Add ol.ENABLE_TILE to control inclusion of tile layer renderers
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@@ -29,6 +29,12 @@ ol.ENABLE_DOM = true;
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ol.ENABLE_IMAGE = true;
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/**
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* @define {boolean} Whether to enable rendering of tile layers.
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*/
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ol.ENABLE_TILE = true;
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/**
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* @define {boolean} Whether to enable WebGL.
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*/
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@@ -74,7 +74,7 @@ goog.inherits(ol.renderer.canvas.Map, ol.renderer.Map);
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ol.renderer.canvas.Map.prototype.createLayerRenderer = function(layer) {
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if (ol.ENABLE_IMAGE && layer instanceof ol.layer.Image) {
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return new ol.renderer.canvas.ImageLayer(this, layer);
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} else if (layer instanceof ol.layer.Tile) {
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} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
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return new ol.renderer.canvas.TileLayer(this, layer);
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} else if (layer instanceof ol.layer.Vector) {
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return new ol.renderer.canvas.VectorLayer(this, layer);
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@@ -55,7 +55,7 @@ ol.renderer.dom.Map.prototype.createLayerRenderer = function(layer) {
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var layerRenderer;
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if (ol.ENABLE_IMAGE && layer instanceof ol.layer.Image) {
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layerRenderer = new ol.renderer.dom.ImageLayer(this, layer);
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} else if (layer instanceof ol.layer.Tile) {
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} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
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layerRenderer = new ol.renderer.dom.TileLayer(this, layer);
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} else {
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goog.asserts.fail();
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@@ -260,7 +260,7 @@ ol.renderer.webgl.Map.prototype.bindTileTexture =
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ol.renderer.webgl.Map.prototype.createLayerRenderer = function(layer) {
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if (ol.ENABLE_IMAGE && layer instanceof ol.layer.Image) {
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return new ol.renderer.webgl.ImageLayer(this, layer);
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} else if (layer instanceof ol.layer.Tile) {
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} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
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return new ol.renderer.webgl.TileLayer(this, layer);
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} else {
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goog.asserts.fail();
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