader.js';
import {fragment, vertex} from '../webgl/tilelayershader.js';
import _ol_renderer_webgl_tilelayershader_Locations_ from '../webgl/tilelayershader/Locations.js';
import {toSize} from '../../size.js';
import _ol_transform_ from '../../transform.js';
@@ -35,13 +35,13 @@ const WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
* @private
* @type {ol.webgl.Fragment}
*/
this.fragmentShader_ = _ol_renderer_webgl_tilelayershader_.fragment;
this.fragmentShader_ = fragment;
/**
* @private
* @type {ol.webgl.Vertex}
*/
this.vertexShader_ = _ol_renderer_webgl_tilelayershader_.vertex;
this.vertexShader_ = vertex;
/**
* @private