Fix linting and typechecking errors

This commit is contained in:
Olivier Guyot
2022-03-16 22:05:24 +01:00
parent a2ba7ecaa7
commit 7e9c620914
12 changed files with 160 additions and 127 deletions
+2 -2
View File
@@ -9,6 +9,7 @@ import WebGLLayerRenderer from './Layer.js';
import WebGLRenderTarget from '../../webgl/RenderTarget.js';
import {ARRAY_BUFFER, DYNAMIC_DRAW, ELEMENT_ARRAY_BUFFER} from '../../webgl.js';
import {AttributeType, DefaultUniform} from '../../webgl/Helper.js';
import {WebGLWorkerMessageType} from '../../render/webgl/constants.js';
import {
apply as applyTransform,
create as createTransform,
@@ -18,11 +19,10 @@ import {
} from '../../transform.js';
import {assert} from '../../asserts.js';
import {buffer, createEmpty, equals, getWidth} from '../../extent.js';
import {colorDecodeId, colorEncodeId} from '../../render/webgl/utils.js';
import {create as createWebGLWorker} from '../../worker/webgl.js';
import {getUid} from '../../util.js';
import {listen, unlistenByKey} from '../../events.js';
import {colorDecodeId, colorEncodeId} from '../../render/webgl/utils.js';
import {WebGLWorkerMessageType} from '../../render/webgl/constants.js';
/**
* @typedef {Object} CustomAttribute A description of a custom attribute to be passed on to the GPU, with a value different
+12 -13
View File
@@ -1,21 +1,20 @@
/**
* @module ol/renderer/webgl/VectorLayer
*/
import WebGLLayerRenderer from './Layer.js';
import {create as createTransform} from '../../transform.js';
import {DefaultUniform} from '../../webgl/Helper.js';
import {buffer, createEmpty, equals} from '../../extent.js';
import {create as createWebGLWorker} from '../../worker/webgl.js';
import {listen, unlistenByKey} from '../../events.js';
import BaseVector from '../../layer/BaseVector.js';
import GeometryType from '../../geom/GeometryType.js';
import LineStringBatchRenderer from '../../render/webgl/LineStringBatchRenderer.js';
import MixedGeometryBatch from '../../render/webgl/MixedGeometryBatch.js';
import PointBatchRenderer from '../../render/webgl/PointBatchRenderer.js';
import PolygonBatchRenderer from '../../render/webgl/PolygonBatchRenderer.js';
import VectorEventType from '../../source/VectorEventType.js';
import ViewHint from '../../ViewHint.js';
import BaseVector from '../../layer/BaseVector.js';
import MixedGeometryBatch from '../../render/webgl/MixedGeometryBatch.js';
import GeometryType from '../../geom/GeometryType.js';
import PolygonBatchRenderer from '../../render/webgl/PolygonBatchRenderer.js';
import PointBatchRenderer from '../../render/webgl/PointBatchRenderer.js';
import LineStringBatchRenderer from '../../render/webgl/LineStringBatchRenderer.js';
import WebGLRenderTarget from '../../webgl/RenderTarget.js';
import WebGLLayerRenderer from './Layer.js';
import {DefaultUniform} from '../../webgl/Helper.js';
import {buffer, createEmpty, equals} from '../../extent.js';
import {create as createTransform} from '../../transform.js';
import {create as createWebGLWorker} from '../../worker/webgl.js';
import {listen, unlistenByKey} from '../../events.js';
/**
* @typedef {Object} CustomAttribute A description of a custom attribute to be passed on to the GPU, with a value different